New Releases In Stores This Week : 15th May 2017
  • Stream of Annihilation Preview - DINOSAURS!

    Not only did Chris Perkins pretty much confirmed that the product codenamed "Dust" is the one which Pendleton Ward was involved with (see below), but WotC's Greg Tito also confirms that the weekend-long live stream will feature the main announcement right at the beginning with a preview of a piece of art featuring.... dinosaurs! The video below features that art, as well as Tito talking about the...

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    Fantasy Money Card Deck

    Gaming is always better with props! This card deck for the WOIN (What's OLD is NEW) roleplaying game system gives your players physical currency to handle and exchange. No more tracking your wealth on your character sheet - your wealth tracks itself! As the PCs spend money, they hand gold coin cards to the GM, and as...

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    Check Out Modiphius' Star Trek Miniatures!

    Over on Beasts of War, there's a look at Modiphius' new Star Trek miniatures. These are 32mm unpainted resin miniatures featuring the original Enterprise crew, and the Next Generation crew. The game - Star Trek Adventures - uses Modiphius' 2d20 system (which was used in their Conan RPG, amongst other games) and is due for release in...

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  • New Releases In Stores This Week : 15th May 2017


    A rundown of the New Releases that should be hitting games stores this coming week! Board games, card games, Wargames, Miniatures and collectible games... but no RPGs this week! For more information about any of the products please contact your local games store.


    BOARD & CARD GAMES



    Escape From 100 Million B.C.
    1-6 players, ages 13+, 75+ minutes
    By IDW Games

    In Escape from 100 Million B.C., players are stranded time travelers, hurrying to reassemble their ship because a nearby volcano is about to blow. There are dinosaurs to dodge, time rifts to close, and castaways from other eras who got pulled back due to paradoxes. Each time traveler has unique abilities and stats which will aid in repairing the time ship. You must be careful not to disrupt the timeline too much or the volcano will erupt, wiping out proof of the expedition altogether.



    The Captain Is Dead
    1-7 players, ages 12+, 90+ minutes
    By Alderac Entertainment Group

    Imagine that you are one of the crew in your favorite science fiction TV show. Now imagine that in the last 10 minutes of the show things have gone so badly that the captain is dead and you and the surviving members of your crew have to pull together and save the day yourselves!

    The Captain Is Dead is a co-op game for 2 to 7 players. All you have to do is get the ship's engines (aka "Jump Core") back online and you win, but because there is a hostile alien ship trying to destroy you, that is easier said than done.

    You have an impressive star ship full of useful systems that will help you fend off the aliens, and get the Jump Core back online. Each system gives you an advantage while it remains online. The assault from the hostile alien ship tends to keep knocking those systems offline however. So you need to balance your time between keeping the ships system's online, fending off the alien threat, and completing your objective.

    Each member of your crew has special abilities and skills. You need to work as a group to maximize the potential of each role. If someone tries to be a hero, you'll all die.



    The Last Banquet
    6-25 players, ages 10+, 45+ minutes
    By Fantasy Flight Games

    The Last Banquet is an epic, large-group game for six to twenty-five players. Each player takes on the role of a member of the Royal Court, from the King himself, to the pious Abbot, ghostly White Maiden, and courtly Baron. Acting out their respective roles, players must use the actions allowed to them to try and accomplish their team’s agenda. However, you must be judicious in your actions, as the King is watching closely for signs of disloyalty–and not everyone at the banquet table is on your side. Court the King’s favor, and work to enact your own cunning machinations to further your own ends.

    Featuring multiple scenarios of intrigue, teamwork, roleplaying, and bluffing, The Last Banquetwill have you cleverly navigating the intricacies of the royal court in hopes of securing your team’s objective.



    Edenia
    2-4 players, ages 8+, 30+ minutes
    By BLAM!

    “In space, no one can hear you bleat.”

    Edenia, a sheep-racing game for guaranteed cosmic effects!

    This is the hour of great start to Edenia, a legendary planet of infinite pastures. Explore space, visit the wonderful planets, discover the forgotten artifacts and find the fastest route to be the big winner on Edenia.



    Unfair
    2-4 players, ages 14+, 60+ minutes
    By Cool Mini or Not

    Build the city’s greatest theme park, whatever it takes!

    Mix your favourite themes, from Pirate, Robot, Vampire, Jungle, Ninja, and Gangster. Build attractions and upgrade them to match blueprints, stack up towering rides, or simply make the most cash.

