10/8/18 Unearthed Arcana: Magic Items of Eberron
  • Unearthed Arcana: Magic Items of Eberron


    There's a new Unearthed Arcana up from Keith Baker, Ruty Rutenberg, and Ben Petrisor -- "This month's Unearthed Arcana looks at the magic items that are part of everyday life in the world of Eberron. Arcane focuses, enchanted clothing, warforged components, and more are all common sights for the citizens of the Five Nations."





    The material in this month's Unearthed Arcana also appears in the Wayfinder’s Guide to Eberron, available on the DMs Guild.
    Comments 30 Comments
    1. Hawk Diesel's Avatar
      Hawk Diesel -
      My thoughts on the items presented in the UA / Wayfinder's Guide to Eberron.

      1) The armblade would function better as a racial ability of the Warforged Juggernaut subrace, similar to the Warforged Envoy's Integrated Tool ability.

      2) If the armblade is an item, it personally doesn't make sense to me why it requires attunement. It isn't a magic item. Even +1 - +3 magic weapons do not require attunement, and this doesn't even overcome magic resistance to bludgeoning/piercing/slashing damage. Currently, an armblade could be replicated by any warforged or non-warforged by attaching a bungee to your weapon and your wrist. Ideally, an armblade would function similar to the wand sheath, allowing the warforged to switch the weapon being used by the armblade (maybe instead call is a Warforged Weapon Sheath). Also, it would allow an Object Interaction to sheath it or call it up. I personally dislike mechanics that require one to use a bonus action to call forth their weapon just because it is a bit more flavorful (see Tome of the Blade or the Eldritch Knight's Bonded Weapon for examples).

      However, since the Wand Sheath not only holds a wand, but frees your hand while using it, I can see why the wand sheath would require attunement.

      3) I like the Orb of Shielding. However, I would also add one's proficiency bonus to it. This maintains a small amount of damage reduction against an energy type, but allows it to continue to have use at higher levels. Given that spellcasters are less likely to use reactions for things like Attacks of Opportunity (outside of those with the Warcaster feat), I think this makes sense.

      4) I like the idea of two-handed focuses for spellcasters. However, I do not like that it increases distance. Personally, outside of very rare niche situations, distance in my games for attacks rarely go beyond the 60ft - 80ft range. Well within the range of most ranged cantrips. Instead, I would increase the damage die by one step. I mean, two-handed weapons deal more damage than one handed weapons, so why not the same for two-handed focuses. Yes, this is an average of +1 damage per die, and some may not like the idea of a caster having access to a d12 eldritch blast. One could instead limit this to melee-based cantrips to combat this problem. But for me, this also makes sense since in my games I use bucklers. These can be used by anyone, even without shield proficiency, and add a +1 to AC. As a result, at least in my games, this would become a meaningful choice. Of course YMMV since every table is different.
    1. DQDesign's Avatar
      DQDesign -
      Very disappointed. Because:
      - it is the second UA in a row copy&pasted from an already published product. Is it so difficult for wotc releasing new stuff? what about the revised artificer or something else?
      - as for the previous UA about dragonmarks, it is not fair in my opinion releasing stuff for free when a lot of people already paid for it. I'm feeling treated like a stupid because I bought the wayfinder's guide.
    1. Inchoroi's Avatar
      Inchoroi -
      Yeah, I'm a little disappointed, too. Eberron is not my thing, personally, but I did end up getting Wayfinders just to see what was in it after seeing some of my friends talk about it. It was interesting, and I liked Warforged...but putting stuff up on UA that people paid for is a bit much.
    1. Hawk Diesel's Avatar
      Hawk Diesel -
      Personally, I'm ok with purchasing the Wayfinder's Guide, primarily because I want to show my support to get more officially supported 5e Eberron material, as well as supporting Keith Baker's work. I understand the problematic nature of releasing the mechanics for free. However, the way I see it, the UA is going to allow WotC to improve the mechanics by opening them up to a wider playtesting audience. Additionally, since we purchased the document, if they do change any of the mechanics based on user feedback (which I strongly suspect they will), we will get access to those revisions while the larger player base that did not purchase the document will not.

