LAST DAY FOR Bundle of Holding Presents... An O.L.D. and N.E.W. Mega Deal!
  • LAST DAY FOR Bundle of Holding Presents... An O.L.D. and N.E.W. Mega Deal!


    THIS IS THE LAST DAY FOR THIS BUNDLE! If you've been curious about the What's OLD is NEW system, the games that I write, and the fantasy, modern, and science-fiction games it contains, Bundle of Holding is featuring a fantastic deal right now! You can pick up all three, as well as several expansions, for as little as $9.95. And even better, part of that goes straight to Doctors Without Borders!




    UPDATE! Bundle of Holding ended. Super pleased with it. Closed at $23.5K (which I’m told is above average!), with 10% going to Doctors Without Borders. 902 new WOIN fans!

    For $9.95 you get a starter collection of six games and supplements; and for $24.95 you can level up and get another seven books! Head on over there now and snap the deal up while it lasts!

    Included are the 351-page OLD rulebook (with its innovative freeform magic system based on Ryan Nock's Elements of Magic); books for modern adventuring including international superspies, talking cars, mutants, and cyborgs; Xenomorphs, the terrifying survival horror setting/adventures, and the critically acclaimed NEW science fiction roleplaying game which easily covers your favourite sci-fi movies and shows.

    WOIN features lifepath character creation, freeform spell-point magic, detailed vehicle and starship building, and so much more.
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    Comments 27 Comments
    1. darjr's Avatar
      darjr -
      Congrats man! I’d love to hear about how it went after.
    1. Timmundo's Avatar
      Timmundo -
      So, how does O.L.D. / N.E.W / N.O.W. stack up against something like GURPS?
    1. Morrus's Avatar
      Morrus -
      Quote Originally Posted by Timmundo View Post
      So, how does O.L.D. / N.E.W / N.O.W. stack up against something like GURPS?
      I'm not all that familiar with GURPS, I'm afraid. I'll have to leave that to others to answer.
    1. Vicente's Avatar
      Vicente -
      I'm still so confused by how the books are named. What's a WOIN Guide? Can I use them with OLD or NEW?
    1. Morrus's Avatar
      Morrus -
      Quote Originally Posted by Vicente View Post
      I'm still so confused by how the books are named. What's a WOIN Guide? Can I use them with OLD or NEW?
      I don't know what a WOIN Guide is. Where did you see that?

      There are three games - OLD (fantasy), NEW (sci-fi), and NOW* (modern). They are big hardcover books (and PDFs) and they use the same underlying system I call "WOIN".

      The rest of the stuff is supplements compatible with the system. Adventures, settings, etc. It's all compatible with each other.

      *Coming soon.
    1. Sunseeker's Avatar
      Sunseeker -
      Bundle of Holding totally sounds like an shell corporation I used to set up when I worked for a law firm.

      Sorry that's all I have to contribute.

      But that sounds like a sweet deal.
    1. Morrus's Avatar
      Morrus -
      Quote Originally Posted by shidaku View Post
      Bundle of Holding totally sounds like an shell corporation I used to set up when I worked for a law firm.
      And here you are posting on a D&D site!
    1. Sunseeker's Avatar
      Sunseeker -
      Quote Originally Posted by Morrus View Post
      And here you are posting on a D&D site!
      Alas how the mighty have fallen!
    1. Vicente's Avatar
      Vicente -
      Quote Originally Posted by Morrus View Post
      I don't know what a WOIN Guide is. Where did you see that?

      There are three games - OLD (fantasy), NEW (sci-fi), and NOW* (modern). They are big hardcover books (and PDFs) and they use the same underlying system I call "WOIN".

      The rest of the stuff is supplements compatible with the system. Adventures, settings, etc. It's all compatible with each other.

      *Coming soon.
      It's pretty much all over the page. At the top:

      O.L.D. Fantasy
      3 WOIN modern guides
      The Ills of Hengistbury

      On the descriptions:

      3 WOIN modern guides
      Modern Core - Modern Equipment - Action Careers
    1. Morrus's Avatar
      Morrus -
      Quote Originally Posted by Vicente View Post
      It's pretty much all over the page. At the top:

      O.L.D. Fantasy
      3 WOIN modern guides
      The Ills of Hengistbury

      On the descriptions:

      3 WOIN modern guides
      Modern Core - Modern Equipment - Action Careers
      Ah. I see; not my terminology. Replace the word "guide" in your mind with “supplement” if it helps.

      It’s all compatible. None of it is incompatible. Just lots of supplements for same game system, which is called WOIN.

      If you have OLD, NOW, or NEW, you have a core rulebook. Anything else is a supplement or adventure and is compatible with it.
      SaveSave
    1. TreChriron's Avatar
      TreChriron -
      Quote Originally Posted by Timmundo View Post
      So, how does O.L.D. / N.E.W / N.O.W. stack up against something like GURPS?
      I am a fan of GURPS 4e and have ran/played it a lot. We broke up recently. Not because GURPS isn't awesome (because it is), but because it has all the crunch I want but in the places where I don't want it. So a) my enthusiasm for WOIN as the perfect rebound from GURPS may shine through (:-D) and b) I'm going to focus on WOIN vs. a true contrast.

