War is Hell in Ulisses Spiele's Wrath & Glory
  • War is Hell in Ulisses Spiele's Wrath & Glory


    Hello, and welcome to the new Ulisses North America news round up. We'll be covering news and gameplay from Ulisses regularly here on EN World. Ulisses produces RPG Torg Eternity and the new Warhammer 40,000 RPG Wrath & Glory. Now, on with the first update!



    War is Hell. In the far future of the 41st millennium, battles constantly rage across the galaxy. Humanity is in trouble in a brand new RPG from Ulisses. So, what's happening in the world of Warhammer right now? To begin with, we're now playing in the era of The Dark Imperium. The short version is that half of the galaxy is now cut off from earth and the Emperor of Mankind due to a massive rift in The Warp. Your players will be operating within the realm of the now cut-off empire. The role playing and action possibilities are endless.

    Wrath & Glory just came out this year and there looks to be a plethora extra items, adventures and expansions coming up. A starter set for the game is coming up this month and available pre-order at the official Ulisses North America website. Per the website description, the set will include special dice, tokens, beginner rules and character sheets for the game.

    You can grab a copy of the core book (which is required to play) in digital form at Drive Thru RPG for $29.99. and get some players together (the game recommends a maximum of six players for playing comfortably. Your experience may vary) for a 40K experience like none other. We're excited to see how Wrath & Glory plays and looking into the game's bright future.

    This article was contributed by David J. Buck (Nostalgia Ward) as part of EN World's News Columnist (ENWC) program. We are always on the lookout for freelance columnists! If you have a pitch, please contact us!
    Comments 19 Comments
    1. LuisCarlos17f's Avatar
      LuisCarlos17f -
      W40K is a good example about how the sci-fi IPs grow old very bad and new generations miss current high-tech. And the human empire is a dystopian too cliche to be enough grimm. Now this stereotype is boring and annoying. Fanboys like dark settings but when there is a true challenge for the heroes who bring a new light of hope. At least in Warhammer Fantasy and Age of Sigmar there was that hope what lacks in W40K.

      I dare to say we can see a reboot of W40K in the next years. Why not after Age of Sigmar?
    1. Ghal Maraz's Avatar
      Ghal Maraz -
      That is, just, like your opinion, right?
    1. LuisCarlos17f's Avatar
      LuisCarlos17f -
      Yes, it is only mi opinion, like saying piercings soon will so old-fashion as punk chrests. The eclesiarchy has got a really horrible background, too plane and simple, hating all was different. The mutant-hunters from X-Men comics or the Technocracy from "Mage: the Ascesion" have got more personality. The eclesiarchy is too easy to be parodied.

      The lore of Starcraft is dark, but at least there is a piece of hope for a better tomorrow. In W40K the reward for the humans for surviving and defeat the khaos hordes is to keep living in a dystopian nightmare.
    1. Kite474's Avatar
      Kite474 -
      So far I've really been enjoying the system. Though I think it will be on the back burner after this (very short) campaign is done.

      I feel that due to the games lack of laser focus it can be a bit difficult to really run campaigns beyond the D&D style "rag tag of mismatched idiots". When further books come out I will happily grab them if they allow me to play with the the themes of the original Rogue Trader, Death Watch, and Only War games without the massive amount of problems those systems had.

      As for the conversation happening. I mean Dark Fantasy has a place so does Dark Sci Fi really. Implying settings need to always have some epic heroes championing against the light has its own problems and cliches. The setting may not just be for you man, and thats ok. But for many the Grim Darkness of the 41st millennium is what drives many to 40K.
    1. TrippyHippy's Avatar
      TrippyHippy -
      I'm not sure the setting is really the thing that strikes me as being problematic - the IP remains one of the most recognisable and popular gaming settings in the world today.

      While the D6-based system was a change (and was ok), there was a shift in emphasis from highly specific premises like Dark Heresy, Rogue Trader, etc, in a kitchen sink deal. Everything is detailed in the one book, with then some discussions about how to create more specific campaigns within it. While this sounds advantageous, it does put some more work on the GM, wheras in the previous editions the themes and general set up was a lot more guided.

