New Ravnica race and Guild details revealed
  • New Ravnica Race and Guild Details Revealed


    As part of their Extra Life 2018 stream, members of WotC's Magic the Gathering team played through the introductory 1st level adventure Krenko’s Way included in the Guildmasters’ Guide to Ravnica. Some new race details were revealed along with new information about how the Guilds impact character creation.






    • The DM reviewed the pre-generated characters they would be using for the adventure including each character’s racial abilities which included changes from the UA versions we have already seen.
    • The first character was an Azorius vedalken wizard. The vedalken has Vedalken Dispassion and Tireless Precision which sounded like the UA versions. It also has the feature Partially Amphibious. The DM said that Vedalken have a membrane-like skin that they can breathe through. You can breathe underwater for up to an hour and it refreshes on a long rest.
    • The DM went on to say that in Ravnica your guild choice replaces your Background choice. As a member of the Azorius the wizard had the feature Azorius Functionary which grants an ability called Legal Authority that allows you to enforce the laws of Ravnica. Showing your Azorius insignia will allow you an audience with whoever you want. “Let’s you get in the door.”
    • The second character was a Selesnyan loxodon paladin. I am a little uncertain but it sounded like the Selesnya Initiate feature grants you the Selesnya Conclave ability. You can request shelter and aid for yourself and your companions from your guild as well as a place to rest and heal. Selesnya will also shield you from the law if there is a dispute.
    • As a loxodon he had Powerful Build which is not changed from the UA version. He also had Loxodon Serenity which is a change from the UA Loxodon Bravery. Now the loxodon has advantage on saving throws against being charmed and frightened (not just frightened). I couldn’t tell if Natural Armor was changed or he was just giving the player an abbreviated description so he didn’t have to go into the math. Keen Smell seemed to be the same.
    • The loxodon has a new feature: Trunk. They can use it to lift, drop, push, or pull creatures or objects. You can open/close doors or containers or grapple someone. You make a strike with it. It’s reach is 5ft and you can lift up to 75lbs.
    • The third character was a Rakdos goblin bard. Goblins tend to be chaotic, are Small size and have Darkvision 60ft. They have the feature Fury of the Small. Whenever you damage a creature with a spell or an attack and they are at least one size larger you can deal an extra point of damage that scales with your level. So level 1 is point. Refreshes after short or long rest. They also have Nimble Escape: Disengage or Hide action as a bonus action on your turn.
    • The goblin had the Rakdos Cultist feature. You have a Fearsome Reputation. People give you a wide berth. They don’t want to draw your anger or ridicule. You can get away with minor criminal offenses especially if no legal authority witnessed it.
    • The party also had an Izzet goblin sorcerer. The Izzet feature was Urban Infrastructure. You have basic knowledge of buildings and how they’re built and you can get blueprints to structures. Izzet have a huge library of them.
    • In Ravnica you roll for personality traits, ideals, bonds, flaws but from tables from your Guild.
    • New for Ravnica is that each character starts with contacts. Each guild has their own list of contacts that you roll off of. Or create on your own. You roll for two contacts within the guild. One is an ally and one is a rival. You also roll for one contact outside of the guild (usually an ally).
    Comments 21 Comments
    1. Kramodlog's Avatar
      Kramodlog -
      Lol. A character that enforces the law and one who breaks it in the group. Years of harmonieux play ahead.
    1. AriochQ's Avatar
      AriochQ -
      Is there anyone actually looking forward to the D&D/MtG crossover? I am having a hard time even feigning interest. The MtG setting was always just a backdrop for a card game and there are a ton of other settings I would rather see converted to 5e. It just seems like a decision made by some Hasbro executive sitting in a boardroom "MtG is a game....D&D is a game..."
    1. Morrus's Avatar
      Morrus -
      Quote Originally Posted by AriochQ View Post
      Is there anyone actually looking forward to the D&D/MtG crossover?
      Yup. Me. I've never played M:tG, or even really seen it, but as a new setting for D&D this looks like fun.
    1. Ymdar's Avatar
      Ymdar -
      Me too. Actually a new setting with such a heavy emphasis on planeswalkers might invigorate high level characters players have lying around.
    1. Xaelvaen's Avatar
      Xaelvaen -
      Quote Originally Posted by AriochQ View Post
      Is there anyone actually looking forward to the D&D/MtG crossover?
      Myself as well. Played MtG in the late 90s, but never paid attention to the worlds. I'm happy to see some of the creativity in the background behind the game coming to life as a D&D setting.
    1. AriochQ's Avatar
      AriochQ -
      Quote Originally Posted by Ymdar View Post
      Me too. Actually a new setting with such a heavy emphasis on planeswalkers might invigorate high level characters players have lying around.
      That is a good point. It would be great for high level play to get some love.
    1. Weird Dave's Avatar
      Weird Dave -
      I am very much looking forward to this book, though some of the previews indicate Ravnica is going to be presented without a connection to the planeswalking features that suffuse M:tG. Still, I'm planning on doing what I can to incorporate the massive city into the wider setting of the Infinite Planes. So far, I like the hooks and story behind the guilds of Ravnica more than the factions of Sigil, and I've got the framework for a tier 3 adventure introducing Ravnica rattling around that I hope to get fleshed out after the book drops. Exciting!
    1. maceo's Avatar
      maceo -
      I’m also interested in this setting. Even though I have never played Magic, I did pick up a few of the Art of Magic setting books for inspiration and liked what I saw. When Ravnica was announced I spent some time looking through the art in the cards, reading the flavor text, and finding out a little more about the setting. I suppose if someone isn’t interested at all they wouldn’t do those things but the more I learned the more interested I got. I think the guilds offer some interesting concepts like the Orzhov contracts that force indebted people to serve them as ghosts after they die or the sick and twisted Rakdos circuses.