    But watch out - your competitors may pay off the safety inspectors to close your rides or hire hooligans to vandalise your park! How will you get revenge?

    Whatever happens, it’s bound to be Unfair.



    Pets
    Arcadia Quest Expansion
    By Cool Mini Or Not

    Arcadia Quest: Pets is not only a campaign expansion, bringing a whole new campaign, with new scenarios, monsters, heroes, rewards, and titles, for use with either the original Arcadia Quest or the Arcadia Quest: Inferno core boxes, but it’s also a modular expansion that introduces Pets, a brand new system that can be added to ANY Arcadia Quest experience. This includes classic Arcadia Quest, Arcadia Quest: Inferno, Beyond the Grave and even Frost Dragon, The Fall of Arcadia and anything else Cool Mini or Not come up with.



    Chaos Dragon
    Arcadia Quest Expansion
    By Cool Mini Or Not

    The mighty Chaos Dragon is sowing chaos into the city of Arcadia. The laws of nature hardly apply, and the very fabric of reality that holds the realm together threatens to unravel. The guilds of Arcadia will need an uneasy truce between them in order to take down this magnificent chaotic foe!



    Dice Pack
    Mansions of Madness Accessory
    By Fantasy Flight Games

    This set of custom dice will allow you to immerse yourself even deeper in the horrors of Mansions of Madness Second Edition. Seamlessly progress through each and every battle and skill test by keeping six additional dice, identical to those included in the core game, close at hand. With the exceptionally convenient Mansions of Madness Second Edition Dice Pack in your collection, you can dive headfirst into the gameplay experience, fighting off gruesome monsters and swiftly solving tricky puzzles without interruption.



    Madness At Midnight
    2-4 players, ages 12+, 90+ minutes
    By Mr B Games

    In Madness At Midnight you control a gang of deranged cultists trying to summon their Lovecraftian god of choice.

    You use action dice to visit different places in Arkham, activate location abilities, and initiate fights with the other players. Your aim is to fulfil sinister plots, defeat the feared investigators, and/or control key locations in order to gain Victory Points. The first player to reach 13 Victory Points wins the game and gets to end the world.

    The core of the game is the custom action dice you use to move your cultists and to do stuff in Arkham; learn spells, corrupt the citizens, upgrade your cultists, and more. And the farther you get into the game, and the madder your cultists get, the less chance you have of the dice actually showing the results you need. Madness may be a stepping stone, but it’s also an obstacle you somehow have to manage if you want to be the best cult in Arkham.



    Alien Uprising: Zothren Invasion
    2-4 players, ages 10+, 45+ minutes
    By Mr B Games

    Alien Uprising: Zothren Invasion, a standalone game in the Alien Uprising family, is played in two phases. During the first phase, the players go through a card-drafting process to build robots which will be used to fight off an alien invasion. Each robot will have six body parts, each with various weapons and armor. Once the robots are fully constructed, the Zothren Invasion begins.

    Players work in a voluntary co-op fashion to defend earth from the Zothren. If all of the robots are destroyed by the Zothren, humanity is lost. However, if the requisite number of aliens are successfully defeated, then the player who controls the robot that has the accumulated the most Zothren losses is the victor.



    Innovation 3rd Edition
    2-4 players, ages 12+, 45-60+ minutes
    By Asmadi Games

    This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!

    To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!



    Chimere
    2-5 players, ages 8+, 45+ minutes
    By Ghenos Games

    In Chimère, each player plays a magician in the court of a King who has decided to give his Kingdom to the best Court Magician. Each magician now has the task of convincing the King that they are the best Court Magician. To do this, they organize a grand tournament of magic with various competitions. For each contest, players must make a fabulous creature composed of a blend of three real animals. These chimeras then compete in various events to determine the best magician.



    Eternity
    3-5 players, ages 10+, 30+ minutes
    By Blackrock Games

    For all eternity, the Trees of life have rooted the harmony between Sky, Earth and Sea. But the Trees are dying.
    The time has come: they must be planted atop the sacred peninsulas.
    The cards are in your hands!
    Will you be able to achieve harmony by honouring your pledges?

    In this strategy card game, you will yourself determine, in the course of the game, the number of tricks (all cards played in a turn and won by a player) that you must win. In addition, your opponents and yourself can alter the trump suit(the family that overrides the others) at any time; but this will cost you, so will you do it?

