New Releases In Stores This Week : 9th January 2017

A rundown of the New Releases that should be hitting games stores this coming week! Board games, card games, RPGs, Wargames, Miniatures and collectible games... hopefully something for everyone! For more information about any of the products please contact your local games store.


ROLE PLAYING GAMES

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All The Strange, Strange, Creatures Volume 1
Doctor Who Roleplaying Game Sourcebook
By Cubicle 7 Entertainment

There's a horror movie called Alien? That’s really offensive. No wonder everyone keeps invading you!’

For much of our history humans have gazed up at the stars and asked the question: are we alone in the universe? The answer, of course, is no! The galaxy is teeming with life. Aliens populate every corner of the universe, and many have visited our humble little planet.

All the Strange, Strange Creatures is aliens. Aliens the Doctor has encountered on his adventures. Aliens he has not yet met. Aliens he hopes to never meet again. This supplement provides the Gamemaster with the details of just some of the alien races that the Doctor has encountered, from Daleks and Cybermen to the Vashta Nerada and the Skovox Blitzer.

As well as providing rules and background for each of the aliens included, this supplement also gets beneath the skin of each of them. What makes them tick? What do they do? How do you use them in your adventures? What sort of stories do they appear in? What else might you do with them? And how do you go about making up your own aliens?

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Erebor, The Lonely Mountain
The One Ring Sourcebook
By Cubicle 7 Entertainment

With Smaug the Dragon defeated and the Dwarves of Erebor returning to their ancient mansion, the land east of Mirkwood resounds once more with the din of hammer on anvil. King Bard has completed the rebuilding of Dale, City of Bells. The furnaces of the Lonely Mountain are relit, and the toy-market is reopened. Travellers, merchants and adventurers turn North once again to seek their fortunes, as hope returns to Wilderland.

Packed with new information on some of the best-known locales and characters described in The Hobbit, this invaluable guide, aimed to players and Loremasters alike, describes the Dwarf-hold of Erebor, the city of Dale, the surrounding regions, and the many different activities to undertake there.

Also included are new rules for Dragons, Dwarven artefacts and the art of their making, as well as two brand-new playable cultures – The mail-clad Dwarves of the Iron Hills and the wandering Dwarves of the Grey Mountains.

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Demon Lord’s Companion
Shadow of the Demon Lord Sourcebook
By Schwalb Entertainment

As the Demon Lord’s influence creeps across the land, it touches more people, awakening in them crippling dread, tempting them to commit unspeakable acts, or to rise up and take a stand and fight back against the spreading darkness. In the end times, all must choose a side, to save the world or watch it burn.

The Demon Lord’s Companion reveals new options for players and Game Masters alike, providing a host of new options such as:

· Faun and Halfling ancestries
· Six expert paths including the psychic and mountebank
· A dozen master paths such as the blackguard, martial artist, and demonologist
· Alchemical Items, Forbidden Items, Marvels of Engineering, and new Potions
· New rules for creating gear and using vehicles
· Alchemy, Demonology, Telekinesis, and more new traditions of magic
· Magical places, relics, new creatures, and more!

An essential addition to the Shadow of the Demon Lord line of products, the Demon Lord’s Companion is bound to take your games into darker and stranger places!

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Tales of the Demon Lord
Shadow of the Demon Lord Campaign
By Schwalb Entertainment

A complete campaign, Tales of the Demon Lord® presents an overview of Crossings, the greatest city in the Northern Reach, and a set of 11 adventures to take starting characters to the heights of their master paths, each one playable in a single 2 to 5 hour game session. Missing hogs, foul cults, demonic incursions, and rampaging beastmen, Tales of the Demon Lord promises to take your world to the brink of annihilation and, perhaps, beyond!

