Published on 2nd May 2013 02:59 AM
Number of Views: 1141
I recall always being frustrated by one aspect of Dungeons & Dragons, regardless of whether I was running 1st Edition, AD&D, or 3.5: There are just too many gosh darned spells! No matter which edition you name, there has always been a serious case of “spell creep”, with more and more new arcane, divine, and druidical magic finding their way into Dragon Magazine articles, modules, supplemental class books, and even a few Third Party Products.
For the first two editions I played