      For me it also offers some great settings that fit a “post-apocalyptic” vibe. Players exploring a swamp that isn’t outdoors but is instead a vine covered, rubble filled, sub basement of a long abandoned building or wastelands of collapsed structures and wandering feral raiders and experiments gone wrong.

      I just think you can go a lot of different directions with it and I like that but that’s just my two cents.
    1. Kramodlog's Avatar
      Kramodlog -
      Quote Originally Posted by Ymdar View Post
      Me too. Actually a new setting with such a heavy emphasis on planeswalkers might invigorate high level characters players have lying around.
      Planewalkers will not be featured in this book. This book is about guilds.
    1. Ymdar's Avatar
      Ymdar -
      Quote Originally Posted by Kramodlog View Post
      Planewalkers will not be featured in this book. This book is about guilds.
      Give them an epic boon of planeswalking and there you have it. Your old high level characters could be the new planeswalkers!

      How cool would that be for a high level campaign? Guilds slowly waging war or stabbing each other in the back and suddenly, I mean SUDDENLY a group of planeswalkers appear in the middle of that who don’t know anything of this and now every guild wants to have them join or killed! Daring adventures in the high towers of Sharn...I mean Ravnica of course and the characters find themselves in the shoes of Planeswalker Luke! Or Jace or whatever. Who would care when your level 15-18+ group will soon try to bring down the entire town if you know they are the type of players who fail any diplomacy situation ever.

      Phew. I’d most certainly take part in that.
    1. Parmandur's Avatar
      Parmandur -
      Quote Originally Posted by Morrus View Post
      Yup. Me. I've never played M:tG, or even really seen it, but as a new setting for D&D this looks like fun.
      Yeah, same here, though I've played a few hands of Magic in my time. I've really enjoyed what WotC has been offering for the past few years, but this is easily the most bold and interesting looking product they've put out in a looking time.
    1. Gull's Avatar
      Gull -
      Quote Originally Posted by AriochQ View Post
      Is there anyone actually looking forward to the D&D/MtG crossover?
      Me! Heck, I'd look forward to any non-Forgotten Realms campaign setting.