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Doors to Darkness
Call of Cthulhu 7th Edition Adventure Anthology
By Chaosium

Doors To Darkness provides five scenarios written especially for beginning Keepers and players of Call of Cthulhu. Here you will find horror, mystery, investigation, ghastly monsters, strange magics, and forgotten secrets, as well as plenty of advice about how to run the adventures for best effect. As well as the scenarios, an essay by Kevin Ross details a wide range of hints and tips on running Call of Cthulhu - guidance any Keeper, new or experienced, will find very useful.

Also included are ten diverse and ready to play investigators, allowing players to dive straight into the mysteries contained within Doors To Darkness. Lastly, just because these scenarios are written with new players in mind, don’t expect them to be a walk in the park! Those who dare to open the doors to darkness will discover just what secrets and dangers lie within! You must have a copy of the Call of Cthulhu Keeper Rulebook 7th Edition to fully enjoy these scenarios.

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GURPS : Discworld
Core Ruleboook
By Steve Jackson Games

Journey through the off-kilter imagination of Sir Terry Pratchett in the Discworld Roleplaying Game.

There’s a lot of unusual stuff on the Disc, but don’t worry about getting lost – game author Phil Masters has crafted a roadmap to Pratchett-inspired storytelling.

Visit settings like the most dubious city in the multiverse, Ankh-Morpork. Intervene in the cultural interactions of trolls and dwarves (but watch out for flying axes). Campaign for goblin rights. Flee from an angry Swamp Dragon (two feet of mindless fury and high-explosive digestion). Even find out why the why the second-greatest lover on the Disc needs a stepladder.

And remember, the world is round. And also flat.

This is a complete roleplaying game. You need no other books to play. It includes the material from the previous edition of the game and its supplement, Discworld Also - all of it updated to reflect the events of the Discworld novels released since then, as well as the rules of GURPS Fourth Edition.

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Anarchy
Shadowrun Sourcebook
By Catalyst Game Labs

Shadowrun remains one of the most beloved gaming settings of all time with wide and enduring appeal—and Anarchy provides rules for a new style of play in this awesome world. Storytelling comes to the fore in Anarchy, allowing gamemasters and players to work in tandem to craft a fun, fast-moving campaign. Powered by the Cue System and offering a narrative-focused game experience, Anarchy includes numerous, ready-to-play characters and a slew of ready-made missions that will thrust players onto the mean Sprawl streets of the Sixth World in no time!

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Numenera Starter Set
Core Box Set
By Monte Cook Games

Explore the vast, fascinating, and unique setting of Numenera—the Ninth World. Gather your friends, open this box, and begin playing right away! The game is easy to learn and fun to play. Whether you’re new to Numenera or new to roleplaying games, this box has everything you need to get started.

A perfect introduction to the Ninth World, this complete tabletop roleplaying game takes 3 – 6 players on their first journey into the science-fantasy world of Numenera.

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Puppetland RPG
Core Rulebook
By Arc Dream Publishing

The skies are dim always since the Maker died. Once the golden lights of Puppettown were the brightest beacons in all of Puppetland but now they gutter under blood-red glass. Once the sun and the moon moved their normal courses through the heavens but now they are fixed in place, the faltering moon above and the cracked and peeling sun somewhere down below. The rise of Punch the Maker-Killer has brought all of nature to a stop, leaving it perpetually winter, perpetually night. Puppets the length and breadth of Puppetland mourn the loss of the Maker and curse the name of Punch — but not too loudly, lest the nutcrackers hear and come to call with a sharp rap-rap-rapping at the door.

Puppetland is a diceless tabletop RPG in which the players take the roles of puppets in a fairy-tale paradise gone bloodily wrong. It's Punch & Judy taken to its logical extreme: Punch has killed the Maker of all puppets and transformed peaceful, magical Puppetland into his personal nightmare realm.

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A0 – The Rising Knight
5th Edition Adventure
By Troll Lord Games

This is an introductory adventure (3-6 Players; Level 1) for those playing the 5th Edition of the world's best known and oldest RPG. The module has been designed to allow for the players and Game Master alike to begin play immediately.

