WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?

Forbes spoke to WotC's Brand Director & Executive Producer for Dungeons & Dragons, who talked about the 5th Edition launch and his vision for D&D's future. The interview is fairly interesting - it confirms or repeats some information we already know, and also delves a little into the topic of D&D as a wider brand, rather than as a tabletop roleplaying game.

Forbes spoke to WotC's Brand Director & Executive Producer for Dungeons & Dragons, who talked about the 5th Edition launch and his vision for D&D's future. The interview is fairly interesting - it confirms or repeats some information we already know, and also delves a little into the topic of D&D as a wider brand, rather than as a tabletop roleplaying game.

In the interview, he reiterates previous statements that this is the biggest D&D launch ever, in terms of both money and units sold.

[lq]We are story, story, story. The story drives everything.[/lq]

He repeats WoTC's emphasis on storylines, confirming the 1-2 stories per year philosphy. "We are story, story, story. The story drives everything. The need for new rules, the new races, new classes is just based on what’s going to really make this adventure, this story, this kind kind of theme happen." He goes on to say that "We’re not interested in putting out more books for books’ sake... there’s zero plans for a Player’s Handbook 2 any time on the horizon."

As for settings, he confirms that "we’re going to stay in the Forgotten Realms for the foreseeable future." That'll disappoint some folks, I'm sure, but it is their biggest setting, commercially.

Stewart is not "a hundred percent comfortable" with the status of digital tools because he felt like "we took a great step backwards."

[lq]Dungeons and Dragons stopped being a tabletop game years or decades ago. [/lq]

His thoughts on D&D's identity are interesting, too. He mentions that "Dungeons and Dragons stopped being a tabletop game years or decades ago". I'm not sure what that means. His view for the future of the brand includes video games, movies, action figures, and more: "This is no secret for anyone here, but the big thing I want to see is just a triple-A RPG video game. I want to see Baldur’s Gate 3, I want to see a huge open-world RPG. I would love movies about Dungeons and Dragons, or better yet, serialized entertainment where we’re doing seasons of D&D stories and things like Forgotten Realms action figures… of course I’d love that, I’m the biggest geek there is. But at the end of the day, the game’s what we’re missing in the portfolio."

You can read the full interview here.
 

log in or register to remove this ad

Halivar

First Post
I like what I'm reading, with one caveat: There does need to be a psionics product, if only for the support of previous edition campaign conversions. But yeah, I agree that splat needs to have purpose. 75% of all the prestige classes in 3.x were gimmicky, silly, and contrived. There were a few gems, but these were highly thematic and probably best belonged in a campaign book or adventure path.
 

Chimpy

First Post
I'm pretty pleased with the direction D&D is going at the moment. I would like to see some shorter adventures published though, preferably tying into the bigger story arcs.
 

I like what I'm reading, with one caveat: There does need to be a psionics product, if only for the support of previous edition campaign conversions.


Like he said, that would be released to support one of their per year stories (Squid-Head Terror, or what-have-you), but he did mention books maybe being released outside of the stories deal, if there was demand.
 

Osgood

Adventurer
I really hope they alternate between big stories, smaller adventures, and campaign settings, but it doesn't look hopeful. It seems to me that's the best way to keep fans of multiple styles of D&D happy, rather than focusing solely on Realms-flavored monolithic-campaign-style D&D.
 

I am thrilled on the story story story idea with not just doing another phb, just cuz.
That will make some people unhappy. If we get more UA's helping on how to create things that will work for me. I am the few not happy on FR setting focus, as I want official eberrron. Oh well just gotta do it myself, which is fun too but time consuming.
 

DongMaster

First Post
Staying in the Forgotten Realms...

Thank God!

My dream of regional books in one form or another is still alive.

ALIVE!
 
Last edited by a moderator:

Zaran

Adventurer
I don't understand why this is making everyone cheer. They basically said that we aren't getting anything to use in MY stories. Just stuff I have to steal from theirs. I don't want their stories. I want tools for making my own.

It's great that they want to give us video games but it doesn't do anything for my home game.
 


Mistwell

Crusty Old Meatwad (he/him)
Sounds like the are considering one-shots in addition to APs, "I wouldn’t be surprised if we do some books here and there that pick up things that the fanbase wants in between stories, because of the feedback we’re hearing. But by and large everything we’re delivering is supporting that annual story"
 

Remove ads

Remove ads

Top