(KS) OSR Gets Apocalyptic in Gamma Turquoise: Santa Fe Starport
  • (KS) OSR Gets Apocalyptic in Gamma Turquoise: Santa Fe Starport


    For his thirteenth Kickstarter campaign Venger Satanis takes his first trip into the post-apocalyptic wastelands of our future in Gamma Turquoise: Santa Fe Starport. This 12-14 page setting and scenario is compatible with traditional d20 OSR systems as well as his own d6 dice pool system.



    There are already a lot of cool post-apocalyptic RPGs out there. Gamma Turquoise: Santa Fe Starport will focus on making your after-the-bomb gaming experience more awesome. I strive to hit that sweet spot between rules-light and rules-non-existent, where flavor, story, ideas, artwork, scenario seeds, and random tables dominate. Indeed, this book will have utility far beyond the scenario presented. You'll want to give this to your grand-kids when they go off adventuring in post-apocalyptic lands.

    Gamma Turquoise: Santa Fe Starport emphasizes the American south-west in the 25th century. That area of the USA barely survived, dubbed Gamma Turquoise by the knuckle-dragging, one-eyed and three-breasted natives barely hanging onto the bottom of the evolutionary ladder. High-tech meets sorcery in survivalist horror mode. The hills have electronic eyes and traveling the road requires warriors with black leather balls!

    There's a faction of shadowy militants led by an enigmatic sorcerer named Yrt'vash Saar (aka skull-face) threatening the safety of everyone in the Santa Fe Starport. No one has ever seen these terrorists with their own eyes - only the robed cult leader Yrt'vash Saar - but they all live in the fallout shelter below New Albuquerque.


    Gamma Turquoise: Santa Fe Starport is running on Kickstarter until Thursday 20th October 2017.
    Comments 1 Comment
    1. VengerSatanis -
      Thanks for the plug!
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