There has been a lot of releases from Monte Cook Games over the last few months, as books come out and Kickstarter funded projects roll out, as it looks like the company is clearing the decks for the release this summer of their big project, Invisible Sun. Today, I am going to look at a couple of releases for the more generic version of their house system, the Cypher System game. This is going to be an MCG two-fer as I talk about the Expanded Worlds and Unmasked supplements.
Matt Mercer also played the game in GM mode in a 4-hour session you can watch on Twitch.
The GM mode is "inspired by" Dungeons & Dragons, but it's not actually D&D. Not that that's a problem, of course, but don't go in expecting a faithful recreation of the 5E ruleset (this system uses action points). It includes a level editor with the ability to create creatures, items, import your own art assets, and more, all of which will be shareable via Valve's steam Workshop.
The Lost Mine of Phandelver module hasn't yet confirmed to be shipping with the game, but the developers have indicated they hope this will happen.
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