      Ravnica in particular is neat. It's a city that spans an entire world, with plenty of colorful factions running things. It really pushes the limits of an "urban campaign setting," considering the entire world is one big city.

      I actually really admire the MtG worldbuilding department. They've came out with some crazy settings over the years. I've been thinking of converting Shards of Alara over to D&D 5e, just for fun.
    1. cbwjm's Avatar
      cbwjm -
      Yeah man, I'm really looking forward to it. I've enjoyed reading the MtG lore over the years and when they did the planeshift PDFs I loved flicking through them. I think this Ravnica book is going to be amazing.
    1. gyor's Avatar
      gyor -
      Quote Originally Posted by AriochQ View Post
      Is there anyone actually looking forward to the D&D/MtG crossover? I am having a hard time even feigning interest. The MtG setting was always just a backdrop for a card game and there are a ton of other settings I would rather see converted to 5e. It just seems like a decision made by some Hasbro executive sitting in a boardroom "MtG is a game....D&D is a game..."
      It was something driven by James Wyatt, not an executive.
    1. epithet's Avatar
      epithet -
      Quote Originally Posted by gyor View Post
      It was something driven by James Wyatt, not an executive.
      James Wyatt certainly pitched it, but he's a smart guy--his pitch to the suits would have included the fact that MtG has a large customer base that would be inclined to pay MSRP for a D&D book if it was a crossover product.
    1. Parmandur's Avatar
      Parmandur -
      Quote Originally Posted by epithet View Post
      James Wyatt certainly pitched it, but he's a smart guy--his pitch to the suits would have included the fact that MtG has a large customer base that would be inclined to pay MSRP for a D&D book if it was a crossover product.
      Ain't nothing wrong with that. Hasbro wasn't involved, still, it was Crawford and his Magic equivalent who gave it the OK.
    1. Jhaelen -
      Quote Originally Posted by AriochQ View Post
      Is there anyone actually looking forward to the D&D/MtG crossover?
      You bet!
      And it's long overdue, too.

      I'm just a bit sad they didn't just continue their series of free articles (Planeshift).

      It's a big advantage if they can reuse the extensive artwork that has been created for Magic. At least theoretically that means they can spend more resources on the actual development and design of the MtG settings.
      This is an approach that has been working extremely well for 'Fantasy Flight Games'.
    1. gyor's Avatar
      gyor -
      Quote Originally Posted by Ymdar View Post
      Give them an epic boon of planeswalking and there you have it. Your old high level characters could be the new planeswalkers!

      How cool would that be for a high level campaign? Guilds slowly waging war or stabbing each other in the back and suddenly, I mean SUDDENLY a group of planeswalkers appear in the middle of that who don’t know anything of this and now every guild wants to have them join or killed! Daring adventures in the high towers of Sharn...I mean Ravnica of course and the characters find themselves in the shoes of Planeswalker Luke! Or Jace or whatever. Who would care when your level 15-18+ group will soon try to bring down the entire town if you know they are the type of players who fail any diplomacy situation ever.

      Phew. I’d most certainly take part in that.
      There rules for Planeswalking PCs in the Amonkmet Planeshift article.
    1. gyor's Avatar
      gyor -
      Quote Originally Posted by Jhaelen View Post
      You bet!
      And it's long overdue, too.

      I'm just a bit sad they didn't just continue their series of free articles (Planeshift).

      It's a big advantage if they can reuse the extensive artwork that has been created for Magic. At least theoretically that means they can spend more resources on the actual development and design of the MtG settings.
      This is an approach that has been working extremely well for 'Fantasy Flight Games'.
      I think it's going to be a mix of new art and old art.
    1. Ymdar's Avatar
      Ymdar -
      Quote Originally Posted by gyor View Post
      There rules for Planeswalking PCs in the Amonkmet Planeshift article.
      I missed that, thanks. It is actually better than the epic planeshift boon as it is less abusable. If my group ever gets to a level where they’ve beaten everything in Forgotten Realms, they are totally getting this as a reward for something similar to the test of the starstone.
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