Just, y'know, games and stuff.
Cultural Rituals
Posted 29th June 2008 at 08:44 AM by Wik
So, during my first "real" 4e game, the PCs had to get onto a Halfling Catamaran and sail to a nearby island. After all, they had to reach the dungeon somehow, right? On a whim, I described the halflings getting the ship ready, while the PCs loaded up into the narrow and tiny space afforded them. Before the ship set sail, though, a halfling wearing strange garb approached with a bottle and a holy symbol.
After chanting for a few moments, he threw the bottle at the ship, and smiled at the crew. The Eladrin Warlord, Tongs, was a bit confused by this ritual, until he remembered (thanks to a Religion check) that Halflings - consumate sailors that they are - ritually bless ships when they embark on dangerous journeys.
This was a spur of the moment event, and it served mostly to give my world a bit of flavour - and to give the halflings a bit more depth beyond the "they're gypsies that sail" I had already established. But, it clicked, especially in my own mind.
Thinking about this, I realized that what I had described was not really a cultural tradition, but could in fact be a ritual, as per fourth edition rules.
Why shouldn't rituals be tied to certain cultures? My halfling ritual could easily be a 1st level ritual that grants a bonus on any check involving moving the ship, or at least offer a speed boost. Using the PHB, there are quite a few rituals that could easily be described in bizarre, cultural ways.
"Consult Mystic Sages" could involve breating hin noxious gases, and speakign to phantasmal spirits that swim around you, while nearby acolytes bang upon hide skin drums (aid another checks!). "Consult Oracle" could work similarly to the Oracle of Delphi. And "Discern Lies" could involve a japanese-style tea ceremony, where the "Caster" serves the meal, following strict codes of etiquette, while the target does likewise to get a bonus on the rolls to hide the truth.
"Gentle Repose" works well for death-obsessed cultures, like the Egyptians, while Eye of Alarm SCREAMS druidic/witchery to me. Observe Creature is very voodoo at heart, while View Location seems very Arthurian to me.
I'm really liking rituals, now that I've realized you can easily tie them into your game by altering flavour text and limiting each ritual to different cultures.
After chanting for a few moments, he threw the bottle at the ship, and smiled at the crew. The Eladrin Warlord, Tongs, was a bit confused by this ritual, until he remembered (thanks to a Religion check) that Halflings - consumate sailors that they are - ritually bless ships when they embark on dangerous journeys.
This was a spur of the moment event, and it served mostly to give my world a bit of flavour - and to give the halflings a bit more depth beyond the "they're gypsies that sail" I had already established. But, it clicked, especially in my own mind.
Thinking about this, I realized that what I had described was not really a cultural tradition, but could in fact be a ritual, as per fourth edition rules.
Why shouldn't rituals be tied to certain cultures? My halfling ritual could easily be a 1st level ritual that grants a bonus on any check involving moving the ship, or at least offer a speed boost. Using the PHB, there are quite a few rituals that could easily be described in bizarre, cultural ways.
"Consult Mystic Sages" could involve breating hin noxious gases, and speakign to phantasmal spirits that swim around you, while nearby acolytes bang upon hide skin drums (aid another checks!). "Consult Oracle" could work similarly to the Oracle of Delphi. And "Discern Lies" could involve a japanese-style tea ceremony, where the "Caster" serves the meal, following strict codes of etiquette, while the target does likewise to get a bonus on the rolls to hide the truth.
"Gentle Repose" works well for death-obsessed cultures, like the Egyptians, while Eye of Alarm SCREAMS druidic/witchery to me. Observe Creature is very voodoo at heart, while View Location seems very Arthurian to me.
I'm really liking rituals, now that I've realized you can easily tie them into your game by altering flavour text and limiting each ritual to different cultures.
Total Comments 2
Comments
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That's something worth thinking about. Things like your post really help tie the crunch and the fluff together into something more.Posted 29th June 2008 at 09:13 AM by MichaelSomething
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I like this idea, and it strongly reminds me of Arcana Evolved / Diamond Thrones focus on "Ceremonies". This again motivates me to continue my Diamond Throne/4E conversion...Posted 29th June 2008 at 03:13 PM by Mustrum_Ridcully
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