The Drunderry River runs narrow and fast through much of its course, before tumbling into the lowlands beneath the Fallow Hills, in the shadows of the Blacktooth Ridge. From there, the river spreads out across fertile plains, laboring slowly to the south before emptying into the Elmarsh Lake. Until recently this area was unsettled, but a writ of the King's has brought many people to the area. The village of Malforten, nesteld along the banks fo the Drunderry River, near the Fallow Hills, is just such a place.

A quiet village with simple people, they learned the hard way the Blacktooth Ridge casts a deep and dark shadow. Seeing rich prizes in cattle and grain, people and other movables, Gritznak the Gnoll has come down from the Blacktooth with loot on his mind.

All they've done to drive him off have failed, at their wits end the villagers turn to others, more experienced in combatting evil. They look to a rising knight to save them . . . .

Playable in the world of Aihrde.

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Old School Resource Pack
RuneQuest Sourcebooks & Adventures
By Chaosium

The Old School RQ Source Pack - consists of four of the earliest RQ1/RQ2 supplements published: Militia & Mercenaries, Scorpionmen & Broos, Trolls & Trollkin and the Balastor's Barracks scenario. It also includes The Sea Cave, an unpublished Gloranthan scenario written by Greg Stafford back in the same era. Each is 24 pages in length with a color cardstock cover.

The bundle includes:

Balastor's Barracks - Travel into the old ruins of Pavis to recover the weapon of a fallen hero.
Creatures of Chaos - A statted list of broo,scorpionmen, and other chaos horrors to throw at your players.
Militia & Mercenaries - Friends or foes? Use these statted characters in your RuneQuest campaign.
Trolls and Trollkin - Choose from the list of dangerous Uz and sneakly Enlo stats to bring into your game.
The Sea Cave - A never-before-released adventure written by Greg Stafford himself.

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Reach Adventure 2 : Theories of Everything
Traveller Scenario
By Mongoose Publishing

Set in the Sindal Subsector featured in the recently released Core Rulebook, Theories of Everything is an exciting and memorable adventure set in the Trojan Reach.
In Reach Adventure 2: Theories of Everything the Travellers are hired as crew and research assistants aboard the laboratory vessel Insight III. The ship is owned by a cooperative of scientists working in a cross-discipline environment to solve problems and discover knowledge as they journey across the vast reaches of space… or so they claim. In fact, Insight III is basically a jump-capable shouting match as its owners bicker, squabble and argue their erratic way across a dangerous subsector.

The Travellers’ mission is thus more than merely running the ship and helping collect data. They will need to be advisors, diplomats and bodyguards too, injecting a little common sense into the heady mix of ego and brilliance aboard Insight III. The storyline of the adventure is as much about the interactions of the scientists and crew as the situations they find themselves in, and it may be that the Travellers’ greatest challenge will be keeping the scientists from murdering one another…

Includes two new vehicles : the Sealed Air/Raft and the Electric Dirt Bike.


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BOARD & CARD GAMES

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Jabba’s Realm
Star Wars Imperial Assault Expansion
By Fantasy Flight Games

Jabba’s Realm is a new expansion for Imperial Assault that offers a wealth of new content for your campaigns and skirmishes. You’ll find an entirely new full-length campaign that challenges you to survive among the desert wastes and criminal underworld of Tatooine, even as new skirmish missions invite you to battle in the Nal Hutta Borderlands or around the fabled Pit of Carkoon.

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Alliance Rangers Ally Pack
Star Wars Imperial Assault Expansion
By Fantasy Flight Games

The soldiers of the Rebel Alliance are utterly devoted to the cause, willing to venture into even the most hostile terrain if it means helping to bring down the Empire. Although all of these soldiers are trained in battle, a few truly excel at guerrilla warfare and long-range attacks. These renowned snipers are known as the Alliance Rangers, and they can join your campaigns and skirmishes with the Alliance Rangers Ally Pack.

