Star Wars 30th Anniversary RPG Announced!!!
  • Star Wars 30th Anniversary RPG Announced!!!


    In a case of ‘very much didn’t see this one coming’ Fantasy Flight Games have today announced the Star Wars: The Roleplaying Game 30th Anniversary Edition – a limited edition two book set of the original West End Games Star Wars: The Roleplaying Game and The Star Wars Sourcebook from 1987.


    First published in 1987 by West End Games, Star Wars: The Roleplaying Game arrived at a time when the future of the Star Wars galaxy was uncertain. The original trilogy had been completed. There were no plans for additional films. It was as if a hundred million voices had cheered at the Rebellion's triumph and then suddenly went silent…

    But the Star Wars galaxy is too vibrant, too dynamic, and too full of adventure to simply fade away. Even after the Jedi had returned, the Empire had been toppled, and the original trilogy had been completed, the galaxy begged for further exploration.

    This was where Star Wars: The Roleplaying Game came in. With its award-winning ruleset, its focus on operatic space adventures, and the many starships, vehicles, droids, creatures, and aliens detailed in its sourcebook, West End Games didn't just allow Star Wars fans to continue pursuing the ways of the Force, it left an enduring impression upon the galaxy itself.

    Now, forty years after the debut of A New Hope and thirty years after its first printing, Star Wars: The Roleplaying Gamemakes its return as a highly collectible, limited edition set of two lovingly recreated, hardcover books, Star Wars: The Roleplaying Game and The Star Wars™ Sourcebook!

    Relics of an Earlier Age

    "For over a thousand generations the Jedi Knights were the guardians of peace and justice in the Old Republic."
    –Obi-Wan Kenobi

    The Star Wars: The Roleplaying Game 30th Anniversary Edition faithfully recreates Star Wars: The Roleplaying Game and The Star Wars Sourcebook as high-quality, hardbound tomes that feature all the original game rules, information, and graphic design. These are printed on higher quality paper than the original versions and shrinkwrapped together in a stylized slipcase that features the original cover art on a clean black background.

    Every bit as playable now as it was in 1987, Star Wars: The Roleplaying Game offers fast d6-based action along with unique takes on the ideas of roleplaying, designing adventures, running adventures, and the nature of the Force. The rulebook also introduces a full-length adventure, "Rebel Breakout," and The Star Wars Sourcebook provides you with a wealth of information that you could use to populate additional adventures, including detailed descriptions of starfighters, capital ships, droids, aliens, blasters, lightsabers, and combat vehicles like the AT-AT and AT-ST.

    Notably, these books and their contents did more than inspire countless gamers at their tables; they helped shape the Star Wars galaxy itself.

    Elements from The Star Wars Sourcebook have since become Star Wars canon, such as the names of the alien races, Twi'lek, Rodian, and Quarren. Timothy Zahn was given the books as reference when he was developing Grand Admiral Thrawn and his Thrawn trilogy. And the rulebook's chapter on "Designing Adventures" so clearly and effectively deconstructed the particular nature of space opera to which Star Wars belongs that Pablo Hidalgo cites it as inspiration for the writers' bible he developed for the Lucasfilm Story Group.

    This critical tie between Star Wars: The Roleplaying Game and our current apprecation of everything Star Wars is brought to life in the foreword Pablo Hidalgo wrote for the 30th Anniversary Edition, and it's one of the few changes between this edition and the original. You'll also find a few updated photos, pieces of concept art, and advertisements, but they're all carefully designed to match the book's original style, including its alternating use of black-and-white and full color.

    The Game that Grew the Galaxy

    "Kid, I’ve flown from one side of this galaxy to the other. I’ve seen a lot of strange stuff."
    –Han Solo

    Forty years after A New Hope, the Force and the Star Wars galaxy are more powerful and resonant than ever before. They permeate all walks of life by way of movies, television shows, comic books, novels, games, and licensed merchandise. They bind us together.

    West End Games' Star Wars: The Roleplaying Game is a significant part of the wider Star Wars legacy, and Fantasy Flight Games is proud to present this limited, commemorative 30th Anniversary Edition!