      So yea, it sucks knowing if I had waited that I could have gotten the crunch presented in the Wayfinder's Guide to Eberron. But the Wayfinder's Guide also provides MUCH more than just new mechanics. It is a really great resource for new 5e players that didn't play 3e or get Eberron to get a good start in the setting.
    1. dave2008's Avatar
      dave2008 -
      Quote Originally Posted by DQDesign View Post
      Very disappointed. Because:
      - it is the second UA in a row copy&pasted from an already published product. Is it so difficult for wotc releasing new stuff? what about the revised artificer or something else?
      - as for the previous UA about dragonmarks, it is not fair in my opinion releasing stuff for free when a lot of people already paid for it. I'm feeling treated like a stupid because I bought the wayfinder's guide.
      This has been discussed quite a bit elsewhere, but the DMsGuild product is listed as playtest and it will be automatically updated when they finalize the material. All purchasers will get a notice when the PDF is updated and a link to download the updated PDF (no additional cost).

      Similarly, UA is were they put playtest material out - to get it to the widest audience. It is also the information they survey and and use to improve the final product. There is no way to survey DMs Guild material so the items the want the most feedback on (other than in house playtesting), the put out in UA. The two work together to, hopefully, make the product better.

      If feel like WotC was pretty transparent and forthright about this, I am surprised it continues to be an issue for people. I get my D&D information from 2 places mostly: EnWorld & DMsGuild, and I understood this within moments of the release.
    1. jimmifett's Avatar
      jimmifett -
      I think one take away in duplicating, is that they can have surveys about specific portions of the WG via the UA article and get feedback.
    1. Wrathamon -
      The range increase is to fictionalize how wizards/magewrights were used during the war as artillery. Range would be very important to figure out how to increase the distance between armies when using spells and having a focus increase range seems logical in that setting.
    1. Vinoup's Avatar
      Vinoup -
      Come on WoTC. Where is the revised and updated Artificer class. Instead you give us things we already paid for. Very disappointing.
    1. Jester David's Avatar
      Jester David -
      Quote Originally Posted by Vinoup View Post
      Come on WoTC. Where is the revised and updated Artificer class. Instead you give us things we already paid for. Very disappointing.
      I’d rather have the stuff I paid for revised and improved in response to mass feedback.
      We’ll get the artificer eventually. It doesn’t need to be rushed out the door.
    1. guachi's Avatar
      guachi -
      +1 to the basic magic items. 5e doesn't really need lots of magic items (though some subclass skills imply getting a magic weapon by level 6) so fun little magic items are always welcome. I don't have enough imagination to come up with them myself.
    1. Seramus's Avatar
      Seramus -
      Quote Originally Posted by Jester David View Post
      We’ll get the artificer eventually. It doesn’t need to be rushed out the door.
      The artificer is so overdue it would only be rushing if it were being delivered to Mars. =D
    1. dave2008's Avatar
      dave2008 -
      Quote Originally Posted by Seramus View Post
      The artificer is so overdue it would only be rushing if it were being delivered to Mars. =D
      Overdue for what? It is not a core class. It makes since to be a part of Eberon, but that is not out yet. There is a play test Eberon and a play test artificer. The seem pretty close to the same time frame. If anything the artificer came out ahead of time, since it came out before 5e Eberon.
    1. THEMNGMNT's Avatar
      THEMNGMNT -
      This is fun stuff.
    1. Brodie's Avatar
      Brodie -
      Personally, I'm waiting for the announcement of whatever book is going to contain the Mystic class. Whenever that happens, I just might consider going to adventures league with my roommate. I probably won't because I can only use the PHB and one other book and that would kill any chance of recreating my chaotic neutral changeling (Eberron) mystic (playtest material).

