Unearthed Arcana Presents The Cleric's Order Domain
  • Unearthed Arcana Presents The Cleric's Order Domain


    This month's Unearthed Arcana, from WotC's Jeremy Crawford and Mike Mearls, presents a new cleric domain for playtesting: the Order Domain. "The Order domain represents discipline, as well as service to a society or an institution, whether that service is rendered in obedience to or enforcement of the lawócivil, religious, or both. Gods on many worlds grant access to this domain, including Bane, Tyr, Majere, Erathis, Pholtus, Wee Jas, Aureon, Maglubiyet, Nuada, Athena, Anubis, Forseti, and Asmodeus."

    Comments 65 Comments
    1. vincegetorix's Avatar
      vincegetorix -
      1) I'm glad those archetype designs appear on UA, most of them are wildly exotic and the concept behind them is real interesting.
      2) This domain is probably one of the first cleric domain to actually interests me. I love the cleric class chassis, but most of the domain dont inspire me much (maybe the knowledge domain, but since I play with a bunch of murderhobbos, the features are useless). Order Domain may be the one that convinces me to play one.
    1. MechaTarrasque's Avatar
      MechaTarrasque -
      I was just thinking of responding to one of the war cleric complaint threads that they should have made the war domain into a more warlordy concept, and now I don't have to.

      The one thing I would change is to make the extra damage psychic instead of force--get a better "imposing order" vibe.
    1. Leatherhead's Avatar
      Leatherhead -
      Order Domain.
      Because you are The Law. However, it's strangely reminiscent of a Warlord.

      Spells.
      Heroism not too useful as a low level buff.
      Slow is nice.
      Compulsion is a good way to generate lots of OAs.
      Dominate Person Is another good way to turn the tides of battle in your parties favor.

      Bonus Proficiency
      Another Heavy Armor Cleric, because why not right?
      Really should have gone the spellcaster route to differentiate it more from the various flavors of Paladin we have lying around. Or maybe even gear them into using bows, because the Law has a Long Arm. Yes I know the classes are different mechanically, but they should also look different and be in different positions of the parties formation.

      Voice of Authority
      Hot off the discussions of Warlording, here is a way to Buff your ally and make them attack at the same time. I believe this also works if you cast a spell on yourself, which could be really useful at lower levels in order to get the maximum efficiency out of your turn (Something an Order Cleric would be into on the RP side of things, one would assume), by doing an attack->Healing word-> Reaction Attack combo.

      Channel Divinity: Orderís Demand
      Damn. This has combat uses, obviously. But it really shines in social encounters against mobs of people. Really powerful for it's low level access and cost.

      Orderís Dominion
      This is the other thing that Diviners are good at. Clerics don't get access to a lot of enchantment spells. Way less than the number of spells Diviners can trigger with this, and nothing above 5th level. I don't really care for it on this subclass. Orders Judgement (the ability from the stream) was more interesting, and fun. Even if it was "Warlordesque"

      Divine Strike
      Because it's a warrior-priest. Meh. Force damage is interesting at least. I still contend it should be a caster-cleric, or maybe a bow-cleric.

      Orderís Wrath
      Mob Justice in it's final form. All your allies get bonus damage whenever you deal your Divine Strike damage to a target. This is quite different than what most clerics get, and I rather like it, even if I don't like the triggering ability.

      Closing thoughts:
      I'll say it again: This subclass should not be a Heavy Armor Cleric. To begin with, this subclass seems more interesting in displaying force than resisting it. And secondly, we already have quite a few subclasses who lead from the front, and this could be the perfect opportunity to introduce the kind of character who leads from the back.
    1. mellored's Avatar
      mellored -
      So...

      Spam either Hold Person or Command (flee or grovel) in a 2nd level slot.
      Then use your free 1st level slot to cast healing word and grant an attack.

      Seems both OP and boring to me.
    1. jgsugden's Avatar
      jgsugden -
      What a strange thing - the Order Cleric's greatest ally is the rogue. You'll spend all your time spamming the rogue to attack. You might just spam Heroism and bless every turn to turn your slots into those extra reaction attacks for your GWF allies...
    1. mrpopstar's Avatar
      mrpopstar -
      I'm excited for the concept! The domain of order has a special significance in my stories.

    1. Winterthorn -
      I like the concept, not sure about the execution. Something feels missing, but I can't point my finger to it. Perhaps because it's too focused on just manipulating others? I have to think about it more.

