Uncover The Grand Design In ZEITGEIST'S Second Act For D&D 4th Edition!

For those of you still playing D&D 4th Edition, the second hardcover for the ZEITGEIST adventure path is now available (the Pathfinder version has been available for a few weeks). Weighting in at 400 pages, this Act contains four adventures which take PCs from 11th-20th level and forms the middle Act of the ZEITGEIST adventure path. The PDF is available now, and the hardcover will be available in a week or two.

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[h=3]400 pages - four adventures! The second act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book![/h]These four adventures are the second act of a steam & spell campaign for Dungeons & Dragons 4th Edition (also available for the Pathfinder RPG).


A conspiracy has been unmasked, and though their plans were disrupted, the fallout has gripped the attention of the world. After decapitating a cell of conspirators in their home city of Flint, royal constables of the nation Risur managed to drive away the 300-ft. tall metal titan that the villains had crafted in the shadows. Now it tromps its way across the borders of great nations, unstoppable, out of control, but such a tempting prize for whosoever can seize its reins.

Spymasters and their agents set to work to take advantage of this pivotal opportunity, zealots expose shameful secrets, and would-be tyrants take their shot to overturn the old order. But the conspiracy, though stymied, is not defeated, and if they complete their masterstroke, it will be they who choose the face of this new era, the spirit of the age. The zeitgeist.

This tome contains Act Two of ZEITGEIST: The Gears of Revolution, a cinematic adventure path designed for experienced Game Masters. These four adventures witness your party - members of the Royal Homeland Constabulary - rise from 11th to 20th level as they thwart the worldwide machinations of a conspiracy known as the Obscurati. Take a step away from traditional fantasy, and play a part in shaping the coming age!
Visit www.zeitgeistadventurepath.com for more information and a glimpse at the free Player Guide, Campaign Guide, and introductory adventure, The Island at the Axis of the World.


Also be sure to grab the ZEITGEIST NPC CARDS part one and two - two sets each with 120 gorgeous full-color cards for use with the ZEITGEIST adventure path.

Looking for Act One: The Investigation Begins? Find it here for Pathfinder and here for 4th Edition, in PDF or hardcover format.
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'For those of you still playing D&D 4th Edition' might not be the most enticing way to get this product to appeal to fans of that system. Nevertheless, it's cool to see this.
 




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