      My own personal beef, however, is that there were a lot of errors in the writing (in the initial PDF anyway - they may have updated since), while the layout itself seems to be very 'wall of text' in a lot of places. I didn't find the presentation of the game as well done as the previous version of the game(s).
    1. Jiggawatts's Avatar
      Jiggawatts -
      Does this game allow me to play a Space Marine Librarian? Preferably of either the Salamanders or Ultramarines.
    1. imagineGod's Avatar
      imagineGod -
      Serious questions remain regarding Imperial psykers in the Imperium Nihilus half of the galaxy, especially with the expected dearth of the Blackships and the loss of training on Holy Terra? Anyone here have insights?
    1. TrippyHippy's Avatar
      TrippyHippy -
      Quote Originally Posted by Jiggawatts View Post
      Does this game allow me to play a Space Marine Librarian? Preferably of either the Salamanders or Ultramarines.
      You can certainly play a Space Marine, Salamanders and Ultramarines are listed as Chapters, and it certainly discusses Librarians as roles, although I can't see them listed in the Archetypes charts, so maybe I'm missing it somewhere.

      So, I guess so...
    1. Cergorach's Avatar
      Cergorach -
      Quote Originally Posted by LuisCarlos17f View Post
      W40K is a good example about how the sci-fi IPs grow old very bad and new generations miss current high-tech.
      Erm... 40k is now more popular then ever, they are now generating more revenue and profit then ever before, and while the other games like AoS, BB, Necro, AT, etc. contribute to those numbers, 40k is still the major mover and shaker at GW.

      Now, I find the 40k RPG Wrath and Glory feel far too kids friendly, FFG did a so much better job at giving us a good 40k RPG.

      As for 'grimm' AoS isn't very much in the tabletop minis game, they try but not really, it's like making a cheerful happy christmastree into something grimm dark... And to be honest WFB wasn't that much better, the 1st/2nd edition WFRP did this a lot better. But the old WFRP was much more manageable then 40k as a setting because it was far more familiar (historic Europe), 40k is pretty much the bureaucracy from hell that Dark Heresy captured quite well, Rogue Trader did a lot of good if you wanted to play more of an alien/exploration RPG. The problem with Death Watch is that Space Marines are pretty much vampiric monks that are quite inhuman, most people only know the happy go lucky bright SM models from the miniature game.

      As for a major reboot, that's just not gonna happen anytime soon.
      1.) The WFB => AoS move was one of desperation, 40k isn't there (yet?). AoS is still on the 'mend' so to speak, it might be a lot more stable in 1-3 years.
      2.) 40k got a major revamp with 8th edition, Primaris, a Primarch returned (at the end of the last edition), split most of the galaxy down the middle, moved the timeline forward (drastically) in a long, long time.
      3.) Sales are still strong for 40k, they have been since the release of Assault on Black Reach years ago.
      4.) There is a huge amount of negativity from vocal posters on the Internet that doesn't represent the customer base at all. Just like ENWorld doesn't represent a large part of the D&D customer base...

      There are many who didn't like xyz in the last 30 years (since 1E RT), dislikes that break the game for those people. Personally I always viewed 40k books/sources as perspectives from different people, there is no 'truth', just opinions in the 40k universe, many of them wrong. I can easily still play a game before a Primarch returned, the universe is big enough for it. If players read something from a sourcebook that might be the reality they face... Just like I would much more prefer a game in the Old World then in AoS, we have Forgotten Realms for high magic settings ;-)
    1. LuisCarlos17f's Avatar
      LuisCarlos17f -
      GW is making money with the videogame licences, but the RTS videogames are killing miniature wargames since before Starcraft and the boom of 3D-printers hasn't arrived yet.

      W40K isn't a game about good vs evil but bad vs worse. The faction of the imperium of the mankind is too.... close minded, hating all aliens and people with different points of view. The world dictatorship from the saga "Starship Troopers" was softer, a group of innocent altar boys next to the W40K eclesiarchy. I feel unconfortable because it is a fictional universe where everybody has forgotten the respet of the human dignity. They lack the ideals we can see in Star Wars or Star Treck.

      If there is a W40K blockbuster movie, you can bet the parodies will be merciless, acute with a lot of bitterness, worse than by "Robot Chicken". The parody Mel Brook's movie "Spaceball" will be an kid-friendly episode of Dora the explorer next to thoses.
    1. Cergorach's Avatar
      Cergorach -
      [QUOTE=LuisCarlos17f;7537376]GW is making money with the videogame licences, but the RTS videogames are killing miniature wargames since before Starcraft and the boom of 3D-printers hasn't arrived yet.
      [quote]
      RTS videogames are over 25 years old (Dune II), 40k is just a little over 30 years old. Not only does 40k sell better then any RTS game, GW generates more revenue and profit then the whole current RTS genre. Since it's heyday the RTS genre has been shrinking for a long time, but even at it's peak it was never a miniatures wargame replacement. Maybe some of the turnbased strategy games come close, but that market is even smaller.