      I would like to see more class archetypes and options and not this rather bland stuff. Seeing the Artificer in action on Critical Role was pretty cool. And actually playing the mystic class has really changed my mind about psionics in D&D. I love it. It's a bit overpowered at times, but so are some of the core classes.
    1. doctorbadwolf's Avatar
      doctorbadwolf -
      Quote Originally Posted by DQDesign View Post
      Very disappointed. Because:
      - it is the second UA in a row copy&pasted from an already published product. Is it so difficult for wotc releasing new stuff? what about the revised artificer or something else?
      - as for the previous UA about dragonmarks, it is not fair in my opinion releasing stuff for free when a lot of people already paid for it. I'm feeling treated like a stupid because I bought the wayfinder's guide.
      You paid for a product that is still in beta. When it gets updated, your copy gets updated for free.

      What about this is so strange that people are still upset about it?

      Its a book with free early access for those who bought it early.
    1. AmerginLiath's Avatar
      AmerginLiath -
      I don't mind them using UA for this, but I sort of wish they could alternate months with some other material or something, to give us more new toys to play with (while allowing the folks with the Wayfarers Guide to keep testing, perhaps even noting every few weeks what they want feedback on like they did on occasion during the D&D Next playtest).
    1. Leatherhead's Avatar
      Leatherhead -
      I'm having that nagging feeling of Deja-Vu :P

      Armblades are lacking. The fact that they disable your hand is enough of a cost for a "immune to disarm" one-handed weapon. For something with attunement it should do something spiffy, like retract into your arm. And if it does, it should allow you to trigger all such sheathed items with the same bonus action.

      Orbs of Shielding are wonky in terms of power. On the one hand, you can use one to walk through a burning building like the terminator. On the other hand negating 1d4 radiant damage with a reaction becomes a pittance really quick. Changing it up to full-blown resistance, once per rest or so, would even out the kinks like that.

      Two-Handed Arcane Focuses seem like they would cause quite a bit of headaches. Adding 50% to 5' is going to beg the question "how many squares is this attack?" And IMO, rods are already overpowered when compared to other focus types. The 180' effective range on the long distance cantrips really tilts ranged combat in favor of casters, because that's longer than any mundane weapon can reach without disadvantage. It also effectively doubles the amount of combat ranges that you have to keep track of in Theater of the Mind combat.

      Wand Sheaths are a bit closer to the mark. Though they should explicitly state that you can hide your wand when it's retracted.

      Everything else functions more or less like I would expect it to.

      As for the turmoil over this book being used for Early Access:
      I was very apprehensive of the model: Pay and Play then Patch is not a game design mode I favor. However, WotC did tell you what was going to happen with product. So I don't understand why people are surprised with it.
    1. DQDesign's Avatar
      DQDesign -
      P1 and P2 are in a relationship. P1 invested some effort in creating it, including spending some money. P2 says: "ok, we are in a relationship, but please consider it a beta one. in order to improve our kamasutra, I will throw myself to random strangers for free in order to get feedback. P1: "gulp, ok, how long does this process take?" P2: " who knows? years, maybe" P1: "glom, may I at least choose which kamadutra positions will you test with them?" P2: "of course not!".
      The worst part is that P2 is also a brilliant space technician, and the testing of kamasutra with random strangers prevents it from developing its great space program.
      results? afyer some years, maybe P1/P2 relationship improved, maybe not, P1 has surely been cheated 1,234,567 times and the community did not have the space program in the meantime.
    1. MarkB's Avatar
      MarkB -
      I always wondered how people could get so passionate in their opinions about certain supplements. I genuinely hadn't considered that they might actually be in an intimate sexual relationship with them.
    1. Satyrn's Avatar
      Satyrn -
      Quote Originally Posted by MarkB View Post
      I always wondered how people could get so passionate in their opinions about certain supplements. I genuinely hadn't considered that they might actually be in an intimate sexual relationship with them.
      Well, there was a certain book back in 3e . . .
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