      How does it stack up?

      1) It's not AS crunchy (I know, I know, but bear with me...). It's crunchy in all the right places. You can customize gear, magic, starships and even concoct new species or careers. Skill rolls, combat and even character creation go considerably faster. The stuff an enterprising GM may want to do with a pair of ambitious players outside a regular session? Nice and crunchy wholesome fun. Actual play? Smooth and straight-forward.
      2) Combat is wonderfully tactical without the same tracking, points of handling or system mastery. Now, the caveat here is that you can tune GURPS up to be a lighter game in combat. I would compare WOIN combat to GURPS lite, but with some cool new ideas (like getting pinned...). It's still tactical! You want minis and status markers of some kind (I use red magnets for PINNED!).
      3) Skills are considerably less detailed. This is probably the "squishiest" part of WOIN. Instead of focusing on skills, the section discusses actions or "things people do often". :-D So, in that regard, it's more flexible. Skills can be more flavorful and descriptive yet broadly applicable as the GM pairs them with Attributes and adjudicates outcomes.
      4) Health, Resolve and the Condition mechanic is way easier than GURPS HP/FP/Affliction tracking. Also more flavorful. Also more "cinematic" where the condition will "apply" but the hero will "shake it off" pretty quickly. It's a fantastic way to bring something like Anger or Pain into the make-believe without crippling the character. You all know it's there. But people can still kick butt and adventure.
      5) Character creation is something I would consider doing as a pre-session in person with my group. I would never attempt this with GURPS. It simply requires way less point-squabling, hand-wringing and GM oversight.

      I think one of the coolest parts that sets WOIN apart for me anyways, is the generous OGL and the WOIN marketplace. I can't publish my own stuff with GURPS. I can get all the right crunch and publish my stuff with WOIN. This generosity IMHO warrants my support.

      P.S. I am not discouraging anyone from GURPS. It's an awesome game filled with brilliant stuff. I am not saying WOIN is better or worse; instead I believe WOIN has some merits worth considering for someone who wants a solid "medium" crunch game.
    1. Celebrim's Avatar
      Celebrim -
      GURPS has some of the best fluff in the business. But the system itself is klunky and extremely unfriendly to the GM.

      I bit on the bundle. I've been wanting to read the rules to N.E.W. for a while now because I currently don't have a preferred Sci Fi system. If nothing else, I was sold on the system by the fact that the comfort level of the ship had a direct impact on crew performance. That's the sort of casual realism that I like in a system.
    1. Morrus's Avatar
      Morrus -
      Quote Originally Posted by Celebrim View Post
      GURPS has some of the best fluff in the business. But the system itself is klunky and extremely unfriendly to the GM.

      I bit on the bundle. I've been wanting to read the rules to N.E.W. for a while now because I currently don't have a preferred Sci Fi system. If nothing else, I was sold on the system by the fact that the comfort level of the ship had a direct impact on crew performance. That's the sort of casual realism that I like in a system.
      But if it’s *too* luxurious, the crew performance decreases. You need it to be comfortable but not decadent.
    1. Timmundo's Avatar
      Timmundo -
      Cool! Thanks everyone!
    1. hendelmasad's Avatar
      hendelmasad -
      I love it because its that perfect blend between class and skill systems. Each grade you can advance in your chosen career or switch it up to create a hybrid character with new skill and exploit options. Day one I was able to create my own career by borrowing exploit lists from others and tweaking. Same is true about the rest of the game, easy to tailor to your taste.
    1. Vicente's Avatar
      Vicente -
      Quote Originally Posted by Morrus View Post
      Ah. I see; not my terminology. Replace the word "guide" in your mind with “supplement” if it helps.

      It’s all compatible. None of it is incompatible. Just lots of supplements for same game system, which is called WOIN.

      If you have OLD, NOW, or NEW, you have a core rulebook. Anything else is a supplement or adventure and is compatible with it.
      SaveSave
      Thanks, that helps!
    1. Morrus's Avatar
      Morrus -
      We're just about to hit $10,000 on the Bundle. That's pretty awesome! Thank you to everybody who has bought one so far!
    1. Michael Silverbane -
      Quote Originally Posted by Morrus View Post
      We're just about to hit $10,000 on the Bundle. That's pretty awesome! Thank you to everybody who has bought one so far!
      Thank you for offering up such a great deal and helping those poor doctors get some borders.
    1. Morrus's Avatar
      Morrus -
      It's the last day for this deal... we're down to 10 hours as I type this. When it's over, it's over!
    1. Elf_flambe's Avatar
      Elf_flambe -
      I picked up the "expanded" bundle. Looking forward to reading through it, especially OLD (for ideas to steal for my current 5e campaign) & NEW (for starting a new SF galactic exploration campaign). The ship recognition manuals look very cool, too!
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