    It is up to you to constantly decide on the best option and to adapt to situations combining uncertainty, tension and risk-taking!



    Bubblee Pop
    1-2 players, ages 8+, 20+ minutes
    By Bankiiiz Editions

    Align them all! In Bubblee Pop, players compete head-to-head to save Bubblees by aligning three of them horizontally or vertically. Once aligned, the Bubblees give the player points and trigger special powers. If you pile them the wrong way, though, you risk losing the game immediately.



    Get Reelz
    3-8 players, 25+ minutes
    By Grey Fox

    Get Reelz is a movie-themed party game where each round one player (the Producer) decides which movie is going to be made! The other players represent Writers that must scramble to come up with the most entertaining movie title that also fits the demands of the studio.

    Writers accomplish this by flipping, rotating, mixing, and matching the movie title cards in their hands. Each side has a word or phrase that can be added to their movie's title.

    When time runs out, everyone pitches their title to the Producer. Get the most movies made to win!
    Hollywood is running out of ideas!



    Goblins Inc
    2-4 players, ages 13+, 45-60+ minutes
    By Czech Group Edition

    Goblins, Inc. is a corporation dedicated to building unstoppable giant doomsday robots, and it's looking for a new Boss. Do you have what it takes?

    Team up with your greed-driven fellow goblins and build the ultimate doomsday robot. Meet other teams in epic battles and blow them up, but always remember, only one goblin can win because there is no "G" in team work!

    The game plays over two rounds in which you partner up with each of your fellow players to try to build the ultimate giant doomsday robot – but the other players don't know which hidden agendas you must complete to impress the Boss! During the four phases of the round, the teams take turns designing, building and piloting their robots in order to destroy the other team and get one step closer to becoming the next Boss of Goblins, Inc.


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    MINIATURES & MINIATURE GAMES



    Jawa Scavenger Villain Pack
    Star Wars Imperial Assault Expansion
    By Fantasy Flight Games

    Droids are common throughout the galaxy, but to the Jawas of Tatooine, they’re something special. Once taken as salvage, droids can be broken apart for parts, rebuilt and sold, or even incorporated into the Jawa’s scavenging operation. As the Jawa Scavengers join the galaxy’s Mercenaries in this Villain Pack, you’ll also find ways to improve the droids fighting by your side.

    This Villain Pack offers a single Jawa Scavenger figure, alongside all the Deployment cards you need to field normal or elite versions in your campaign or skirmish games. Your campaigns may take you to the wastes of Tatooine as you interfere with a Jawa salvage operation, but a Jawa Scavenger can also be recruited into your skirmish team, especially if you’re fighting in the new Mos Eisley Back Alleys map. Whether you’re trawling the Jundland Wastes for salvage or headed elsewhere in the galaxy, a few Jawa Scavengers would rarely go amiss in your team.



    Hera Syndulla and C1-10P Ally Pack
    Star Wars Imperial Assault Expansion
    By Fantasy Flight Games

    Though 0-0-0 and BT-1 serve the malicious purposes of the Galactic Empire and Jawa Scavengers are only looking to make a profit, some beings in the galaxy fight for a cause larger than themselves. Hera Syndulla and her loyal astromech C1-10P are stoking the fires of resistance in a galaxy that’s choking under the heel of the Empire. With the Hera Syndulla and C1-10P Ally Pack, you can bring the will to rebel into your games of Imperial Assault.

    In your campaigns, Hera may lead you to Tatooine in a desperate attempt to rescue Chopper from Imperial imprisonment, but Hera can prove herself as an adept leader in any mission, calling the shots to keep your entire strike team on point. Chopper is also more than capable of handling himself in battle, using a variety of tricks and tools to knock your enemies back and keep you on top of any engagement.



    BT-1 and 0-0-0 Villain Pack
    Star Wars Imperial Assault Expansion
    By Fantasy Flight Games

    First introduced in the Darth Vader comics, BT-1 and 0-0-0 serve the interests of the Galactic Empire with a special relish for destruction. 0-0-0 is a protocol droid specially equipped to interrogate and eliminate captives, while BT-1 possesses enough hidden firepower to destroy an entire squad of enemy soldiers. With their unique skills, you’ll be able to field these two droids in any Imperial strike team with the release of the BT-1 and 0-0-0 Villain Pack.