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Luke Skywalker Jedi Knight Ally Pack
Star Wars Imperial Assault Expansion
By Fantasy Flight Games

For centuries, the Jedi Order endured as a symbol of truth and justice in the galaxy, with hundreds of Jedi Knights working to protect the innocent and safeguard the galaxy. The Galactic Empire gutted the Jedi Order, however, and by the events of Return of the Jedi, Luke Skywalker may be all that remains of that once legendary order. With the Luke Skywalker, Jedi Knight Ally Pack, you can bring a new version of Luke Skywalker into your Imperial Assault campaigns and skirmishes.

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Captain Terro Villain Pack
Star Wars Imperial Assault Expansion
By Fantasy Flight Games

Imperial forces on Tatooine may not have the same sway as Jabba’s gangsters, but they can still be dangerous and violent—especially if their authority is not respected. Several Stormtroopers have adopted the native dewback as a mount and organized a cavalry division under the command of the vicious Captain Terro. A Stormtrooper mounted on a powerful creature like the dewback is not to be underestimated, and the Galactic Empire gains a new tool in its arsenal with the Captain Terro Villain Pack.

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Jabba the Hutt Villain Pack
Star Wars Imperial Assault Expansion
By Fantasy Flight Games

The Galactic Empire may technically control Tatooine, but on the planet’s surface, the rules are seldom determined by laws made light-years away. Crime is the closest thing to government that Tatooine has, and all crime on Tatooine feeds back to Jabba the Hutt. Jabba has spend decades establishing his criminal empire and crushing all competitors. Now, he can help to guide your Mercenaries strike team to victory with the Jabba the Hutt Villain Pack.

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Skirmish Map : ISB Pack
Star Wars Imperial Assault Expansion
By Fantasy Flight Games

As it enters the tournament rotation, the ISB Headquarters Skirmish Map brings all the excitement and danger of secret reconnaissance to your tabletop along with the twisting, foreboding passageways that riddle the headquarters of the Imperial Security Bureau. Measuring 26” by 26”, this Skirmish Map features all of the rooms and hallways of the skirmish mission printed directly onto the mat so setup never takes more than seconds.

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Cosmic Eons
Cosmic Encounters Expansion
By Fantasy Flight Games

Cosmic Eons, an expansion for Cosmic Encounter, introduces new aliens with abilities unlike any you’ve dealt with so far, but it doesn’t stop there. This expansion features the Hidden Alliances variant, which enables you and your opponents to reveal simultaneously whose side you’re on. With this simple mechanical twist, Cosmic Eons promises not just to open up a new part of the galaxy, but to change how you play the game.

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Robo Rally
2-6 players, ages 12+, 20-120+ minutes
By Hasbro

The race is on for the robots of the Robo Rally automobile factory who work long, hard days at the assembly line building high‐speed supercars, but never get to see them in action. On Saturday nights, the factory comes to life as the ultimate race course with treacherous obstacles and rival sabotage. In Robo Rally, players move their robots through the course by speeding through corridors and dodging traps to reach each checkpoint first. Only the strongest robots survive!

Enter the world of mad machines and dangerous schemes in the Robo Rally board game. Players control their robot with game cards which reveal directions on how the robots can move through the hectic Robo Rally automobile factory. Use strategy to outsmart rival robots while racing towards each checkpoint in your chosen course in numerical order. Beware of factory obstacles such as industrial lasers, gaping pits, and moving conveyer belts that can make or break the race.

The rules in this new edition differ from earlier versions in a number of ways.

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Buildings Pack
Fief, France 1429 Expansion Pack
By Academy Games

Add to the visual appeal and realism of your game with these fantastic 3D buildings to replace the building tokens in Fief - France 1429. Fortresses and Strongholds will loom over enemy combatants as they lay siege to your troops! Each building pack contains buildings for the base game as well as buildings for the expansions. (Buildings come unpainted in grey, black and brown, even unpainted they still look great!)