    Star Wars: The Roleplaying Game Core Rulebook

    In just 144 pages, the Star Wars: The Roleplaying Game core rulebook opened the way to boundless adventures among the stars, and its rules systems are as fast and effective as ever. All you and your friends need to enjoy this seminal roleplaying experience are the core rulebook, pencils, paper, and a bunch of six-sided dice.

    The rulebook, meanwhile, is broken into three sections, each of which is divided into a number of smaller, focused chapters.

    · In the Player Section, you'll find everything you need to understand how the game allows characters to interact with each other and their environment. The rules for character creation are clearly presented and make it easy to design every type of Star Wars character you could imagine, from an aspiring Jedi to a rogue freighter pilot, from a grizzled soldier to a secretive politician.
    · The Gamemaster Section further fleshes out the game with insight into all the things a gamemaster needs to run his or her players through fully realized Star Wars adventures. You'll find a useful introduction to gamemastering alongside detailed rules for starships, combat, wounds and healing, and using the Force.
    · Finally, the Adventure Section steps back to look at the art of designing and running adventures in such a way as to make them truly entertaining and memorable Star Wars experiences. Then it jumps head first into the fully realized adventure "Rebel Breakout" before it presents a range of other adventure ideas you and your friends might pursue on your own.

    Of course, it's the Star Wars universe that draws us to this game, and the rulebook acknowledges this fact with a plethora of photo stills and concept art, plus some fantastic and comical, retro-styled advertisements that get you into the mindset of one of the galaxy's countless citizens.


    The Star Wars Sourcebook

    Also weighing in at 144 pages, The Star Wars Sourcebook offers a wealth of information about the starships, vehicles, creatures, alien races, Rebel bases, and Imperial garrisons that can help ground your games fully within the Star Wars galaxy.

    The book is divided into fifteen chapters: General Spacecraft Systems, Starfighters, Combat Starships, Space Transports, Droids, Repulsorlift Vehicles, Imperial Ground Assault Vehicles, Aliens, Creatures, General Equipment, Lightsabers, Stormtroopers, Rebel Bases, Imperial Garrisons, and Heroes and Villains.

    These are accompanied by dozens upon dozens of charts, photos, pieces of concept art, schematic diagrams, and short fiction. This means that The Star Wars Sourcebook does more than simply help you populate your games; it provides a deeper insight into the Star Wars universe, itself, along with many of its various legends.

    And as a relic of a bygone age, The Star Wars Sourcebook serves as a beautiful reminder of these legends, allowing you to enjoy them and recall an earlier time in the history of all things Star Wars, even as the newer films, television shows, comics, and novels blast us forward into the galaxy's future.


    The Limited Edition set is due for release in the fourth quarter of 2017 and will retail at USD 59.95.

    For more information please keep an eye on the Fantasy Flight Games Product Page.
    Comments 36 Comments
    1. Bill Winski's Avatar
      Bill Winski -
      Cool! One for me please...
    1. Jester David's Avatar
      Jester David -
      That is really, really cool...
    1. VengerSatanis -
      Absolutely! WEG Star Wars has influenced my RPG design like no other, and is the foundation for Kort'thalis Publishing works like Alpha Blue.
    1. Kannik's Avatar
      Kannik -
      Oh this is great! Our group played a couple of D6/WEG Star Wars games recently, and the system holds up very well all these years later*. We had a great time, the best SW gaming experience we've had recently and we're all looking forward to playing many more sessions.

