Ludia’s first D&D game features a new narrative — unlike Neverwinter, Tales of Candlekeep, or Idle Champions of the Forgotten Realms (some of the other D&D video games that aren’t from Beamdog’s enhanced lineup), Warriors of Waterdeep won’t hew as closely to the annual storylines such as Tomb of Annihilation or Storm King’s Thunder. Instead, you’ll take on missions from Larael Silverhand (one of the Seven Sisters that are also the Chosen of Mystra, the goddess of magic), the open lord of Waterdeep. Mirt the Moneylender, one of Waterdeep’s renowned rascals, handles card-trading. Durnan (the famous proprietor of the The Yawning Portal Inn, which sits above an entrance to the famous Undermountain megadungeon), runs the in-game shop.
“The game follows a plot that runs in parallel with the established 5th edition storylines, but does not cross over directly,” Ludia brand manager Stephen David Wark said over email. He’s also a narrative designer for the project. “Eagle-eyed players will have fun spotting references to familiar settings.”