White Wolf Announce Storytellers Vault Content Creators Program
  • White Wolf Announce Storytellers Vault Content Creators Program


    White Wolf have announced the creation of the Storytellers Vault program to allow fans to create, share and sell new content based on their World of Darkness games. The program is being launched at Gen Con, where White Wolf will be sharing a booth with licensee Onyx Path Publishing (Booth 501).



    For more than two decades, World of Darkness fans have aspired to join the ranks of White Wolf’s content creators, and now they can. The Storytellers Vault is White Wolf’s community content creation program where writers, designers and artists get to share their works with the world. The Storytellers Vault program will offer no less than ten different templates designed to look and feel just like a White Wolf product available on the shelf from past eras. This is the perfect time to pull out your old notes on that unique Bloodline you created or to write up your own chronicle as a By Night. You provide the ideas - we provide the tools.


    The Storytellers Vault program will begin with access to create fiction and tabletop supplements for Vampire: The Masquerade (all four existing editions), and will then expand in the future to include historical settings, other game lines and Minds Eye Theatre. In addition to being able to create and share your own Vampire: The Masquerade material, the Storytellers Vault will let you set a price for your product and sell it. You will in turn keep 50% of the revenue from that sale.

    While material in the Storytellers Vault is not considered canonical, White Wolf will be keeping a keen eye out for truly exceptional content.


    Update from White Wolf's Shane DeFreest "The Storytellers Vault will be almost identical to DM's Guild except we are launching with all 4 editions of VTM and the ability to publish fiction. We will be letting people use our trade dress, where the other programs don’t to the best of my knowledge, so you can make the books look exactly like a real vampire book from a set era. WorldofDarkness.com is a D&D Beyond ish community portal that will start with support for MET and V20. This will give a robust amount of tools for running troupes, chronicles and fan clubs. It’s the Tesla to Grapevine's VW Bug. Gen Con is when the open beta for worldofdarkness.com goes live."
    Comments 15 Comments
    1. Jester David's Avatar
      Jester David -
      I wondered how long it would be before someone else tried to make a DMsGuild for their game system.

      Good on White Wolf for allowing multiple editions of the game to be supported, and allowing creators to match the trade dress (I just hope they require a Vault logo or icon on the cover to differentiate, to avoid confusion).
    1. Matt-M-McElroy's Avatar
      Matt-M-McElroy -
      Quote Originally Posted by Jester David View Post
      I wondered how long it would be before someone else tried to make a DMsGuild for their game system.
      There are community content programs for Traveller, Cypher System, Cortex Plus, Contagion, 7th Sea 2e, and others already active on DriveThruRPG:

      https://www.drivethrurpg.com/cc/0/default

      Quote Originally Posted by Jester David View Post
      Good on White Wolf for allowing multiple editions of the game to be supported, and allowing creators to match the trade dress (I just hope they require a Vault logo or icon on the cover to differentiate, to avoid confusion).
      They will have a SV logo for community content authors to use.

      -MMM
    1. Jester David's Avatar
      Jester David -
      Quote Originally Posted by Matt-M-McElroy View Post
      There are community content programs for Traveller, Cypher System, Cortex Plus, Contagion, 7th Sea 2e, and others already active on DriveThruRPG:

      https://www.drivethrurpg.com/cc/0/default
      Open systems are cool, but that's only half of what makes the DMsGuild interesting. The other Community Content programs are basically the OGL, giving you the ability to use the rules. After all, it's "Cypher System" not "Numenera" or "the Strange".
      It's the ability to use the IP that makes the DMsGuild interesting.
    1. Matt-M-McElroy's Avatar
      Matt-M-McElroy -
      Quote Originally Posted by Jester David View Post
      Open systems are cool, but that's only half of what makes the DMsGuild interesting. The other Community Content programs are basically the OGL, giving you the ability to use the rules. After all, it's "Cypher System" not "Numenera" or "the Strange".
      It's the ability to use the IP that makes the DMsGuild interesting.
      What exactly are you arguing here?

      Monte Cook Games has opened some of their settings in the Cypher System community content program. Mongoose has opened up the Traveller setting (though not 2300AD) in their community content program. John Wick Presents is specifically letting people create content in the 7th Sea setting in their community content program. The same goes for Atlas Games' Unknown Armies program.

      -MMM
    1. Mercule's Avatar
      Mercule -
      Very cool. I prefer the nWoD (Requiem, et al), and Mage: the Awakening, in particular, so it's a bit of a bummer that it talks about it being for Vampire: the Masquerade. Since the domain name is WorldOfDarkness and the moniker is "Storytellers Vault", I'm assuming that they're just leading with V:tM and other games will receive support relatively quickly.
    1. PMárk's Avatar
      PMárk -
      The former NWoD is not "WoD" anymore. It's chronicles of Darkness and it's Onyx Path's thing. As far as i know the ST Vault will be a WoD thing (but not just Vampire).
    1. TrippyHippy's Avatar
      TrippyHippy -
      Quote Originally Posted by Mercule View Post
      Very cool. I prefer the nWoD (Requiem, et al), and Mage: the Awakening, in particular, so it's a bit of a bummer that it talks about it being for Vampire: the Masquerade. Since the domain name is WorldOfDarkness and the moniker is "Storytellers Vault", I'm assuming that they're just leading with V:tM and other games will receive support relatively quickly.
      You'll probably be heartened that the new edition of Vampire: The Masquerade seems to be liberally borrowing from both it's previous editions and the NWoD/CoD games in terms of it's rules developments in it's playtests.
    1. greylurk's Avatar
      greylurk -
      Quote Originally Posted by TrippyHippy View Post
      You'll probably be heartened that the new edition of Vampire: The Masquerade seems to be liberally borrowing from both it's previous editions and the NWoD/CoD games in terms of it's rules developments in it's playtests.
      That wasn't my impression at all from the playtest material that I read. The setting is pretty much whole-hog old school V:tM, and the rules are not the same as either CoD or classic WoD 1e/2e/3e. As a fan of the CoD setting, there's not much in 5e that looks appealing.

