Go Back   EN World D&D / RPG News > General RPG Forums > Board Games & CCGs

Board Games & CCGs Discuss all manner of board games and collectible card games, such as Magic: The Gathering.

 
Share LinkBack Thread Tools Display Modes
Old 7th August 2009, 11:43 AM   #81 (permalink)
Arch Chancellor
 
Mustrum_Ridcully's Avatar
 
Join Date: Jan 2002
Location: Oldenburg, Germany
Posts: 12,840
Mustrum_Ridcully Snaketongue Initiate (Lvl 7)Mustrum_Ridcully Snaketongue Initiate (Lvl 7)
Quote:
I started off doing that, but it just didn't work. The reason is that the design goal is to simulate the ships on TV/movies, and Lucas, Roddenberry, et al. did not all use a universal manual to balance their spaceships. They just decided "I want this ship to do that" and so it could.
Luckily, I don't plan on "simulate" any existing Mecha properties (so in that regard, the goals and systems are very different and will lead to different opportunities and constraints)

Quote:
It's so hard to come up with values on what a particular ability is worth. is being able to use transporters better or worse than being able to execute a specific emergency evasive maneuver? Is being able to launch a Raptor which is able to use an EMP pulse better or worse than the Borg's boarding partie sbeing able to assimilate enemy Heroes?
Reminds me of something... Is it better or worse to immobilize a foe or to daze him?
__________________
Mustrum "Gummibärchen helfen auch" Ridcully

Thoughts of the Arch Chancellor - My weblog on EN World
- containing game related material, like: house rules, design theories, reviews, play reports, adventure ideas

Secret Member of <Think we would just hide our secret with a spoiler tag, eh?>
Mustrum_Ridcully is offline   Reply With Quote
Old 7th August 2009, 03:17 PM   #82 (permalink)
Registered User
 
Flatus Maximus's Avatar
 
Join Date: Sep 2007
Location: Twin Cities, Minnesota
Posts: 178
Flatus Maximus Goblin Sharpshooter (Lvl 2)
Still happy with the movement rules? I know before you said it was a little like being back in school, but it's becoming second-nature by now, right?

Anyway, looks great! Can't wait to give this a try....
__________________
It's times like this I wish I had 500 foot bottle of tequila.
Flatus Maximus is offline   Reply With Quote
Old 7th August 2009, 06:26 PM   #83 (permalink)
Admiral o' th' High Seas
 
Morrus's Avatar
 
Join Date: Jan 2002
Location: Southampton, England
Posts: 15,907
Morrus Bugbear Strangler (Lvl 6)
Quote:
Originally Posted by Flatus Maximus View Post
Still happy with the movement rules? I know before you said it was a little like being back in school, but it's becoming second-nature by now, right?
Well, they're easier now that turns are free. The current movement rules are easy as pie!
__________________
Morrus is offline   Reply With Quote
Old 8th August 2009, 12:57 AM   #84 (permalink)
Registered User
 
Flatus Maximus's Avatar
 
Join Date: Sep 2007
Location: Twin Cities, Minnesota
Posts: 178
Flatus Maximus Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Morrus View Post
Well, they're easier now that turns are free. The current movement rules are easy as pie!
Excellent! I'm glad (and not surprised) to see that you dropped the cost-to-turn bit.
__________________
It's times like this I wish I had 500 foot bottle of tequila.
Flatus Maximus is offline   Reply With Quote
Old 17th September 2009, 07:30 PM   #85 (permalink)
Arch Chancellor
 
Mustrum_Ridcully's Avatar
 
Join Date: Jan 2002
Location: Oldenburg, Germany
Posts: 12,840
Mustrum_Ridcully Snaketongue Initiate (Lvl 7)Mustrum_Ridcully Snaketongue Initiate (Lvl 7)
So, how are things coming along, Morrus? Developing in secret or having a small hiatus due to wedding plannings or other real-life stuff?
__________________
Mustrum "Gummibärchen helfen auch" Ridcully

Thoughts of the Arch Chancellor - My weblog on EN World
- containing game related material, like: house rules, design theories, reviews, play reports, adventure ideas

Secret Member of <Think we would just hide our secret with a spoiler tag, eh?>
Mustrum_Ridcully is offline   Reply With Quote
Old 17th November 2009, 05:50 PM   #86 (permalink)
4ognard
 
TerraDave's Avatar
 
Join Date: Jul 2004
Location: A Nation's Capitol
Posts: 3,251
TerraDave Hobgoblin Soldier (Lvl 3)
So this is like the board game version of VGA Planets?








I wonder why no one has said that yet?
__________________
Looking for a game in DC?
All the official stuff for 4e

Bonus:

4E has rituals, use them, they're magic;
Want to see the greatest thing you will ever see? then click;
You can use “Earth” as a D&D setting;
Origins of The Rouse; (look for it)
The Rouse responds; (look for it)
One can appreciate both old and new D&D.
TerraDave is offline   Reply With Quote


Bookmarks

Tags
"space, boardgame, combat, fight!", starship

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 09:07 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.