Roleplaying, D&D, and gaming in general from the mind of the stonegod.
The End of Fate
Talon, my Dragonborn Paladin of the Raven Queen, met his fate and joined his mistress last Thursday at the culmination of KotS. We had two things go wrong, one our fault, one not:
- First, we shoved the Underpriest from above the final chamber into the final room and he survived. The DM had him fully healed as well after our short rest.
- Second, we only four players (and do so for most of the game) and thus were down on available surges and potential damage output.
The battle was tense, and was close, but when three of your party is down w/ no more surges, no more healing words/etc., and hoping for several Nat 20's (which did happen) while the BBEG is still not bloodied and capable of healing to full essentially given a few rounds, you know you're boned.
C'est la vie. Overall, KotS was an okay run, but far to crunchy w/o a lot of variation. Our DM (new to DMing) is now planning to create some of his own stuff, and I already have a blind half-elf star-lock in the works. One door closes...
- First, we shoved the Underpriest from above the final chamber into the final room and he survived. The DM had him fully healed as well after our short rest.
- Second, we only four players (and do so for most of the game) and thus were down on available surges and potential damage output.
The battle was tense, and was close, but when three of your party is down w/ no more surges, no more healing words/etc., and hoping for several Nat 20's (which did happen) while the BBEG is still not bloodied and capable of healing to full essentially given a few rounds, you know you're boned.
C'est la vie. Overall, KotS was an okay run, but far to crunchy w/o a lot of variation. Our DM (new to DMing) is now planning to create some of his own stuff, and I already have a blind half-elf star-lock in the works. One door closes...
Tags: kots 4e
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