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    Paizo has been delving into the way magic items work in its latest previews of Pathfinder 2nd Edition. Last week they spoke about Resonance, a resource that characters have for activating magical items; and on Friday they blogged about Potency, which is linked to the power of a magical weapon.  ...READ MORE

    The latest hysteria over video games like Fortnite echoes the Satanic Panic over Dungeons & Dragons in the 80s. Some things never change.

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    Welcome to this week’s look at the new releases which should be hitting FLGS this week, along with a look at some of the PDF releases of the last week. This week sees a Numenera card game released, loads of Pathfinder and Mutant Crawl Classics books, as well as a sci-fi bonanza with new Star Trek, Star Wars, Traveller, Starfinder, Mutant Year Zero and more!
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    Are you looking for an old school adventure for your traditional fantasy games? Check out Operation Unfathomable, a dungeon delve for games like Swords & Wizardry that explores weird fantasy worlds. What will this adventure bring to your gaming table? Let's look and see.

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    Do your D&D games ever contain romantic elements? I’m not talking about stereotypical antics involving trying to hook up with NPC barmaids or seduce a guard as a distraction. Realistic relationships are unlikely to develop that much in a one-shot, or in a style of play which de-emphasizes role play in favor of action. But in longer-running games with ample time for RP, I’m curious how often it actually becomes a plot element.

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    Delta Green was a tabletop roleplaying game by Arc Dream Publishing, which evolved from a Call of Cthulhu setting. It was set in modern times, and features a special task force which combats horrors the rest of us are better off not knowing about. The Fall of Delta Green is a GUMSHOE-powered game by Pelgrane Press, and is set in the 1960s at the time when the titular organisation was disbanded. Pelgrane has kindly sent along some previews!  ...READ MORE

    Hello everyone, Darryl here with this week’s gaming news! A big update to Roll20 with exciting new features, more previews for Warhammer Fantasy Roleplay and Pathfinder 2nd Edition, ENnie Award news, a new game system from Harlem Unbound designer Chris Spivey, and more!

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    Today on Morrus Unofficial Tabletop RPG Talk, we talk about the the size of the tabletop RPG market - with statistics and everything! - and Dungeons & Dragon's share of that market. We also reveal the things which caught our eye this week, including The Fall of Delta Green and Dusk City Outlaws; three white men talk about sexual harassment reports from Origins; we play our favourite game in all the world, stumble through a new sketch in which an old man tried to give a quest to a noble knight, and answer your GM questions. What could be better than that?
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    This month's Storytellers Vault Roundup takes a look at a pair of setting sourcebooks for Vampire: The Masquerade, but we start with a quick follow-up product to last month's announcement regarding Werewolf: The Apocalypse being opened up for development.

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    This week we turn the all-seeing eye towards NINE currently running Kickstarter campaigns. So if you're after a new fantasy game, adventures for your existing fantasy campaign, places for your weary adventures to have a drink, expansions for The Last Parsec, Quantum Black or Warsong, some extra large dice for those without the same clarity that the all-seeing eye provides, or some miniatures from the worlds most popular livestreamed campaigns... read on dear traveller...
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    It’s that time of the year again. The siren’s call of the ENnies has been sounded and the question goes out; who will answer? Do you think you have what it takes to be an ENnies judge? Do you have the fortitude to stand up against the barrage of RPG products, the reflexes to navigate the plethora of text and toys, and the will to emerge with the finest goods produced during the year? If so, then this is a great opportunity for you!
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    The Dragon Issue #3 was published in October 1976, with a cover price of $1.50. The issue contained the usual mix of fiction (a bit too heavy on the fiction for some readers) and gaming material. One of the more controversial articles of the early years of The Dragon appeared in this issue.

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    The Fall of Delta Green is a mixed bag of a role-playing game. A well-developed incarnation of the Gumshoe system is married to a setting that really fails to utilize a time period full of drama and story potential as well as it could have. Is the Fall of the title just address the fiction of the Delta Green setting, or does it speak to changing times, or changing tastes, negatively impacting a fan-favorite gaming franchise?

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    New on EN5ider, the 5th Edition patreon - The Tinkerer! Tinkerers reshape the world around them through mechanical means. They use their Affect-Engines to bring to life impressive contraptions, craft incredible devices, and forge legendary destinies by way of a courageous heart and maddening intellect. A full 5th edition class, plus the Steam Knight subclass, by Leuku; illustrated by Joyce Maureira and Grzegorz Pedrycz.

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    Here I was thinking King Arthur was going to be hard! For every bit of popularity the lord of Camelot has in the west, the Handsome Monkey King/Great Sage, Equal of Heaven/Victorious Fighting Buddha matches him in the east. You may know him through Goku but to most of the world he’s Sun Wukong!  ...READ MORE

    Legacy: Life Among the Ruins is a Powered by the Apocalypse game that draws on the post-apocalyptic origin of this stream of design while introducing a wildly different tone from Apocalypse World. Where the original Apocalypse World is about the hardcore, survival-of-the-fittest-style endurance, Legacy instead tackles the decades-long, even centuries-long, process of rebuilding. Where Apocalypse World strongly focuses on the "now", the focal point of Legacy is most certainly the future.
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    It's time to take a look at Pathfinder 2nd Edition's treatment of archetypes. Archetypes are one of the most widely used additions to Pathfinder 1st Edition, and in 2nd Edition they are an integral part of the game. Let's take a look!  ...READ MORE

    Role-playing games are not immune to the tribalism that is itself a symptom of the Internet bringing humanity together. Defining oneself by an allegiance to a topic and defending it from others has been around as long as humanity has been interacting. To understand the controversies that sometimes roil geek fandom, sports teams provide a useful guide on what constitutes a "fan."


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    Welcome back to this weeks look at the new releases hitting your FLGS in the next few days, as well as a Spotlight on some recent PDF releases. Highlights this week include Pelgrane Press' The Fall of Delta Green RPG using their Gumshoe system! For more information about any of the physical products please contact your local games store.
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    Mike Carr played the first cleric in the history of fantasy tabletop role playing games. Like, the very first. Ever. In the decades since, the character class has earned a spot at the core of the hobby, so when Carr casually mentioned in an email that he played the first one in a now-legendary campaign, it seemed like a follow-up question was necessary. But for Carr, it's just another interesting footnote in a life in gaming.

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