      In the last 30 years, the miniatures market has continued to expand, even faster then the RPG industry. Because an RPG book you sell only once to a person (or even one in a group), a lot of the miniature games sell multiple copies from certain miniatures (monsters, troops, etc.). Also a miniature is a lot easier to produce then a book, content writing, editing and game design are very time consuming. Even compared to something like plastic miniatures, books are a lot less profitable, not to mention time resistant. Steel molds can last a decade and miniatures are cross edition durable.

      3D printers are in a boom, but not a threat, that's mostly due to quality, material, and time/cost restraints. I'm an huge proponent of 3D printing, but if I have the choice between plastic GW minis and PLA/resin 3D prints, I'll go for the plastic GW minis every time. Most people that don't often don't value their time appropriately or have any appreciation for miniature (print) quality. For terrain 3D printing in PLA is interesting, some of the larger monsters as well, but for now injection molding has the potential to be far cheaper then 3D printing, not to mention time efficient.

      W40K isn't a game about good vs evil
      No absolutely not! It's about all kinds of factions that think that they are doing the best for their people and the universe, but doing the most horrible things in the process. The road to hell is paved... I also think it's a commentary on society, one from before the fall of the Berlin wall, but imho is still relevant now.

      If there is a W40K blockbuster movie, you can bet the parodies will be merciless, acute with a lot of bitterness, worse than by "Robot Chicken". The parody Mel Brook's movie "Spaceball" will be an kid-friendly episode of Dora the explorer next to thoses.
      That depends, Hollywood generally wants a happy end and 'true' heroes. Especially the Americans might make Space Marines in the true 'American Hero'. Hell, GW itself often portrays SM these days as such, but in some of the fiction it still shows up, the generically bred Sturmtruppen of the Emperor making genocidal war on anything that doesn't fit their view of pure. Some of the 3D fan projects do show some promise, but are often more a visual spectacle then a showcase about the lack of morality in the 41st millenium...
    1. agrayday's Avatar
      agrayday -
      I wonder at what cost GW sold the 40K rpg rights to Ulisses North America? I just wonder why the move from FFG (regardless of product reception, it seemed like they had a good deal at FFG)? I understand that its the same designer from FFG that did Star wars and worked on the warhammer license.... Did the designer take the license with him?

      Question from Interview: ""How long have you been working with GW?"


      Ross Watson: " I’ve worked with Games Workshop many times now, first as part of the US White Dwarf team from 2003-2005. After that, I worked with their licensing team to build the Warhammer 40,000 Roleplay lines at Fantasy Flight Games, then again on projects like Dark Millennium Online, Regicide, and Battlefleet Gothic: Armada. So, all told, about 15 years now, off and on!"

      Source: http://www.belloflostsouls.net/2018/...ath-glory.html
    1. Cergorach's Avatar
      Cergorach -
      Quote Originally Posted by agrayday View Post
      I wonder at what cost GW sold the 40K rpg rights to Ulisses North America? I just wonder why the move from FFG (regardless of product reception, it seemed like they had a good deal at FFG)? I understand that its the same designer from FFG that did Star wars and worked on the warhammer license.... Did the designer take the license with him?
      Not sold, just licensed. And the amount, I doubt, we'll never know. I suspect that the writer is a freelancer that just writes for a property has worked on before (knowledge of the setting). I suspect that it was FFG that didn't want to renew the license, they pretty much milked the property dry at that point, and some of the new GW games were done with FFG's own IP (thus no need to pay license fees). I also doubt that Wrath & Glory will do anywhere as well as Dark Heresy, the market has flooded with product. We saw the same thing with the Star Wars property after it moved from WotC to FFG, FFG started with making games in the same genre where WotC's were weakest a starship miniatures game and a LCG. IA was more of a Descent 2.5 with a SW skin instead of a pure miniatures game like Legion, a pure minis game many years after the last WotC prepainted miniatures release.