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Fief, France 1429 Expansions Pack
Fief, France 1429 Supplement
By Academy Games

Includes 5 expansions packs (Tactical Expansion; Political Expansion; Crusaders Expansion; Templars Expansion; Teutonic Knights Expansion)

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Powering Up!
Tesla vs. Edision Expansion Set
By Artana

The Powering Up! expansion takes Tesla vs. Edison gameplay to a whole new level by infusing exciting new systems and introducing both a sixth player and a solitaire variant!

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Beta Team Expansion
The Others : 7 Sins Expansion Set
By Cool Mini or Not

Includes 5 Heroes, 12 Upgrade Cards, 3 Hero Dice, 5 Old Town Tiles, 6 Corrupted Police Acolyte Miniatures and 6 Corrupted Fireman Acolyte Miniatures.

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Sons of Ragnarok Expansion
The Others : 7 Sins Expansion Set
By Cool Mini or Not

The Sons of Ragnarok are a notorious outlaw biker gang, that could very nearly have become Acolytes of Sin themselves. However, their total rejection for following orders made any approach to try and conscript them to aid the sins result in a very dead servant of sin. This biker gang is obsessed with Viking mythology, with members assuming nicknames in reference to the Norse Gods. The realization that the Apocalypse (or Ragnarok, as they prefer to call it) was upon them stirred the gang into a battle frenzy! However, their contempt for authority also means they would never agree to join FAITH. Though that doesn't stop them from carrying on the fight against the Others on their own terms!

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Corrupted Kingdoms
2-6 players, ages 14+, 30-60+ minutes
By Artana

Corrupted Kingdoms is a fun strategy and negotiation game set in a fantasy world, where you take on the role of an evil corporate monster, fighting for power over the pathetic united kingdoms and its political elite. To advance your hidden agenda, and enrich the lives of your friends and associates, you will use your horde of minions to corrupt and subvert the assembly of the realm. Use the right kinds of "persuasion", increase your own power, and push backroom deals through the assembly, all while looting the kingdom and its people of all its worth.

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Evolution
XCOM Board Game Expansion
By Fantasy Flight Games

Placed in command of the elite military organization known as XCOM, you and your friends must find some means to turn back an escalating alien invasion. As UFOs appear in orbit and worldwide panic threatens to undermine national governments, the game's free companion app and its push-your-luck dice rolling mechanics immerse you deep in the tension and uncertainty of a desperate war against an unknown foe.

With its distinctive player roles and free companion app, XCOM: The Board Game evokes all the fear, desperation, and heroism that lie at the heart of the popular and acclaimed XCOM computer games. All the while, it immerses you in a wholly unique play experience.

Destroy UFOs. Research alien technology. Defend your base. Uncover the alien invasion plan. Should you fail, humanity is doomed.

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Villain’s Vacation
Epic Resort Expansion Set
By Floodgate Games

Epic Resort: Villain's Vacation, the first expansion for Epic Resort, introduces villains, new tourists, new workers, and an epic monster!

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Ogre : Sixth Edition
1-3 players, ages 10+, 45+ minutes
By Steve Jackson Games

IN 2085 A.D., ARMORED WARFARE IS FASTER AND DEADLIER THAN EVER.

Ogre is a desperate contest between a super-intelligent, bloodthirsty AI-controlled tank, and the squads of infantry, armor, and artillery fighting to stop its advance. You can be the Ogre and ruthlessly steamroll the humans in your way, or play the defenders, trying to defeat it at any cost.

The game is easy to learn and quick to play. It only takes a half-hour, but you'll want to do it over and over – and with 16 unique map overlays to change up each playthrough, you can! Will the Command Post survive this time, or will the Ogre triumph yet again?

