Manage Your Game With RPG Encounters
  • Manage Your Game With RPG Encounters


    There's a range of different campaign management tools available; some free, some not so. RPG Encounters is a free web app designed to work with and sync between all your devices. I hadn't heard of it before, but the creator sent me a hand-written letter to tell me about it, so I could hardly not take a look!




    The app currently works with four game systems: D&D 5E, Savage Worlds, Stars Without Number, and Open Legend.

    It has three tabs: CREATE, where you store NPCs, Players, and Encounters; PLAY which helps you to run an encounter; and SETTINGS which lets you change the language (English, French, Esperanto, Spanish) and theme.

    It's lightweight and straightforward. I haven't had chance to try it out in a game (currently running WOIN) but it looks pretty streamlined. And it's free!


    Comments 30 Comments
    1. Aiden_Keller_'s Avatar
      Aiden_Keller_ -
      Interesting....
    1. LuisCarlos17f's Avatar
      LuisCarlos17f -
      I wonder about the future of RPGs will be paper and pencils replaced by tablets, and books will be only "collector edition" because players will buy PDFs. And Rol-liveplay shows will be with a videogame replacing miniatures.
    1. SMHWorlds's Avatar
      SMHWorlds -
      Very interesting. I will take a look at this.
    1. thundershot's Avatar
      thundershot -
      Quote Originally Posted by LuisCarlos17f View Post
      I wonder about the future of RPGs will be paper and pencils replaced by tablets, and books will be only "collector edition" because players will buy PDFs. And Rol-liveplay shows will be with a videogame replacing miniatures.
      We all have ipads at our table and everyone has dndbeyond open for the characters. It's so much easier... I also own all of the books, but when play time comes, I have my resources on my ipad.
    1. Yaarel -
      RPG Encounters looks awesome. I will check it out.
    1. Yaarel -
      Cool. I plan on having all of the players make an ‘NPC’ card for their own player character.

      Essentially, the card functions as a simple and brief summary of what the character will typically do in most encounters. If the character does something unusual, they can refer to the elaborate character sheet for more details. But having the ‘cliffnotes’ available for the character on a single card, is convenient, and helps focus the central themes that make the character salient and vivid.
    1. aco175's Avatar
      aco175 -
      Quote Originally Posted by LuisCarlos17f View Post
      I wonder about the future of RPGs will be paper and pencils replaced by tablets, and books will be only "collector edition" because players will buy PDFs. And Rol-liveplay shows will be with a videogame replacing miniatures.
      I'm waiting for virtual reality glasses/suit that can allow me to play and get exercise. The computer could slow my actions down or speed them up to get more attacks or cast spells and such. It may be like Fortnite but cooler.
    1. ucffool's Avatar
      ucffool -
      Founder of the app chiming in here. I'm traveling but happy to answer questions. The app was inspired because my best friend and GM at the time wanted a way to use his desktop for prep and tablet for games which iOS and didn't allow. He also switched systems between 5e and SW and needed a quality too that moved with him.

      Finally, I knew that offline was critical for anyone running at a con who can't risk losing data in the middle of an encounter because of spotty internet.
    1. Connorsrpg's Avatar
      Connorsrpg -
      Do people know if you take a monster's base stats to modify and make your own, when you save is it a new creature (rather than modify the original)?

      For example. I modify a brown bear (including changing its name) to a brownspawn marauder.

      When I hit save will brownspawn marauder be in my creature/NPC list from then on? Will brown bear still be there and not replaced?

      (Not keen to try until I know original will not disappear).
    1. Connorsrpg's Avatar
      Connorsrpg -
      A Year Zero version (Mutant: Year Zero, Coriolis, Tales from Loop etc) would be awesome too

      And WOIN, and AGE system.
    1. Morrus's Avatar
      Morrus -
      Quote Originally Posted by Connorsrpg View Post
      Do people know if you take a monster's base stats to modify and make your own, when you save is it a new creature (rather than modify the original)?

      For example. I modify a brown bear (including changing its name) to a brownspawn marauder.

      When I hit save will brownspawn marauder be in my creature/NPC list from then on? Will brown bear still be there and not replaced?

      (Not keen to try until I know original will not disappear).
      I don’t know for sure, but it looks or me like you use the Duplicate button first and then edit your duplicate.
    1. Yaarel -
      Instead of predetermining the six abilities (Str, Dex, Con, Int, Wis, Cha), RPG Encounter would be even more useful to me if I can customize which abilities and how many I want to use. I just want four abilities (Size, Athletics, Perceptiveness, Socialness). This customizability also makes it more useful for other gaming systems.
    1. ucffool's Avatar
      ucffool -
      Quote Originally Posted by Connorsrpg View Post
      When I hit save will brownspawn marauder be in my creature/NPC list from then on? Will brown bear still be there and not replaced?
      Duplicate first. If you edit and save with a new name it will delete the old name record. Also, under settings you can reset to new again, reading everything you did if you want a fresh start.
    1. ucffool's Avatar
      ucffool -
      Quote Originally Posted by Connorsrpg View Post
      A Year Zero version (Mutant: Year Zero, Coriolis, Tales from Loop etc) would be awesome too

      And WOIN, and AGE system.
      WOIN is on the list and a priority addition.
    1. Connorsrpg's Avatar
      Connorsrpg -
      This looks awesome. I created an account, but whenever I open the Encounter Tools a pop up at bottom keeps telling me that it failed to auto-logon, try logging out in Settings, which I cannot do?
    1. ucffool's Avatar
      ucffool -
      Quote Originally Posted by Connorsrpg View Post
      This looks awesome. I created an account, but whenever I open the Encounter Tools a pop up at bottom keeps telling me that it failed to auto-logon, try logging out in Settings, which I cannot do?
      There should be a logout button in settings, but if not being displayed I'll fix that when I'm back at home in a week. Meanwhile, go to heromuster.com/logout
    1. Connorsrpg's Avatar
      Connorsrpg -
      Thanks guys. DUPLICATE FIRST seems to the go. I will try that. Having a play around and this looks great.
    1. Connorsrpg's Avatar
      Connorsrpg -
      Quote Originally Posted by ucffool View Post
      There should be a logout button in settings, but if not being displayed I'll fix that when I'm back at home in a week. Meanwhile, go to heromuster.com/logout
      No logout on my settings page Wondering why I have to logout anyway?
    1. Connorsrpg's Avatar
      Connorsrpg -
      When you create new monsters are they shared with other users?

      Is there a way to find creations by other users?
    1. Connorsrpg's Avatar
      Connorsrpg -
      This is fun.

      I added Meepo the kobold Keeper of Dragons to the NPC section. Now he has joined the party, is there anyway to export NPC stats to the Player side stats without having to type everything again?
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