      Ulisses NA has been throwing money around the last couple of years making a name for themselves, I suspect that this is their latest and most known IP. Dark Eye is mostly known in Germany and surrounding countries (my first RPG in Dutch many, many years ago), Fading Suns is not known by many (although I love the IP), Torg is also an oldy (backed the remake) and Myth is a lot newer (their first board game, also backed the KS projects).
    1. agrayday's Avatar
      agrayday -
      Quote Originally Posted by Cergorach View Post
      Not sold, just licensed. And the amount, I doubt, we'll never know. I suspect that the writer is a freelancer that just writes for a property has worked on before (knowledge of the setting). I suspect that it was FFG that didn't want to renew the license, they pretty much milked the property dry at that point, and some of the new GW games were done with FFG's own IP (thus no need to pay license fees). I also doubt that Wrath & Glory will do anywhere as well as Dark Heresy, the market has flooded with product. We saw the same thing with the Star Wars property after it moved from WotC to FFG, FFG started with making games in the same genre where WotC's were weakest a starship miniatures game and a LCG. IA was more of a Descent 2.5 with a SW skin instead of a pure miniatures game like Legion, a pure minis game many years after the last WotC prepainted miniatures release.

      Ulisses NA has been throwing money around the last couple of years making a name for themselves, I suspect that this is their latest and most known IP. Dark Eye is mostly known in Germany and surrounding countries (my first RPG in Dutch many, many years ago), Fading Suns is not known by many (although I love the IP), Torg is also an oldy (backed the remake) and Myth is a lot newer (their first board game, also backed the KS projects).
      Thank you for the clarifications, just seemed to me the strange co-incidence of FFG losing both the license and Designer to have them together at a rather new company. I appreciate your response, makes things more understandable.

      Do you know who is behind Ulisses NA? Is this RPG being published outside of USA by them?

      thanks,
      A
    1. Cergorach's Avatar
      Cergorach -
      Quote Originally Posted by agrayday View Post
      Do you know who is behind Ulisses NA? Is this RPG being published outside of USA by them?
      Well, there is a 'Ulisses Spiele' the German owner of The Dark Eye property. Markus Plötz is the owner of Ulisses Spiele and is also the owner of 'Ulisses NA'.

      https://www.ulisses-us.com/about/

      I suspectt they'll be distributing the English version in Europe and translating it to a German version, just like the previous version.

      Their website seems to be down at the moment, but it's currently the middle of the night here in Europe:
      http://www.ulisses-spiele.de
    1. gribble's Avatar
      gribble -
      Quote Originally Posted by TrippyHippy View Post
      You can certainly play a Space Marine, Salamanders and Ultramarines are listed as Chapters, and it certainly discusses Librarians as roles, although I can't see them listed in the Archetypes charts, so maybe I'm missing it somewhere.
      Yes, you can currently play a Space Marine from any of the First Founding chapters, including Salamanders and Ultramarines. It isn't too hard to model other chapters using the traits for the nine given chapters.
      Librarians currently aren't an archtype, but you can mimic one well enough at tier 3+ by taking a SM Scout (tier 2) or Tactical SM (tier 3) and ascending them at least one tier with the Psychic Revelations ascension package.
    1. Jhaelen -
      Quote Originally Posted by Cergorach View Post
      Erm... 40k is now more popular then ever, they are now generating more revenue and profit then ever before, and while the other games like AoS, BB, Necro, AT, etc. contribute to those numbers, 40k is still the major mover and shaker at GW.
      I could never fathom why there are W40k fans. Imho, everything about the setting and the game is terrible. But it's rather futile to argue about tastes...
    1. Cergorach's Avatar
      Cergorach -
      Quote Originally Posted by Jhaelen View Post
      I could never fathom why there are W40k fans. Imho, everything about the setting and the game is terrible. But it's rather futile to argue about tastes...
      Originally it plundered just about every dark sci-fi source there was (Dune, Alien, etc.), so it's not so strange it was popular back in the day. I agree that the game itself is mediocre at best, the setting is indeed terrible, and that is why some (enough) like it. ;-)
    1. Jhaelen -
      Quote Originally Posted by Cergorach View Post
      I agree that the game itself is mediocre at best, the setting is indeed terrible, and that is why some (enough) like it. ;-)
      True. In my board game group there are two big WH40k fans and they seem to get excited by exactly the stuff I consider bad about the setting and game: getting to roll buckets of dice, assembling and painting tons of minis, the ridiculous background and nonsensical factions, etc.

      It's weird since we otherwise have almost the same taste in (board) games (excepting Twilight Imperium, which I refuse to play because it, imho, takes way too long for what it is).
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