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Batman : The Animated Series Dice Game
2-4 players, ages 10+, 10 - 20+ minutes
By Steve Jackson Games

Become a Super-Villain in Gotham City! Can you escape the World's Greatest Detective?

The Joker, Catwoman, The Riddler, and Poison Ivy are pulling off elaborate heists to score as much loot as they can carry! Based on the award-winning TV show, Batman: The Animated Series Dice Game' lets you become a Super-Villain in a press-your-luck game for the whole family. Roll the dice and take advantage of each villain's diabolical abilities to scheme your way to victory before getting busted by Batman!

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Hop!
3-6 players, ages 6+
By Funforge

In HOP!, you will travel the sky and cross the path of the legendary hippopocorns. Climb cloud to cloud in order to be the first to reach the top of the sky. Each challenge you face is another chance to rise higher in the sky —but helping other players also earns you rewards. Numerous challenges can be met only by helping or being helped by the other players. Be clever and you will gain levels, but choose your partners wisely in order to limit the points they gain alongside you. As soon as someone reaches level 7, the game comes to an end, and the player with the most points wins!

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Cottage Garden
1-4 players, ages 8+, 45-60+ minutes
By White Goblin Games

In Cottage Garden, you compete in the art of gardening and are working two beds with a variety of flowers. Whenever no unplanted box is visible on a bed, you have completed it, then you count your points and replace it with a fresh, unplanted bed. You gain points for all of the visible plant pots and planting bells.


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MINIATURES & MINIATURE GAMES

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German Puma
TANKS Miniature Expansion
By Gale Force 9

The Puma matched a fast and nimble armoured car design with a reliable 50mm cannon that was capable of knocking out enemy Sherman and T-34 tanks. Of course this sometimes tempted the crews to pick fights that they otherwise should have avoided. As the war progressed the Pak Wagen version mounted a 75mm gun in place of the turret.

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German Tiger I
TANKS Miniature Expansion
By Gale Force 9

The German heavy Tigers were the tank the Allies most feared when they landed in Europe. With exceptional armour and mounting the impressive 8.8cm gun they were almost unstoppable, having taken a toll on Allied armour on the Eastern Front and North Africa where T-34 and Sherman tanks were incapable of stopping them.

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Soviet M10 [Lend Lease]
TANKS Miniature Expansion
By Gale Force 9

The Lend-Lease program saw thousands of tanks supplied to the Soviet Union during the war. Amongst these were a small number of M10 tank destroyers that somehow found their way to the Eastern Front. Whilst not as heavily armed or armoured as some Soviet designs, the turret meant it was one of the few self-propelled guns that could not easily be outflanked.

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Wargames Illustrated 351
Miniature Magazine


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WARGAMES

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NATO, Nukes & Nazis 2 : The War in France & Russia
2 players, ages 12+,
By One Small Step

The successor to XTR's classic NATO, Nukes, and Nazis, this new version is a "What If" two-map mini-monster wargame set during the late-1980s in an alternative universe in which the Nazi regime survived World War II and is set to start World War III.

Each turn of play equals half a week of real time. Each hexagon on both maps represents 20 miles (32.5 km) from side to opposite side. The system is based around the central idea that large First World armies (as well as those from elsewhere that have been trained and equipped to try to perform like First World armies) almost always begin major wars seemingly well prepared. Unfortunately for those in their front-line units, both the training and equipment usually only make them ready for the previous war, not the one they're about to fight. Beyond that, the initial period of such wars is characterized by only a partially abandoned peacetime psychology among the officers and enlisted. That is, no one as yet appreciates what it means operatively to be in an all-out war. All that comes together to give overall performance high-risk, volatile and fragile qualities: no one as yet really knows what's actually possible or wise to try to accomplish. Seemingly powerful units therefore easily become "disrupted"--especially as gauged in relation to similar units' performances later, after everyone's been thoroughly schooled in the art of war as it exists in the present. The system therefore doesn't play--when looked at on a step by step basis--in a way common to division-level simulations. The whole thing has a "Go" like quality to it. The commander will succeed best who--rather than reacting to or launching operations opportunistically one at a time--plans his campaign and then campaigns on that plan. Of course, we all know it's also true "no plan survives first contact with the enemy." So, even as you plan, you must do so while leaving within your overall scheme at least some capacity for opportunism. Strategy is not simple; it is complex.