    No matter where your Imperial Assault campaigns take you in the Star Wars galaxy, the Rebel heroes will have reason to fear to glowing red displays of BT-1 and 0-0-0. A new campaign Agenda mission challenges the heroes to rescue prisoners from an Imperial interrogation facility on Kessel and you’ll find a new skirmish map with two unique missions, giving you the opportunity to battle through the twisted corridors of the Tarkin Initiative Labs.


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    WARGAMES



    Armies of the White Sun: The War in China 1937-1945)
    Strategy & Tactics #305 (Wargame + Magazine)
    By Strategy Tactics Press

    Armies of the White Sun is a solitaire wargame covering the fighting in China from the Marco Polo Bridge Incident through Pearl Harbor to the planned 1943 Operation Go-Go aimed at capturing Chongking and ending Chinese resistance at the national level. The single player actively commands the invading Japanese forces, while the rules system directs him in the deployment of the defending Chinese. The player wins by capturing key areas on the map. Throughout the game, the player selects units for an operational force, then maneuvers with that force to achieve objectives while fighting Chinese forces as they appear during operations.



    Battle of Midway
    World At War #54 (Wargame + Magazine)
    By Strategy Tactics Press

    The pre-war plans of both the Japanese and Allies for operations in the Pacific changed
    dramatically following the rapid Japanese expansion in the first months of the conflict. Attempts to reorient those plans led to two major naval battles in mid-1942: Coral Sea and Midway.


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    COLLECTIBLE CARD, MINIATURE & DICE GAMES



    Defenders Team Pack
    Marvel Dice Masters
    By Wizkids

    Marvel Dice Masters: The Defenders Team Pack features Hulk, Iron Fist, Jessica Jones, and other members of the Defenders roster on 24 cards and 16 dice, and it can be paired with any Marvel Dice Masters starter set.



    Marvel Knights Fast Forces
    Marvel Heroclix Expansion
    By Wizkids

    The Marvel HeroClix: Avengers/Defenders War “Marvel Knights” Fast Forces Pack includes 6 all-new dial designs featuring Daredevil along with other Marvel Knights characters including – Luke Cage, Iron Fist, Jessica Jones, Punisher, and Elektra! This Fast Forces Pack is an excellent product for new and established players offered at an impulse-friendly price point!

    HeroClix Fast Forces Packs are designed for quick play and easy team-building for both tournaments and casual games.



    Marvel Knights Dice & Token Pack
    Marvel Heroclix Expansion
    By Wizkids

    The Marvel HeroClix: Avengers/Defenders War Dice & Token Pack contains 2 custom dice featuring the Marvel Knights logo and 6 action tokens featuring the Marvel Knights themselves – Daredevil, Luke Cage, Iron Fist, Jessica Jones, Punisher, and Elektra!

    The Marvel HeroClix: Avengers/Defenders War Dice & Token Pack is a great way to enhance your HeroClix experience!



    Avengers/Defenders War Booster
    Marvel Heroclix Expansion
    By Wizkids

    Through the manipulation of Dormammu and Loki, the Avengers and the Defenders are at odds like never before. Play out the conflict amongst your friends with this exciting HeroClix booster release!

    Marvel HeroClix: Avengers/Defenders War Booster Brick will give the Shifting Focus mechanic to figures that have never had it before! Heroes can have the support of their allies when team building with this new set, whether it’s Captain America fighting alongside Iron Man or Daredevil teaming up with the Hulk or even Black Panther leading the Wakandan Warriors. There will be HeroClix 15th Anniversary Throwback figures to remind long time players of the early days of HeroClix and show off cool stuff from yesteryear to newer players! Exciting new sculpts on heroes returning to HeroClix after a long break! Last but not least, look into your crystal ball to see the unparalleled mysticism of an exciting new Dr. Strange!



    Mega Powers Collection
    Pokemon TCG Expansion
    By Pokemon



    Accel World Booster
    Accel World Trial Deck
    Weiss/Schwarz TCG Expansions
    By Bushiroad


    The above list has been compiled based upon distributor and retail new releases mailouts I receive. Please note that there may be some geographic differences in release dates and/or availability of items. Please contact your local store for more information.
    Comments 1 Comment
    1. lewpuls's Avatar
      lewpuls -
      It's striking that much of the information about new game releases focuses on the story, not what actually happens in the game. This is reinforced by looking at the back of game boxes at a shop, information about actual play is limited to non-existent. Evidently, people buy based on story, even though many released games have a story that has nothing to do with what actually happens in the game (a decoration or atmosphere).
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