(KS) Ghost Ops – An RPG of Modern Day Covert Operations

Fresh from securing a Savage Worlds license from Pinnacle Entertainment FeralGames have lost no time in launching their first Savage Worlds based Kickstarter with Ghost Ops. In Ghost Ops you are part of an Elite Special Forces Unit sent on missions to deal with Drug Cartels, Crime Lords, terrorist Cells and Warlords… from jungles to deserts, artic regions to urban sprawls. Fans of Tom Clancy and computer games such as Ghost Recon and Splinter Cell should enjoy this.

Fresh from securing a Savage Worlds license from Pinnacle Entertainment FeralGames have lost no time in launching their first Savage Worlds based Kickstarter with Ghost Ops. In Ghost Ops you are part of an Elite Special Forces Unit sent on missions to deal with Drug Cartels, Crime Lords, terrorist Cells and Warlords… from jungles to deserts, artic regions to urban sprawls. Fans of Tom Clancy and computer games such as Ghost Recon and Splinter Cell should enjoy this.


Ghost Ops is a Tabletop RPG based in the world of Military Special Operations. You will be part of a Black Ops team made up of international Elite Special Forces Operatives sent out to the worst trouble hotspots in the world.

The game will cover Eastern European crime organisations, South American Drug Cartels. International Terrorist cells and African warlords to name just a few. In one mission you could be assaulting a Tanker in the Indian ocean the next be in the Jungles of the Congo taking down Guerilla forces.

The game is designed to not only deal with oneshot missions where you and your squad get airdropped in the heart of the action but also campaigns in which you may need to take down a corrupt government or infiltrate a Terror group. We will even include rules for skirmish missions where you can dig out those miniatures and battle against a friend.

If you love computer games like Splinter Cell, Ghost Recon and Call of Duty then this is the Tabletop Game you have been waiting for to immerse you in the world of Special Operations.

THE BOOKS
The Game itself will come in two flavours Original and Savage Worlds.

Both will have a detailed background system where you choose the Special Forces unit you trained and worked with before becoming a member of Ghost Ops.

Both will include rules for vehicles and also K9 companions, yes you will be able to have a secondary character of a trained Spec Ops dog, who will level up and learn like you do.

The Original - The Original ruleset is the one we started building a year ago and have been playtesting for 6 months, it is based around the Fate Dice used in the Fate System, but it is not Fate. We use a system of busts and boosts to determine the difficulty of tasks as well as difficulties based on range and other circumstances.
The Original also has a wound system that adds modifiers to rolls and a unique system of breaks that allow you to re-roll dice but each time you use one the GM gains a break for themselves.

The original is a fast, cool system that utilises the Fate Dice perfectly allowing you to really get the sense of tension and drama in every mission.

Savage Worlds - The Savage Worlds version will include unique Edges and Hindrances and also new Squad Edges that the whole team benefits from as they grow and work together. Players will choose which international Special Forces unit they came from and gain unique benefits from those. They will then choose their Archetypes, from Assault, to Recon and Specialist and so forth.
The Savage Worlds book will also have rules for taking your characters into Showdown the Savage Worlds Skirmish rules, vehicle rules and also K9 companions.

We have not gone with the two book option that many Savage World settings do, instead this will be a huge 200+ page book with everything you need to play and GM the game, no spending extra.


Ghost Ops – An RPG of Modern Day Covert Operations is live on Kickstarter until Friday 4rd August 2017.
 

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