Just out of curiosity, when you introduce board games to non-gamers or new gamers, which game do you pull out?
So far, mine has fallen back (admitedly 'cause I don't own Settlers anymore) to Kingsburg and Citadels as the first choices. I might do Stone Age, but it's a tad too complicated I think while Kingsburg has less pieces to worry about. Also, the catch-up mechanics in it help beginner players not get left too far behind.
If I'm looking lighter than those two, San Juan and Citadels.
Ticket to Ride, Settlers of Catan and Carcassonne are alll great gateway games, though I'm not such a fan of the former two so Carcassonne is my preference.
I like to use carcassonne, settlers, guillotine and labyrinth. Once i've roped them in we usually move on to card games like dominion, race for the galaxy, or gloom. still trying to find more folks hardy enough to handle imperial :-P
It would have to be Ticket to Ride as I was actually able to get my mother to play a game with me and the grandkids. She really seemed to enjoy it and I plan to bring it and a few other introductory games with me when i visit next week. Carcassonne, Citadels and Kung Fu Fighting will probably be the ones I take.
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Is Carcassonne that easy to teach? I haven't had a chance to try it yet myself. Red November's not something I'd try but if Pandemic works, it might be good...
Is Carcassonne that easy to teach? I haven't had a chance to try it yet myself. Red November's not something I'd try but if Pandemic works, it might be good...
Carcassonne's a snap. The only thing that's moderately complicated are the farms, and even those have been simplified a lot in the most recent rules. For that matter, the game plays well enough if you just leave out farmers altogether.
Red November's not something I'd try but if Pandemic works, it might be good...
Like Red November, Pandemic is a completely co operative game. So, helping out the new people also helps everyone win. I haven't played Red November, but with Pandemic's ability to have fewer epidemic cards in the deck also helps the game be easier.
Fluxx and TransAmerica are both simple games with good crossover appeal. Settlers of Catan is easy enough to learn and Iconic of it's genre (plus, I kinda suck at it, so the new players aren't at a huge disadvantage when they play against me).
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Ticket to Ride
Carcassonne: Hunter's and Gatherers
Lascaux
Zooloretto
Cash & Guns
Depends a lot on the person. I've started some people right away on Agricola and had success. I knew they were geeks, so they wouldn't be turned off by a long game, and its so thematic that its easy on new players. And it really creates that "Oh, I REALLY should have done THAT!" feeling that makes people want to play again.
For board game newbies we rely on very short duration games:
- Transamerica
- Viva il Ré
- Piranha Pedro
Metro, Ticket to Ride, and Alhambra, perhaps Settlers are good follow-ups. If they 'survive' their first contact, we treat them to other games compatible with their thematic interests.
All the above suggestions are good (at least those I have heard of) and I will add my favorite non-gamer-game....
Family Business
Usually when playing with new players I will make an effort to not win. I don't necessarily throw the game, but I will sometimes do things that are stupid (like building a city on the border between a 12 and the desert in Catan) to give myself a handicap so I can see how I can dig myself out of it while the other players do their best.
I recently introduced my 10 year old daughter to board gaming with Arkham Horror. She did surprisingly well, I didn't have to hold her hand very much after the first few attempts, and to hear her tell her uncle that she, "killed a Gug, and killed Ithaqua with two swords!" was quite cute.
I recently introduced my 10 year old daughter to board gaming with Arkham Horror. She did surprisingly well, I didn't have to hold her hand very much after the first few attempts, and to hear her tell her uncle that she, "killed a Gug, and killed Ithaqua with two swords!" was quite cute.
Good crikey! That's like a pusher introducing some kids to drugs by getting them to mainline some black-tar heroin!
It took all my willpower just to shepard my wife through a game of Arkham Horror.