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The (Second) Dry Spell

Posted 11th October 2008 at 11:55 PM by The Cartographist
Earlier I had discussed "the Dry Spell"--the almost ten years when I only gave scant attention to anything rpg-related. That dry spell ended in 2001-2002. Early 2004 commenced a second rpg dry spell in my life. After spending untold hours drawing maps of various things on a computer using MS Paint (!) and really re-immersing myself in DnD and its current state of existence, I was forced to put it on the back burner.

Work grew extremely hectic: It was common to work 65+ hours per week. I travelled often, up to several weeks at a time, and was busier when travelling than when at home. Not only was work amping up, but the arrival of the little one in my life and all of the inherent duties associated with having her completely removed the possibility. Two years went by when I didn't think at all about the maps I had drawn or about DnD.

I also believe that this period, from 2004 until sometime in 2006, was a key time for the rpg, and particularly pdf, markets. It was key in that a lot of consolidation and elimination seemed to occur during that time. The big names grew bigger; the tiny names disappeared; a lot of churn had occured and the playing field was solidifying. In short, the novelty of rpg pdf publishing had worn off. Looking back, The Fantasy Cartographic could have had a more successful beginning if I had jumped into publishing about three years earlier than I ended up doing. [More on that in a future post...] But I didn't.

In 2006, a family event was to occur that was going to bring together all of the people that I had played DnD with when I was younger. I was going to see (almost) everyone with whom DnD was a common topic of discussion. That prompted me to pull out and dust off the maps that I had drawn. And after two years, I was still happy with them. I even asked myself--why haven't you done anything with these? But I made the firm decision to actually compile them into something and publish them. This was when The Fantasy Cartographic was born.

[Why 'The Fantasy Cartographic?' Well, honestly, I grew up reading, and completely loving, National Geographic magazine. My father had had a subscription since 1967, and they all sat on the bookshelf in our family room when I was growing up. The magazine was, to the real world, what DnD was to my imagination. It was geography, adventure, strange and faraway places, peoples, and cultures, and maps, fantastic maps. IMO, if there wasn't a DnD, the National Geographic would have provided everything that I needed to take me away from my mundane existence. I could go on, but maybe I'll write more about the National Geographic in another post. Suffice it to say that The Fantasy Cartographic is my personal tribute to the National Geographic.]

Initially, I thought that I would just gather all of the maps and sell them--just maps with titles, no text, no description, nothing. I eventually came to the conclusion, however, that to do that, the maps would have to be fantastic. Not just good, or even great, but knock-your-socks-off fantastic. They weren't. Now, I love them. But in a world where WoTC has Map-a-Day or Map-of-the-Week or whatever they called it, where they make available on the internet maps from their products for free, mine wouldn't cut it. In a world where everyone seems to prefer full-color, hyper-realistic, stunning works of cartography, mine wouldn't cut it. [Personally, those types of maps are really nice to look at, but I don't need those to play DnD. All I need is a crisp map that is evocative in some way. The maps that I had drawn were crisp. Black-and-white. Easy on the printer. They were maps that I would use, and have used.]

So how to make this collection of maps something that I would be willing to ask people money in return for? Perhaps more importantly, something that people would pay money for? I decided that I would write an adventure idea for each map--some fluff inspired by the map, completely rules-free. So that brings me back to this family event coming up in the summer of 2006. Rather than do the writing by myself, why not enlist the aid of the people that I first played DnD with? And that's just what I did.

I brought that assortment of maps to said event. Each map had a title and nothing else. The guys looked them over, each volunteered to write about one or more of them, and off it went.

And fourteen months later, Locales, Volume 1 appeared for sale on RPGNow.com. That 14 months is the topic for next time...

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  1. Old
    VectorSigma's Avatar
    The suspense is killing me. When do we get to the part where we learn how to wheedle free maps out of you?
    permalink
    Posted 12th October 2008 at 03:32 AM by VectorSigma VectorSigma is offline
  2. Old
    permalink
    Posted 12th October 2008 at 11:23 PM by The Cartographist The Cartographist is offline
  3. Old
    Vector Sigma - If you follow the link in the previous post, it will take you to The Fantasy Cartographic's page at RPGNow.com. All seven of my products have previews that contain maps. Not only that, if you want full-color maps of all kinds, I would recommend going to www.cartographersguild.com. Lots and lots and lots of free maps all over that place.
    permalink
    Posted 12th October 2008 at 11:27 PM by The Cartographist The Cartographist is offline
  4. Old
    Vector Sigma - Sorry about the choppy posting. Between the previews for my seven products, you'll find 25+ pages of maps all for free.

    Although I'm still not sure if you are joking or are serious...
    permalink
    Posted 12th October 2008 at 11:31 PM by The Cartographist The Cartographist is offline
  5. Old
    VectorSigma's Avatar
    Both. I'll definitely check out the maps.
    permalink
    Posted 13th October 2008 at 03:34 AM by VectorSigma VectorSigma is offline
 
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