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Folio Series 9 : Algeria
2 players, ages 12+, 150+ minutes
By One Small Step

Algeria is a game simulating the conflict between the FLN Arab nationalist guerrillas and the French government from 1954 to 1962. During the game, the FLN player tries to erode the authority of the French colonial authorities and replace their governing structures with his own, to the point that Algeria makes the transition from being the 10th department of France to national independence.


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COLLECTIBLE CARD, MINIATURE & DICE GAMES

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Snorlax GX Box
Pokemon TCG Expansion
By Pokemon

Snorlax is powerful even in its sleep – and even more dangerous when it finally wakes up as a Pokemon-GX!

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To Loveru Darkness 2nd Booster
Weiss Schwarz TCG Expansion
By Bushiroad

The characters of the To Loveru Darkness 2nd series have finally landed on Earth in the English Edition of Weiss Schwarz! Embark on an extraterrestrial romance with To Loveru Darkness 2 with this latest Booster Pack!

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To Loveru Darkness 2nd Trial Deck
Weiss Schwarz TCG Expansion
By Bushiroad

The characters of the To Loveru Darkness 2nd series have finally landed on Earth in the English Edition of Weiss Schwarz! All the cards are exclusive to the trail deck! Start on a rollercoaster romance today!!

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Movie Pack – Gold Edition
Yu-Gi-Oh! CCG Expansion
By Konami

There’s no better way to celebrate the release of the new feature-length film, Yu-Gi-Oh! The Dark Side of Dimensions, than by bringing home the monsters used by the stars on the silver screen with the Movie Pack Gold Edition!

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Cloud/Sephiroth Play Mat
Final Fantasy TCG Accessory
By Square Enix

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Final Fantasy 7 TCG : Cloud/Sephiroth Card Sleeves
Final Fantasy 7 TCG : Tifa Card Sleeves
Final Fantasy 10 TCG : Tudis/Yuna Card Sleeves
Final Fantasy 13 TCG : Lightning Card Sleeves
Card Game Accessory
By Square Enix

Each pack contains 60 premium quality sleeves.


The above list has been compiled based upon distributor and retail new releases mailouts I receive. Please note that there may be some geographic differences in release dates and/or availability of items. Please contact your local store for more information.​
 

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Banesfinger

Explorer
A few of these have been out for months now (e.g. the two 'Shadows of the Demon Lord' titles and the Lord of the Rings title), as pdf's on rpg.now.
Perhaps this article is referring to hardcover books being released to local gaming stores?
 

Morrus

Well, that was fun
Staff member
A few of these have been out for months now (e.g. the two 'Shadows of the Demon Lord' titles and the Lord of the Rings title), as pdf's on rpg.now.
Perhaps this article is referring to hardcover books being released to local gaming stores?

Yes, this weekly column is new releases in gaming stores.
 

RSIxidor

Adventurer
I'm a bit sad about Cottage Garden as that appears to have the Dutch publisher there. I've been hopeful for a US release but I don't think this is saying that, unless I'm misreading? Please tell me I'm wrong, and who is publishing it here if so?
 


AngusA

First Post
Robo Rally came out last month though.

The new edition of Robo Rally has only just been released in the UK this week, which is why it was included here. I get the info from a number of places, distributor new releases (currently only Esdevium in the UK although I did send a mail to Alliance asking to be put on their new releases list) as well as individual stores new releases lists (some UK and US stores). There will be some timelag on release dates depending on your geographical location. Some items appear first in Europe, others in the US.
 


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