Just, y'know, games and stuff.
Some new 4e Monsters - Halfling Thug and Chy'sring
HALFLING THUG
Halflings commonly make scouts and expert slingers. However, there are the occasional halflings who prefer to stand close to their foes and fight toe to toe. Naturally, these halflings do not last long.
HALFLING THUG--- Level 1 Soldier
Small Natural Humanoid XP 100
---
Initiative +3; Senses Perception +5
HP 29; Bloodied 14
AC 17; Fortitude 16; Reflex 14; Will 12
Saving Throws: +5 vs. Fear Effects
Speed 6
---
[Melee basic] Short Sword (standard; at will)
+8 vs. AC; 1d10+3 damage, and the target is marked until the end of the Halfling thug’s next round
Nimble Reaction
Halflings gain a +2 racial bonus to AC vs. Opportunity attacks
Stand Without Fear (Immediate Reaction, when the halfling is hit by a fear effect, whether it fails or succeeds on its save; encounter)
The halfling gains a +2 bonus on all attack and damage rolls until the end of its next turn.
Second Chance (Immediate interrupt, when the Halfling would be hit by an attack; encounter)
The Halfling forces the attacker to reroll the attack and take the new result.
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Alignment unaligned
Languages - Common, One other
Skills: Intimidation +5, Athletics +8
Str 16 (+3); Dex 13 (+1); Wis 9 (-1)
Con 13 (+1); Int 8 (-1); Cha 10 (+0)
Equipment: Short Sword, Leather Armour, Shield
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Chy'sring
"This Beast is easily the weight of a pony, though it takes a more snake-like form. However, similarities to a snake are few and far between. Instead of scales, it is coated in popping red pustules that leak a noxious fume. Long black spines line its back. Most horrifying of all, though, is it's "head" - nothing more than a massive, toothy maw, surrounded on all sides by disturbingly human-like eyes that never blink."
Chy'sring are said to be abomminations from the Far Realm, though they could just as easily be the result of a mad sorcerer's experimentations. In any event, they are terrifying urban predators that feed on lost children, unconscious drunks, and opiated addicts.
Chy'sring--- Level 4 Soldier
Medium Aberrant Beast XP 175
---
Initiative +4; Senses Perception +9, Darkvision
Emit Nightmares: Aura 3; living creatures in the area suffer a -2 penalty on their will defence.
HP 58; Bloodied 29 (but see Toxic Pustules
AC 20; Fortitude 18; Reflex 16; Will 16
Immune: Fear, disease
Speed 6
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[Melee basic] Insanity Bite (standard; at will)
+11 vs. AC; 1d10+4 damage, and the target is dazed until the end of the Chy'sring's next turn.
Surrounded by Eyes
Chy'sring cannot be flanked.
Toxic Pustules (Immediate Reaction; when the Chy'sring is first bloodied; encounter)
Burst 2; +7 vs. Reflex; 1d6+4 damage, and the target is dazed (save ends).
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Alignment Chaotic Evil
Languages - Understands Common
Skills: Endurance +11, Athletics +10
Str 16 (+5); Dex 15 (+4); Wis 15 (+4)
Con 18 (+6); Int 6 (+0); Cha 8 (+1)
Halflings commonly make scouts and expert slingers. However, there are the occasional halflings who prefer to stand close to their foes and fight toe to toe. Naturally, these halflings do not last long.
HALFLING THUG--- Level 1 Soldier
Small Natural Humanoid XP 100
---
Initiative +3; Senses Perception +5
HP 29; Bloodied 14
AC 17; Fortitude 16; Reflex 14; Will 12
Saving Throws: +5 vs. Fear Effects
Speed 6
---
[Melee basic] Short Sword (standard; at will)
+8 vs. AC; 1d10+3 damage, and the target is marked until the end of the Halfling thug’s next round
Nimble Reaction
Halflings gain a +2 racial bonus to AC vs. Opportunity attacks
Stand Without Fear (Immediate Reaction, when the halfling is hit by a fear effect, whether it fails or succeeds on its save; encounter)
The halfling gains a +2 bonus on all attack and damage rolls until the end of its next turn.
Second Chance (Immediate interrupt, when the Halfling would be hit by an attack; encounter)
The Halfling forces the attacker to reroll the attack and take the new result.
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Alignment unaligned
Languages - Common, One other
Skills: Intimidation +5, Athletics +8
Str 16 (+3); Dex 13 (+1); Wis 9 (-1)
Con 13 (+1); Int 8 (-1); Cha 10 (+0)
Equipment: Short Sword, Leather Armour, Shield
__________________________________________________ __________________
Chy'sring
"This Beast is easily the weight of a pony, though it takes a more snake-like form. However, similarities to a snake are few and far between. Instead of scales, it is coated in popping red pustules that leak a noxious fume. Long black spines line its back. Most horrifying of all, though, is it's "head" - nothing more than a massive, toothy maw, surrounded on all sides by disturbingly human-like eyes that never blink."
Chy'sring are said to be abomminations from the Far Realm, though they could just as easily be the result of a mad sorcerer's experimentations. In any event, they are terrifying urban predators that feed on lost children, unconscious drunks, and opiated addicts.
Chy'sring--- Level 4 Soldier
Medium Aberrant Beast XP 175
---
Initiative +4; Senses Perception +9, Darkvision
Emit Nightmares: Aura 3; living creatures in the area suffer a -2 penalty on their will defence.
HP 58; Bloodied 29 (but see Toxic Pustules
AC 20; Fortitude 18; Reflex 16; Will 16
Immune: Fear, disease
Speed 6
---
[Melee basic] Insanity Bite (standard; at will)
+11 vs. AC; 1d10+4 damage, and the target is dazed until the end of the Chy'sring's next turn.
Surrounded by Eyes
Chy'sring cannot be flanked.
Toxic Pustules (Immediate Reaction; when the Chy'sring is first bloodied; encounter)
Burst 2; +7 vs. Reflex; 1d6+4 damage, and the target is dazed (save ends).
_____________________________
Alignment Chaotic Evil
Languages - Understands Common
Skills: Endurance +11, Athletics +10
Str 16 (+5); Dex 15 (+4); Wis 15 (+4)
Con 18 (+6); Int 6 (+0); Cha 8 (+1)
Total Comments 2
Comments
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Okay, the Chy'sring is officially creepy. I especially like the pustules (The PCs know they're gonna do something nasty as soon as they see the monster). Shouldn't they deal poison damage, though?
Also, on an unrelated note, please consider adding your blog to the blogshelf.Posted 28th June 2008 at 12:24 PM by arscott
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Nah. Poison damage is overdone. I like the idea that the pustules just knock you out, instead of dealing damage.Posted 28th June 2008 at 09:31 PM by Wik
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