Over the weekend, Paizo posted two new Pathfinder 2nd Edition blogs. The first looks at backgrounds, with three examples (Blacksmith, Street Urchin, Pathfinder Hopeful); and the second looks at monsters and the way they are built in the new edition of the game.
- Monsters! The Bestiary has over 250 monsters.
- New signature abilities to differentiate things like bear owls and tigers. Tiger now has wrestle, bear owls can now gnaw on you and let out a screech. Pack animals do extra damage in groups, and predators get sneak attack etc.
- DR and energy resistance are now combines into a single resistance which which soaks a certain amount of damage, and weakness now increases damage by a set amount.
- Level 0 skeleton -- 14 AC, 6 HP, resistance 5 slashing/piercing.
- Level 0 zombie -- 11 AC, 20 HP, weakness 5 slashing.
- Monster abilities streamlined, removing redundant or niche stuff that doesn't get used and focusing on iconic abilities. Barbed Devil uses Warden of Erebus to create glyphs of warding.
- Multiattack -- Marileth's six blades fouled assault on one target does lots of damage, or six creatures for less damage, or attack piece and parry for a big AC bonus.
- Backgrounds -- two ability boosts, skill feat, lore skill proficiency.
- Examples are Blacksmith, Street Urchin, Pathfinder Hopeful.
- Playtest book has 19 backgrounds, playtest adventure has 6 more.
- Adventures can have backgrounds tailored to them.
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