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    If you have trouble finding adventures suitable for your Dungeons & Dragons campaign, there's a new tool in town. Adventure Lookup lets you teach for RPG adventures by keywords, levels, systems, settings and more. It contains details of adventures for all editions of D&D, including Pathfinder, OSR, DCC, and others as well as - of course! - D&D 5th Edition. The site has just launched, and only has a few hundred adventures on it so far, but that will grow over time.

    It’s August and that means that the annual #RPGaDAY ‘question a day’ is here to celebrate “everything cool, memorable and amazing about our hobby.” This year we’ve decided to join in the fun and will be canvassing answers from the ENWorld crew, columnists and friends in the industry to bring you some of our answers. We hope you’ll join in, in the comments section, and share your thoughts with us too… So, without further ado, here’s Day 14 of #RPGaDAY 2017!


    The spread of Dungeons & Dragons-style video games and their subsequent enormous popularity peaked in the West with Massive Multi-players Online Role-Playing Games (MMORPGs) like EverQuest and World of Warcraft. But a confluence of technology and culture has created a new gaming craze that's become so popular so quickly that the Chinese government is condemning its use. Welcome to Honor of Kings.



    It’s August and that means that the annual #RPGaDAY ‘question a day’ is here to celebrate “everything cool, memorable and amazing about our hobby.” This year we’ve decided to join in the fun and will be canvassing answers from the ENWorld crew, columnists and friends in the industry to bring you some of our answers. We hope you’ll join in, in the comments section, and share your thoughts with us too… So, without further ado, here’s Day 13 of #RPGaDAY 2017!



    Published by White Wolf in 1999 as part of its line of supplements for Vampire: the Dark Ages, the 94-page Cainite Heresy provides details on a heretical sect within the vampiric world. Part of the apocalyptic "Year of the Reckoning" line of World of Darkness products that traded on real-world millennialist fears, this book is clearly marked on the cover as "For Adults Only" and was published under White Wolf's "mature content" imprint, Black Dog Studios. As the disclaimer quoted above indicates, this book earns this moniker, both in concept and execution. (As is usual for Black Dog publications, there's more than a bit of nudity scattered throughout the illustrations.)

    It’s August and that means that the annual #RPGaDAY ‘question a day’ is here to celebrate “everything cool, memorable and amazing about our hobby.” This year we’ve decided to join in the fun and will be canvassing answers from the ENWorld crew, columnists and friends in the industry to bring you some of our answers. We hope you’ll join in, in the comments section, and share your thoughts with us too… So, without further ado, here’s Day 12 of #RPGaDAY 2017!


    This Theme Week thing has worked out pretty well so far, so for the foreseeable future, I'll stick with it. This week, thanks to the release of the Critical Role setting book, I decided to showcase a number of products designed specifically to use with the 5th Edition of Dungeons & Dragons. Not only as a tip-of-the-hat to this new product, but also an acknowledgment of one of the most important games in the history of Gen Con. I have some interesting thoughts about what I should do for Gen Con week itself, but I am keen to know if any of you have suggestions.

    Some great news for Greyhawk fans! Frank Mentzer, who designed the 1983 edition D&D Basic Set (known as the "Red Box") along with its sequels, co-wrote The Temple of Elemental Evil with Gary Gygax, and more, is to launch a Kickstarter soon for a 5th Edition and Red Box compatible region of a continent east of the well-known Greyhawk setting, known as the realm of Empyrea, a continent described in the adventure Egg of the Phoenix in 1987. He is working with Ted Fauster (World of Faerel), and is inviting famous artists of that era of D&D to join the project, such as Clyde Caldwell, Larry Elmore, and Erol Otus. He's doing this based on written permission from Gary Gygax dating back to 1981.

    Ulisses North America have announced the acquisition of the Warhammer 40,000 Roleplay license from Games Workshop along with their first product line, Wrath & Glory. Leading the development of the line is Ross Watson. Ross is no stranger to the grim darkness of the 41st millennium having previously worked as Lead Developer on FFG’s Rogue Trader and Deathwatch lines, as well as numerous other contributions across the 40k RPG lines.


    It’s August and that means that the annual #RPGaDAY ‘question a day’ is here to celebrate “everything cool, memorable and amazing about our hobby.” This year we’ve decided to join in the fun and will be canvassing answers from the ENWorld crew, columnists and friends in the industry to bring you some of our answers. We hope you’ll join in, in the comments section, and share your thoughts with us too… So, without further ado, here’s Day 11 of #RPGaDAY 2017!


