Ravnica Table of Contents
  • Ravnica Table of Contents & More


    Straight from Amazon are not only Guildmaster's Guide to Ravnica's tablet of contents, but also a double page spread featuring the introduction of character creation!



    Races: Centaur, minotaur, simic hybrid, and vadalken races.
    Subclasses: Clerics of order, druids of spores.

    60-pages on the guild
    24-pages on the city/world
    10-pages of magic items
    70-pages of NPCs and monsters.

    The focus is really on the Guilds as the defining feature, which makes some sense. But likely means that details of the setting unrelated to the Guild might be sparse, likely little more than has been seen in the various existing Planeshift PDF products. It's almost a monster & Guild book more akin to Volo's Guide to Monsters with a focus on Guild lore rather than monster lore.

    The book also appears to be in the range of 256-pages, which is larger than the shipping weight previously implied. I had almost been expecting a svelte 160-page product.


    Comments 307 Comments
    1. Satyrn's Avatar
      Satyrn -
      Quote Originally Posted by gyor View Post
      WTF? what in what I said suggests bimetallic coins? I mean they might be, I don't know. I do know Orzhov produces both regular coinage and Alms Coins which can only be spent at Orzhov establishments.
      The bit about the Canadian Mint made me think of toonies.
    1. gyor's Avatar
      gyor -
      I wonder if any of monsters that appeared in Ravnica stories, but never in Ravnica MtG cards will appear in GGR.
    1. Rossbert's Avatar
      Rossbert -
      I will probably homebrew virusoids (probably similar to zombies) if they aren't present.
    1. gyor's Avatar
      gyor -
      Quote Originally Posted by Rossbert View Post
      I will probably homebrew virusoids (probably similar to zombies) if they aren't present.
      I hope Virusiods will be in the GGR.
    1. Rossbert's Avatar
      Rossbert -
      Virusoids would be my first choice to have a stat block cut if space was an issue. While very representative of Simic ideals, they are not in any pre-existing art and really don't seem to bear interesting mechanics, being mostly mindless and abilityless. A small description sums up most of what they are. I just have a hunch the hapless labworkers are going to be interacted with by players (read killed).
    1. gyor's Avatar
      gyor -
      Quote Originally Posted by Rossbert View Post
      Virusoids would be my first choice to have a stat block cut if space was an issue. While very representative of Simic ideals, they are not in any pre-existing art and really don't seem to bear interesting mechanics, being mostly mindless and abilityless. A small description sums up most of what they are. I just have a hunch the hapless labworkers are going to be interacted with by players (read killed).
      We don't know the entirety of Virusiod abilities honestly,
      it's never been explored. Perhaps they can infect enemies with a touch and cure disease with a touch.
    1. gyor's Avatar
      gyor -
      BTW the fact that Moodpaint is a magic item suggests that stuff from the current sets is in the book because Moodpaint Artist is not a reprint, but rather a new card just released. Moodpaint has not been previously referee to. This suggests that creatures unique to this set and the next set could end up in the book, which could provide spoilers for the next two sets of cards.
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