Paizo gives us a glimpse at how conditions work in the upcoming Pathfinder 2nd Edition (which is now just a few weeks away from its Gen Con playtest launch!).
- Acclerated X -- increases speed by X
- Hampered X -- decreases speed by X
- Quick X -- increases actions by X
- Slowed X -- decreases actions by X
- Frightened X -- penalty of X to checks and saves (decreases by 1 at the end of each turn)
- Sick -- like Frightened, but requires an action retching to shake off
- Enfeebled -- attack and damage penalty, Str checks
- Sluggish -- AC, attack, Reflex save, Dex check penalty
- Stupified -- spell DC, Int/Wis/Cha check penalty, plus a chance of spells being disrupted
- Fatigued -- you are Hampered 5, plus -1 AC and saves, and each action increases the penalty by 1
- Relative conditions -- flat-footed (-2 AC), concealed; you have the condition to specific creature(s)