    It’s August and that means that the annual #RPGaDAY ‘question a day’ is here to celebrate “everything cool, memorable and amazing about our hobby.” This year we’ve decided to join in the fun and will be canvassing answers from the ENWorld crew, columnists and friends in the industry to bring you some of our answers. We hope you’ll join in, in the comments section, and share your thoughts with us too… So, without further ado, here’s Day 10 of #RPGaDAY 2017!


    Hello everyone, Darryl here with this week’s gaming news! Starfinder in the wild, Pathfinder Adventures comes to desktop PCs, Fantasy Grounds price drop, Fallout coming to tabletop, Games Workshop gets sued, and more!



    Honestly, sometimes my game design looks like it's not really design at all. It's more a remix of classic ingredients; an RPG compilation album of greatest hits. On a mechanical level, you can see the lineage though on a surface level, you might need to squint a bit. For me, game mechanics are defined just as much by the terms and phrases you associate with them as the ways they interpret dice. It's similar with setting. Some fantasy worlds haven't even tried to hide the marks from when they filed the serial numbers off. Others are deliberately innovative, occasionally for it's own sake. Reinterpreting, re-codifying and even revivifying are all well used tools in the designer's box of tricks.

    It’s August and that means that the annual #RPGaDAY ‘question a day’ is here to celebrate “everything cool, memorable and amazing about our hobby.” This year we’ve decided to join in the fun and will be canvassing answers from the ENWorld crew, columnists and friends in the industry to bring you some of our answers. We hope you’ll join in, in the comments section, and share your thoughts with us too… So, without further ado, here’s Day 9 of #RPGaDAY 2017!



    Just about anything can spark a campaign idea in my brain. Over the last few weeks I have been talking about approaching GMing and game prep. As someone who primarily GMs, and as many of you who GM probably have the same troubles, I am usually have more ideas for campaigns than I will actually even need. One of the nice side effects of social media is that I can post these things that I know that I will never be able to use, and either spark some interesting discussions or maybe give some other people some ideas for games that they can then run for their own groups. It ends up being a win/win situation and these ideas don't end up stewing away in the back of my head, or in a notebook, to end up eventually fading away to be replaced by something else.

    WotC's Dungeon Masters Guild store launched 18-months ago, and was a vehicle for D&D fans to produce material and sell it to other fans in one convenient online mega-store; WotC's version of the App Store, essentially. WotC's Chris Lindsay comments that the store now has thousands of new publishers on the store - something which is both bug and feature. One of the problems with such a large body of content is that it can be tough to find the really good stuff, and WotC has tried to address this is in past with columns highlighting certain products (and, indeed, there are websites which do that very well too, including the ENnie-nominated Loot the Room which posts a monthly Best of the DM's Guild column).

    It’s August and that means that the annual #RPGaDAY ‘question a day’ is here to celebrate “everything cool, memorable and amazing about our hobby.” This year we’ve decided to join in the fun and will be canvassing answers from the ENWorld crew, columnists and friends in the industry to bring you some of our answers. We hope you’ll join in, in the comments section, and share your thoughts with us too… So, without further ado, here’s Day 8 of #RPGaDAY 2017!



    Where people go to the bathroom matters a lot, worldbuilding-wise. They may use an outhouse, a chamber pot, a porcelain commode, or an advanced vacuum-flush system aboard a space station, but the infrastructure of sewage disposal informs a lot of urban planning, clothing, agriculture, public health - even diet. It’s not usually a topic most worldbuilders want to think about for fear of reverting to juvenalia, but assuming it just gets taken care of offscreen can be detrimental to setting.

    August's Unearthed Arcana, from WotC's Mike Mearls, offers a new experience point system based on D&D's "three pillars" - combat, exploration, and social interaction. "With all three pillars in mind, Mike Mearls presents an alternative system for awarding experience points, offering a streamlined XP process based in equal part on defeating monsters, exploring dangerous sites to claim the magic and wealth found there, and interacting with NPCs to shape the flow of the campaign."

    One thing people often hesitate over when it comes to the Virtual Tabletop versions of books they already own is that the electronic versions cost as much as the originals, and this can reduce the number of players using the platforms. Fantasy Grounds has recognised this, and has decided to take action by reducing the prices of Fantasy Grounds versions of books by up to 40%, depending on the book. That means something like the Dungeon Master's Guide or Volo's Guide to Monsters will go from $49.99 to $29.99.

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