Thoughts from an Australian Gamer
Games, games, games
A lot of games have suddenly come into stock, so I've been getting regular parcels from MilSims of late. The highlights:
Rails of Europe - the expansion to Railroad Tycoon, which is now out of print, and the license to the RRT name has gone. So, Glenn Drover is using the same system to produce a Rails of the World game, but before that comes out, Rails of Europe allows you to use your RRT pieces in a new setting. Confused? Cool! However, this is a really great game. I played a 3-player game with Randy and Rich on the weekend which Randy won, although I showed you could make a fairly high score without upgrading your engines.
Yesterday I had a 4-player game with my students. I won it by a solitary point - Sam would have won if he'd had completed his Baron card. Incredibly close, and very fun. I had the Venice-St Petersburg Baron card, but due to Steve's links, I couldn't go direct. It was more like Venice - Paris - Berlin - Moscow - St Peterburg! I owned the centre of the game, but Sam did really well down south.
Brass - I've played this once with Mark Brown and Randy, and absolutely loved it. My own copy came in yesterday. Lots of components, and a great Industrial Revolution game. Martin Wallace strikes again! 3-4 players, 2-3 hours. I'm looking forward to playing it again, especially as we'll get all the rules right this time. Not sure when we'll get a game, but we'll see.
Through the Ages - from the designer of Galaxy Trucker, comes this little game that brings the Civilization computer game experience to a card/board game. Well, sort of. This is another incredibly fun game, which I'm really happy to have. 2-4 players, plays best with 3, and takes about an hour per player for the full game. Our game on the weekend (Randy, Rich, me) saw me crush the other two by being (a) the technocrat with a lot of technologies and culture, and (b) be very lucky by drawing military defense cards to hold off Randy's barbarians as they attempted to crush my buildings. Highly recommended.
On the D&D side of things, both Martial Power and Dracomonicon: Chromatic Dragons arrived yesterday. I'm conflicted about D&D at present - it really doesn't help that lots of sessions have been cancelled or have been interrupted in one form or another recently. I hope Sunday's session goes well, because I need a good D&D experience before the year ends.
I've also been playing a lot of Stone Age online recently. I've begun to win games, although I've also lost a couple of games by 2-3 points (which is frustrating, especially in 3-4 player games). Stone Age is just lots and lots of fun.
Rails of Europe - the expansion to Railroad Tycoon, which is now out of print, and the license to the RRT name has gone. So, Glenn Drover is using the same system to produce a Rails of the World game, but before that comes out, Rails of Europe allows you to use your RRT pieces in a new setting. Confused? Cool! However, this is a really great game. I played a 3-player game with Randy and Rich on the weekend which Randy won, although I showed you could make a fairly high score without upgrading your engines.
Yesterday I had a 4-player game with my students. I won it by a solitary point - Sam would have won if he'd had completed his Baron card. Incredibly close, and very fun. I had the Venice-St Petersburg Baron card, but due to Steve's links, I couldn't go direct. It was more like Venice - Paris - Berlin - Moscow - St Peterburg! I owned the centre of the game, but Sam did really well down south.
Brass - I've played this once with Mark Brown and Randy, and absolutely loved it. My own copy came in yesterday. Lots of components, and a great Industrial Revolution game. Martin Wallace strikes again! 3-4 players, 2-3 hours. I'm looking forward to playing it again, especially as we'll get all the rules right this time. Not sure when we'll get a game, but we'll see.
Through the Ages - from the designer of Galaxy Trucker, comes this little game that brings the Civilization computer game experience to a card/board game. Well, sort of. This is another incredibly fun game, which I'm really happy to have. 2-4 players, plays best with 3, and takes about an hour per player for the full game. Our game on the weekend (Randy, Rich, me) saw me crush the other two by being (a) the technocrat with a lot of technologies and culture, and (b) be very lucky by drawing military defense cards to hold off Randy's barbarians as they attempted to crush my buildings. Highly recommended.
On the D&D side of things, both Martial Power and Dracomonicon: Chromatic Dragons arrived yesterday. I'm conflicted about D&D at present - it really doesn't help that lots of sessions have been cancelled or have been interrupted in one form or another recently. I hope Sunday's session goes well, because I need a good D&D experience before the year ends.
I've also been playing a lot of Stone Age online recently. I've begun to win games, although I've also lost a couple of games by 2-3 points (which is frustrating, especially in 3-4 player games). Stone Age is just lots and lots of fun.
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