      Of course, there's a wide enough spread of what qualifies as "Old School V:tM" that people who like Old School V:tM can still be disappointed in how not like the parts of the old game the new stuff is..
    1. greylurk's Avatar
      greylurk -
      Quote Originally Posted by Mercule View Post
      Very cool. I prefer the nWoD (Requiem, et al), and Mage: the Awakening, in particular, so it's a bit of a bummer that it talks about it being for Vampire: the Masquerade. Since the domain name is WorldOfDarkness and the moniker is "Storytellers Vault", I'm assuming that they're just leading with V:tM and other games will receive support relatively quickly.
      They did announce that it would expand to the other White Wolf games and Minds Eye Theater (Currently published by "By Night Studios" iirc), but no mention of whether the Onyx Path stuff would be coming on board soon.

      https://www.facebook.com/whitewolfpu...type=3&theater
    1. Enevhar Aldarion's Avatar
      Enevhar Aldarion -
      Quote Originally Posted by PMárk View Post
      The former NWoD is not "WoD" anymore. It's chronicles of Darkness and it's Onyx Path's thing. As far as i know the ST Vault will be a WoD thing (but not just Vampire).
      Considering the sentence right under the image above starts with "The Storytellers Vault program will begin with access to create fiction and tabletop supplements for Vampire: The Masquerade (all four existing editions)...."

      That sounds like it includes the Onyx Path version to me.
    1. Sean V Wolf's Avatar
      Sean V Wolf -
      VtM (WW's WoD) has 4 editions, VtR (OP's CoD) is separate from them and is on their 2nd edition.
    1. TrippyHippy's Avatar
      TrippyHippy -
      Quote Originally Posted by greylurk View Post
      That wasn't my impression at all from the playtest material that I read. The setting is pretty much whole-hog old school V:tM, and the rules are not the same as either CoD or classic WoD 1e/2e/3e. As a fan of the CoD setting, there's not much in 5e that looks appealing.

      Of course, there's a wide enough spread of what qualifies as "Old School V:tM" that people who like Old School V:tM can still be disappointed in how not like the parts of the old game the new stuff is..
      The setting has not been covered much in the playtest so far - one scenario - and the rules are clearly in a formative stage. However, for example, the personality mechanics were lifted from NWoD/CoD rather than Classic WoD in this current draft at least.
    1. PMárk's Avatar
      PMárk -
      Quote Originally Posted by Enevhar Aldarion View Post
      Considering the sentence right under the image above starts with "The Storytellers Vault program will begin with access to create fiction and tabletop supplements for Vampire: The Masquerade (all four existing editions)...."

      That sounds like it includes the Onyx Path version to me.
      Yes, but I responded to a post about NWoD/CofD stuff. WW has nothing to do with those (aside from providing license), thus they aren't a part of the program. Those games are fully under OPP's supervision. The 20th editions of the WoD games are from OPP too, but there is a intersection of interest, since WW want to carry on with the WoD games and acknowledges the 20ths as the 4th edition.
    1. greylurk's Avatar
      greylurk -
      Quote Originally Posted by TrippyHippy View Post
      The setting has not been covered much in the playtest so far - one scenario - and the rules are clearly in a formative stage. However, for example, the personality mechanics were lifted from NWoD/CoD rather than Classic WoD in this current draft at least.
      *shrug* the play test and it's relationship to the mechanics of CoD is diverging pretty far from the original topic, but using two terms that were used in CoD, but implementing them differently isn't really using significant parts of the CoD rules imho. And the Gen Con alpha test with the return to Prince Lodin, Gary Indiana, and Chicago appears to be a pretty direct call back to VtM 1e/2e.

      Sent from my Nexus 6P using Tapatalk
    1. Enevhar Aldarion's Avatar
      Enevhar Aldarion -
      Quote Originally Posted by PMárk View Post
      Yes, but I responded to a post about NWoD/CofD stuff. WW has nothing to do with those (aside from providing license), thus they aren't a part of the program. Those games are fully under OPP's supervision. The 20th editions of the WoD games are from OPP too, but there is a intersection of interest, since WW want to carry on with the WoD games and acknowledges the 20ths as the 4th edition.
      Hard to tell the difference sometimes. I did not even know there were 4 editions of OWoD til the 5th edition was announced. I had a big gap in my WoD playing, so I thought OWoD was 1st edition and NWoD was 2nd edition. lol

      Anyway, I also returned to this thread because I got my email notice saying the Vault is now open for business. I took a peek and there is a lot of stuff already in there, including the 20th anniversary core books from Onyx Path.
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