Arkham Horror...booyah!
Posted 22nd September 2008 at 02:29 AM by The_Warlock
This board game rocks.
From FFG, I was worried that it would suffer from the complexity and time drag issues that Twilight Imperium and some of their Big Box games can suffer from.
No. It's great. Co-op play versus monsters controlled by a rules, cards & dice system. Lovecraftian/Mythos flavor and rules which flow well in play (though some sections in the manual can be a little on the stereo manual side).
If you like co-op board games with a moderate level of complexity, give it a shot. The production values are excellent. If you ever played FFG's CoC CCG, there is a large proportion of re-used art - however, it's great art, and it's good to see it being used in a quality game.
Drawback - it ain't cheap, and neither are the expansions. But I will say, this one feels worth it.
From FFG, I was worried that it would suffer from the complexity and time drag issues that Twilight Imperium and some of their Big Box games can suffer from.
No. It's great. Co-op play versus monsters controlled by a rules, cards & dice system. Lovecraftian/Mythos flavor and rules which flow well in play (though some sections in the manual can be a little on the stereo manual side).
If you like co-op board games with a moderate level of complexity, give it a shot. The production values are excellent. If you ever played FFG's CoC CCG, there is a large proportion of re-used art - however, it's great art, and it's good to see it being used in a quality game.
Drawback - it ain't cheap, and neither are the expansions. But I will say, this one feels worth it.
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Comments
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I'll chime in on this one. Some friends and I play once or twice a month, with the Dunwich, Kingsport, and King in Yellow expansions. The game has about the right level of challenge, and since it's horrifyingly unfair to everyone, it doesn't bother you so much.
HavenPosted 22nd September 2008 at 06:55 PM by Shieldhaven
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Agreed. And yet, because it's co-op AND you can actually succeed, it also feels worth playing. (Unlike say, the old Mythos card game, where you played and just kinda tried to be the last person to go bonkers....wheeee.)
I introduced a friend to it tonight, and we played just two player. And we just barely snuck a win in before Ithaqua woke his cannibalistic butt up.
It was great.
It was tense, we actually were getting worried we'd lose, yet it was fun, and there was none of the "gang up on the guy in the lead" syndrome that you normally find in a competitive board game.
This one is definitely getting time at my irregular "Gaming Saturday" gatherings.Posted 23rd September 2008 at 06:48 AM by The_Warlock
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