      Begs a question though: most UA downloads relate to an adventure and/or setting to come. What does this offering foreshadow? What setting asks for clerics to be able to have access to a Domain of Order?
    1. bedir than's Avatar
      bedir than -
      I would drop Heavy Armor and replace it with Message and/or True Strike
    1. Hussar's Avatar
      Hussar -
      Quote Originally Posted by mellored View Post
      So...

      Spam either Hold Person or Command (flee or grovel) in a 2nd level slot.
      Then use your free 1st level slot to cast healing word and grant an attack.

      Seems both OP and boring to me.
      That doesn't work in the same round. You cannot cast bonus action spells with anything other than a cantrip. So, you could do Healing Word to grant the attack, after you dropped, say, a Sacred Flame. Or, as a nice combo, Healing Word plus Toll the Dead.

      But, no, your combo doesn't work.
    1. FrogReaver's Avatar
      FrogReaver -
      I think the subclass is to strong and instantly shoots up to being the best cleric subclass available.
    1. mellored's Avatar
      mellored -
      Quote Originally Posted by Hussar View Post
      But, no, your combo doesn't work.
      True. That makes it less OP, and less spammy.

      As now you switch back and forth between spamming command + spritual weapon and spamming healing word + cantrip.
    1. AmerginLiath's Avatar
      AmerginLiath -
      What immediately strikes me is that it has abilities that are equally useful in combat and noncombat situations: Iím thinking of the mass command and prone power in particular. Thatís great in a battle (or fleeing a losing battle), of course, but itís also useful in a heated social situation where you suddenly need (for example) to diffuse a growing mob without hurting anyone.

      Like many subclasses, it strikes me as one that needs one more edit before it shows up in a book, but it already passes the smell test as a good concept with a good suite of abilities (fen if they might need some tuning) to support it.
    1. Leatherhead's Avatar
      Leatherhead -
      Quote Originally Posted by jgsugden View Post
      What a strange thing - the Order Cleric's greatest ally is the rogue. You'll spend all your time spamming the rogue to attack. You might just spam Heroism and bless every turn to turn your slots into those extra reaction attacks for your GWF allies...
      The high level Order Cleric's best friend is the Shepard Druid. Think of all the summons getting that bonus force damage.
    1. Li Shenron's Avatar
      Li Shenron -
      It's an ok subclass, nothing particularly original but soundd usable by many deities and fairly balanced.

      I just don't understand why after the great bunch of subclasses from Xanatharís they are still spending time designing more... why don't they try and do something else instead? Like, finalizing one of those long-standing open items such as alternate class features or mass combat rules?
    1. Paul Farquhar's Avatar
      Paul Farquhar -
      Order/law was a cleric domain in previous editions. There are still gaps in that department (Chaos being the obvious counterpart).
    1. CapnZapp -
      Quote Originally Posted by Li Shenron View Post
      It's an ok subclass, nothing particularly original but soundd usable by many deities and fairly balanced.

      I just don't understand why after the great bunch of subclasses from Xanatharís they are still spending time designing more... why don't they try and do something else instead? Like, finalizing one of those long-standing open items such as alternate class features or mass combat rules?
      Low effort, design-wise.
    1. mellored's Avatar
      mellored -
      Quote Originally Posted by Leatherhead View Post
      The high level Order Cleric's best friend is the Shepard Druid. Think of all the summons getting that bonus force damage.
      Animate Ojbect works well.


      Plus, command (flee) can make the enemy provoke an OA from you. So you get a chance to hit, triggering the bonus force damage while it runs though your wizards gauntlet of floating knives.
    1. TwoSix -
      Man, casting bless on the whole party, getting a refunded spell slot and granting an attack for doing so is pretty damn nice at lower levels.
    1. RSIxidor's Avatar
      RSIxidor -
      Bless with Voice of Authority is my main thought here. Really good use of an action.

      Order's Dominion is interesting but I don't think it's busted. You only gain slots when casting an enchantment spell, which might not be the best option in a lot of scenarios. This and Voice of Authority do encourage you to use more spells at lower levels, possibly even casting spells you might not normally use such as Shield of Faith. I think in most cases, Order's Dominion will be icing rather than the cake itself. I'm sure someone will find a way to bust it, though.
    1. Ralif Redhammer's Avatar
      Ralif Redhammer -
      As someone who generally likes playing lawful characters and whose favorite 1e character was a cleric of Tyr, I dig the class. It's nice a flavorful, with some interesting mechanics. Mechanically, it does seem a hair too potent. But I think the lack of strong healing keeps it from being too OP.
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