Would that be the same as making up a story for M:tG cards or how things play out in Munchkin, or is it easier with Gloom somehow?
Well, with Gloom, you've got a family of 5 or so individuals with interrelated histories on their cards. Additionally, all the cards in the game are printed on clear plastic, so everything you do stacks up (you don't replace a card that's been played, you just play on top of it) and you can segue easily from the previous thing (good or bad) that's been done to 'em. Well, right up until the time you drop the inevitable "Untimely Death" on the poor, suffering fool.
So, there's a history of suffering that you can just build on as the game goes on. Much easier than M:tG, not sure about Munchkin, as I've not had a chance to play that one.
__________________ The Evil DM's Motto:
"I don't kill characters. A dead character can't suffer any more...."
Gloom was a little pricier than I'm looking to toss out, right this minute. And I read a few reviews on Chrononauts; while all were very encouraging, they also said the game is fairly complex and takes a long while to play. So it doesn't seem to be a very casual cardgame.
Next on my list: Pandemic, Gloom, Apples to Apples, and Are You a Werewolf.
I'm very disappointed that "Kill Doctor Lucky" appears to be out of print.
Gloom was a little pricier than I'm looking to toss out, right this minute. And I read a few reviews on Chrononauts; while all were very encouraging, they also said the game is fairly complex and takes a long while to play. So it doesn't seem to be a very casual cardgame.
Next on my list: Pandemic, Gloom, Apples to Apples, and Are You a Werewolf.
I'm very disappointed that "Kill Doctor Lucky" appears to be out of print.
Kill Doctor Lucky is a great game....for three or four players. Five tops. Do not, under any circumstances, play the game with more than 5 players (even though the box says it plays up to 8 or something). Without getting into too much detail, suffice to say that because of the way its fundamentally designed, at a certain point the play time goes up exponentially. The more people, the harder it is for any given person to even try to win (never mind actually succeed).
You don't need to buy werewolf. You can play it with a deck of cards.
Red ranked cards = villagers
Red queen = seer
Black face cards = werewolves
Just take your chosen assortment, shuffle them up, and deal.
Allow me to add three games to the list of suggestions. I quickly read the last few pots of page 2 and skimmed page 3 so if they my suggestions have been mentioned before, take it as further support for cool games!
Card Game 1: Citadels. Description from BGG, "Players seek to build a collection of districts worth from one to eight points. Once someone has built eight districts, the game is over after that round ends and the player with the highest total value wins. However to facilitate the process (and make the game interesting), players sequentially choose a character from a rapidly dwindling pool of eight each turn. The characters give players special abilities for the turn."
Card Game 2: King's Blood. This game is similar to Uno, or other 'card runs-combo' games but you try to build royal family trees and score points, while also backstabbing other players through assassination and exile. Hopefully you don't mind the Manga/Anime art style.
Boardish kind of game played with cards 3: Modern Art. A fast and fun game where you try to bid on pieces of art and try to get big pay offs for them later. Very fun.
Boardish kind of game played with cards 3: Modern Art. A fast and fun game where you try to bid on pieces of art and try to get big pay offs for them later. Very fun.
I love Modern Art... It really is a wonderful game.
Unfortunately, I don't get to play it because my friends all hate it. I need better friends.
Wizard (card game). Most people know how to play some sort of bid/trump-based game, so it's relatively easy to learn; and you can play it with n people, where n is a divisor of 60 (though the smaller n is, the longer the game can take).
__________________ It's times like this I wish I had 500 foot bottle of tequila.
these are the games i own and would recommend based on your criteria.
lunch money - fast, brutal, easy to learn card game.
cold war cia vs kgb - 2 player only, but fun easy game. i wrote a mini review on it in this board somewhere.
nodwick - fantastic easy to learn card game where everyone goes at the same fraggin' time.
girl genius - another easy to play card game.
killer bunnies - the absolute best card game i own, but can get very complex as you keep adding expansions into it. to keep it simple stick with the starter game.
three-dragon ante - mentioned earlier.
Inn fighting - dice/card game from wizards of the coast.
small world - board game mentioned earlier.
kill dr. lucky - mentioned earlier. most of the cheapass game line fits your bill.
whoops got to run i'll try to get to a few more board games later, but it's time to go play Last Night on Earth and then some Tide of Iron.
__________________ Terry
"Imagination is more important than knowledge."- A. Einstein