WotC's Nathan Stewart has shared another preview of Dungeon of the Mad Mage as part of his Extra Life charity fundraising efforts. This is the introduction to Level 15, the Obstacle Course.
Nathan Stewart just Tweeted out another preview from the upcoming adventure book, as follows:
"I'm inspired by the #dnd community. Your generous donations are rolling in for our 2018 @ExTraLife4Kids campaign. So keep it up and in the meantime here is another preview spoiler (don't tell @Gregtito he's at Twitchcon so no one is stopping me)." https://t.co/TTZ4bBClSuhttps://t.co/dwfQodW1Rc
Hmmm, the link provided does not take me to the preview. Any help pointing me to where I can see the preview?
"...as well as add a magical, mean-spirited announcer that taunts visitors as they blunder from one room to another."
My players would kill me. :-)
"Oooh, that looks like a nasty hit for the dwarf -- looks like HE's not gonna have the stones to face that Hook Horror again! And up comes the ROGUE FROM BEHIND, TRYING TO SNEAK UP AND GET A NASTY BLOW! Oooh, but the creature somehow knew he was coming, imagine that... The Hook Horror is going for the lay up, he's got 'em by the long and curvies, CAN HE DO IT?!?! HE
"...as well as add a magical, mean-spirited announcer that taunts visitors as they blunder from one room to another."
My players would kill me. :-)
I'm tempted to add another voice whom the announcer will occasionally talk to and that may only speak in some arcane language.
"Wow, they're really burning through that healing. It may sustain them now, but they could be setting themselves up for failure later. How do you think that strategy is going to play out for them, Glorb?"
I'm tempted to add another voice whom the announcer will occasionally talk to and that may only speak in some arcane language.
"Wow, they're really burning through that healing. It may sustain them now, but they could be setting themselves up for failure later. How do you think that strategy is going to play out for them, Glorb?"
I'm still not getting a good idea of what this book is. After seeing these previews and reading the synopsis, I still can't tell what kind of book it is. I mean, is this an entire campaign's worth of encounters with actual maps, room descriptions, etc., or is it just sort of an overview of the dungeon with a few sample areas detailed on each level? Is it "roll on these random charts and make your own dungeon?" (which is what I remember the 2nd edition Undermountain being like - just lots of empty space).
I'm still not getting a good idea of what this book is. After seeing these previews and reading the synopsis, I still can't tell what kind of book it is. I mean, is this an entire campaign's worth of encounters with actual maps, room descriptions, etc., or is it just sort of an overview of the dungeon with a few sample areas detailed on each level? Is it "roll on these random charts and make your own dungeon?" (which is what I remember the 2nd edition Undermountain being like - just lots of empty space).
The book provides 23 mapped out and detailed Dungeon levels, and Skullport. The mapped out areas have open connections for expanding the dungeon, so it is not a complete map of Undermountain, though it goes all the way to the bottom.
So Level 15 here starts on page 193, and the book is 256 pages: within those last 60 pages, Levels 15-23 get detailed and have maps, with any appendix material. Levels 1-14 and Skullport get detailed in the first 192 pages, along with any introductory or framing information. I'd guess each level gets about nine or ten pages, on average.
It is an adventure that runs from levels 5-20. Each level will have its own theme. Some of the levels have been visited before (in previous editions) while many are new levels of the Undermountain. Naturally one book can't cover all of the Undermountain so there will be spaces/sections that the DM can expand if he/she wishes. Even if one doesn't play the adventure as written, a DM could probably lift levels from the book and plug them into his/her own campaign with a little bit of tinkering.
I'm still not getting a good idea of what this book is. After seeing these previews and reading the synopsis, I still can't tell what kind of book it is. I mean, is this an entire campaign's worth of encounters with actual maps, room descriptions, etc., or is it just sort of an overview of the dungeon with a few sample areas detailed on each level? Is it "roll on these random charts and make your own dungeon?" (which is what I remember the 2nd edition Undermountain being like - just lots of empty space).
It's both.
- It is a complete campaign taking you from 5-20th levels.
- It is also ONLY an overview of the Undermountain.
Yes it has maps for all 23 levels. But, from hints given it seems it will only be partial maps of most levels, and it certainly will not be describing each and every room/location.
Depending upon what maps you use (or make) and what you count as a room or location, Undermountain has somewhere between 4000 and 6000 locations. Even if you only gave a simple room description and had no artwork etc, you are talking over 2000 pages. when you add in locations with detailed descriptions, new NPCs, magic items, traps, art/maps you are really talking somewhere close to 10,000 pages. WotC will never publish such a thing.
It's both.
- It is a complete campaign taking you from 5-20th levels.
- It is also ONLY an overview of the Undermountain.
Yes it has maps for all 23 levels. But, from hints given it seems it will only be partial maps of most levels, and it certainly will not be describing each and every room/location.
Depending upon what maps you use (or make) and what you count as a room or location, Undermountain has somewhere between 4000 and 6000 locations. Even if you only gave a simple room description and had no artwork etc, you are talking over 2000 pages. when you add in locations with detailed descriptions, new NPCs, magic items, traps, art/maps you are really talking somewhere close to 10,000 pages. WotC will never publish such a thing.
The DMsGuild is a better format for a full Megadungeon, I reckon.
Actually a database is a better format for a full megadungeon I'll begin releasing a FG version within a day of DoMM early release date.
Even a PDF is a poor format, but I will be making a PDF version available once I overcome some of the challenges getting the content from the database to a print ready format.
Facebook is not a "format", it is a networking platform where I keep people informed on the project as well as give previews etc.
The project will be released on the DMsGuild, since it includes intellectual property owned by WotC and needs the CCA license available there.
Despite the title, Love and Sex in the Ninth World, this supplement, or as Monte Cook Games calls it, “Glimmer,” could be very useful for any GM, not just those that run Numenera.
February is a month of cold temperatures and warm feelings of love and romance. If you’re looking for something to do with friends when it’s too cold to go out, why not stay in and take a look at the Romance Trilogy?
There are a few fairly simple elements needed to make a solid RPG starter set, and while Warhammer Fantasy RPG 4E’s attempt won’t blow any minds it absolutely nails the fundamentals that new players need to get a game running.
After raising $2,121,465, Strongholds & Followers might be the most anticipated Kickstarter RPG (at least until the next record is broken). Of course, the bulk of the money raised went to the “Streaming” part of the Kickstarter so creator Matt Colville could get a proper studio for his very popular YouTube channel. The book definitely fills a need within the 5th Edition Dungeons & Dragons landscape.
Tabletop RPGs, by design, tend to be somewhat lopsided affairs. With only one of the typical four to five players taking on the role of Game Master. As a result, many of the games published focus on the larger group of players, offering lots of options to create characters and rules by which characters can interact with the game in unique and exciting ways. Angel Project offers the Game Masters in the group the attention, options, and guidance necessary to run the game and ensure they are empowered to do so as intended from the start.
vBulletin Message
The following errors occurred with your submission