      * We used the REUP edition, which includes the changes from the 2nd edition and some supplementary material, so it's not quite the same system as (from what I can tell) what will be released in this limited edition set.
    1. Curmudjinn's Avatar
      Curmudjinn -
      This was the game that fully brought me into roleplaying games. I had played AD&D before, but didn't have a good group until WEG.
    1. ss2art's Avatar
      ss2art -
      Now I need to decide if I need to buy this, so I don't have to use my originals. Arggh!!!!
    1. lyle.spade's Avatar
      lyle.spade -
      I have original copies of both! Great old game; beautifil books, too.
    1. Lord_Blacksteel's Avatar
      Lord_Blacksteel -
      "Highly Collectible" - er, maybe in this specific form but copies of the originals are not hard to find and not terribly expensive. The bindings were solid so most of them are in pretty good shape too. I'm not sure who would go nuts for this or why but since it's Star Wars I'm sure plenty of people will jump on it. It was a great game, no doubts at all, but people actually playing it tend to use the 2E Revised and expanded version so this re-issue is in a weird place.
    1. Ghost2020 -
      The revised updated and expanded fan version is the best version.
      Some of those LULU prints were gorgeous!
    1. Louis Brenton's Avatar
      Louis Brenton -
      I still have these books. Had them in my hands yesterday as we were packing up to move to the new house. Great stuff.
    1. Jester David's Avatar
      Jester David -
      Quote Originally Posted by Lord_Blacksteel View Post
      "Highly Collectible" - er, maybe in this specific form but copies of the originals are not hard to find and not terribly expensive. The bindings were solid so most of them are in pretty good shape too. I'm not sure who would go nuts for this or why but since it's Star Wars I'm sure plenty of people will jump on it. It was a great game, no doubts at all, but people actually playing it tend to use the 2E Revised and expanded version so this re-issue is in a weird place.
      Collectible =/= expensive or hard to find. It just means it is worth value to a collector.
    1. TrippyHippy's Avatar
      TrippyHippy -
      The original edition blows the current editions out the sky!
    1. Lord_Blacksteel's Avatar
      Lord_Blacksteel -
      Quote Originally Posted by Jester David View Post
      Collectible =/= expensive or hard to find. It just means it is worth value to a collector.
      Did you really join in here just to share your own personal definition of "collectible" ? Seriously? I might describe myself as a "collector" of exactly this kind of material and your definition is frankly useless in any real discussion. A thing's "collectibility" is in fact directly affected by whether it is rare and/or expensive, along with many other possible traits. Are these going to be signed by the original authors of the game? Are they including some kind of unique information, maybe a retrospective by the original creative team? Is i being printed with special ink made from the extract of a sea slug that is only found in one small region of the world? All of those things would affect how "collectible" this set is. As described, I see nothing here to render it "highly collectible" as described in the press release though maybe some new information will emerge that changes that opinion. Right now it's pretty much a "reprint".
    1. Water Bob's Avatar
      Water Bob -
      This is AWESOME!

      I have the entire WEG D6 SW line, but it's still AWESOME!

      The D6 rules are probably the best rule set I've ever seen. They fit the Star Wars universe perfectly. Yet, they represent a very flexible system that can be made to be quite gritty.

      I've played hours and hours, days and days, months and months, years and years of D6 Star Wars. It's an incredible game. I just can't say enough good things about it.

      All editions of D6 Star Wars are great games. They all have a different feel to them.

      Star Wars First Edition.

      Rules Upgrade to First Edition

      Rules Companion to First Edition



      Second Edition

      Second Edition Revised & Expanded



      These days, First Edition, straight out of the rulebook--no Rules Upgrade and no Rules Companion--is my go-to, favorite set of rules for running Star Wars.

      It'd be great if FFG published the rest of the line (or at least made it available as pdfs).

      And...oh, how I'd love to see some new D6 SW supplements and adventures.

      I really don't like the FFG rules. If D6 SW came back, I'd be happier than Jabba The Hutt on a mound of credits.
    1. JeffB's Avatar
      JeffB -
      FFG now gets all my SWRPG money. They are publishing the only 2 versions I ever thought worth playing.
    1. gurpsgm -
      I'd buy one....
    1. JCS's Avatar
      JCS -
      Awesome - I need these. The mock advertisements in the originals are worth the price alone.
    1. M.T. Black's Avatar
      M.T. Black -
      I loved this game back in the day - created by two brilliant designers, Greg Costikyan and Bill Slavicsek. One of my very favourite RPGs, and really pleased to see it available again.
    1. Sword of Spirit's Avatar
      Sword of Spirit -
      As someone who never had the game, I kind of wished they would have reprinted the latest version. If I use the revised rules from d6 Space alongside this, will that get me to the most refined version?

      I'm also wondering how much setting material on the Star Wars universe will be included in the Sourcebook. Is that the go to reference, or is it just hinting at things?

      Honestly, I wish they'd put out more complete material so that people didn't have any reason to get the fan version.
    1. Jester David's Avatar
      Jester David -
      Quote Originally Posted by Lord_Blacksteel View Post
      Did you really join in here just to share your own personal definition of "collectible" ?
      No... I posted the second reply. And then returned to see what other people had to say, and felt compelled to comment.
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