Gygax Magazine to Cease Publication

Sad. But not surprising once Gail stomped all over it. Looking forward to the adventures.

Sad. But not surprising once Gail stomped all over it.

Looking forward to the adventures.
 

Alzrius

The EN World kitten
The following email just went out to subscribers of Gygax Magazine. It confirms that the magazine is to cease publication following the recent trademark dispute with Gail Gygax and the withdrawal of Luke and Ernie Gygax from the magazine. The company, TSR, however, will continue to produce RPG products, including some adventures and a new espionage roleplaying game.


GygaxMag.jpg

"As you may have heard, Gygax Magazine has been in a trademark dispute, which we're glad to have settled. However, Luke & Ernie Gygax have decided to withdraw for business reasons. We're all still good friends and support each other, but as a result, we've decided that we will no longer publish Gygax Magazine. Without any Gygaxes involved, it wouldn't be right to continue it. This was a very difficult decision, and we're so sorry to have to see it end. But there's good news, too. We've got great new products coming out in 2016, and I'm very excited about what the coming year looks like.

As a subscriber, you will get credit in the store for any TSR products, including any back issues of Gygax Magazine you might have missed out on. Your credit will be based on the number of issues remaining in your subscription, you'll get an email next week with your credit balance and how to spend it."


They then go on to outline that they're about to release a number of other products, including a series of digest-sized adventures for multiple RPG systems, a 5E adventure by Frank Mentzer, and an as-yet unnamed new espionage RPG (currently using the internal code name Acrid Herald) by Merle Rasmussen. There's also a new TSR Podcast Network, which has two new shows: Cube of Death and Game School.

While the new products sound exciting, it's still very sad that such a promising magazine has folded after just a few issues.

Here's the rest of the email:

"Hi, it's Jayson from TSR Games. I'm writing to you because you're a subscriber to Gygax Magazine.


As you may have heard, Gygax Magazine has been in a trademark dispute, which we're glad to have settled. However, Luke & Ernie Gygax have decided to withdraw for business reasons. We're all still good friends and support each other, but as a result, we've decided that we will no longer publish Gygax Magazine. Without any Gygaxes involved, it wouldn't be right to continue it. This was a very difficult decision, and we're so sorry to have to see it end. But there's good news, too. We've got great new products coming out in 2016, and I'm very excited about what the coming year looks like.


As a subscriber, you will get credit in the store for any TSR products, including any back issues of Gygax Magazine you might have missed out on. Your credit will be based on the number of issues remaining in your subscription, you'll get an email next week with your credit balance and how to spend it.


So let's talk about the fun stuff! We've got a new series of adventures called The Pantheon Series, a module from Frank Mentzer, a new RPG from Merle Rasmussen, and a brand new podcast network.


Here's what's we're up to:


The Pantheon Series


First, the Pantheon Series. We’re releasing a series of digest-sized adventure modules for multiple RPG systems. We’re calling it the Pantheon Series, because together they represent a pantheon of great game systems. They’re digest sized, in a nod to the original formats from the 1970s, and for great portability. Each adventure includes a large fold-out map, so GMs don’t have to keep flipping back and forth during the game. We’ll be bringing out a new adventure in the Patheon Series every month, starting in February. We're starting with adventures from Gygax Magazine, and there are several brand new adventures coming soon after. The first four are shown below — and they’re only $5 each.


Trouble at IronGarde Watch


Next, we'll be releasing the first of our full-length adventure modules for 5E Dungeons & Dragons. It's kicking off with a brand new adventure from Frank Mentzer, Trouble at IronGarde Watch.

Written with James Carpio, it contains three scenarios, taking the players on a thrilling journey to uncover a cultist conspiracy through dwarven outposts, lost temples, and a terrible monster's lair.


Code Name: ACRID HERALD


Finally, our biggest product on the way is a brand new RPG!


Merle Rasmussen, creator of Top Secret, has teamed up with his original conspirator Allen Hammack, as well as James Carpio and Chad Parish, to create an all-new espionage game for the new millennium.


It's still unnamed, so for now we're using its internal code name: Acrid Herald.


Currently in playtesting, it will be played in public for the first time at GaryCon this March. The final version will be unveiled soon afterward, in a boxed set with introductory missions for players.


This isn't the real box yet, but here's a sneak peek:


TSR Podcast Network


And finally, how about something for free?


We recently launched the TSR Podcast Network, and we've got two great shows you can get for free through your favorite podcast app.


Cube of Death is a quiz show, and a dungeon crawl in one. Every episode features contestants trying to survive dark and perilous encounters, defeating monsters & traps (and sometimes each other) by answering questions about sci-fi, fantasy, and nerdy pop culture trivia.


Game School features hosts Satine Phoenix (I Hit it With My Axe) and Chad Parish (Dead Games Society), as they learn a new RPG for every show, with the help of the game's creators. It's fast-paced, fun, and features actual-play encounters every time.


There are already over 20 episodes released between both shows, so head over to TSRPN.com and listen now!


Thank you for being a TSR customer, and sticking with us as we grow. I'm looking forward to a great year in 2016!"
 

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Boneguard

First Post
It's unfirtunate about the magazine, but considering the whole legal issues they faced...completely crazy if you ask me...I cannot fault them.

including a series of digest-sized adventures for multiple RPG systems

Depending on the RPG systems used that could prove interesting. Hopefully they'll have something to satisfy old school gamers like me who didn't get into the newer stuff.


[snip] and an as-yet unnamed new espionage RPG (currently using the internal code name Acrid Herald) by Merle Rasmussen.

His "Top Secret" RPG (the original one) was quite fun to play, are we looking into somethnig completely new or a new Top Secret edition?.
 
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I bought the first 4 issues of Gygax Magazine (second-hand, but unread) and was a little underwhelmed to be honest. The magazine struck me very much as a magazine struggling to figure out what it was trying to focus on and, as a result, seemed very disjointed.
 





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