ConversionsDiscuss converting RPG materials from older editions of D&D and other systems to D&D 3rd Edition. Monster conversions should go in the Creature Catalog forums.
I'm running The Crucible of Freya from Necromancer Games for a group, we are (more or less) using 3.5 rules, and the adventure was put out during the very start of 3.0 so there are some conversion issues.
I have a weapon on a cleric of Orcus that is described as the following:
Quote:
+1 Evil skull-tipped spiked heavy mace (+2 vs good-aligned creatures, +4 vs paladins.)
I'm wondering how it converts to 3.5 weapon qualities if in fact it does. (it's not like I can't just go with the above desc.)
I'd treat it as a Morningstar (which in D&D is basically a mace with spikes). +1 enhancement bonus to attacks and damage, improved by +2 (to a total of +3 enhancement) against good-aligned creatures, and improved by another +2 (to a total of +5 enhancement) against paladins. Treat it as having the side-effects and aura (to Detect Magic and such anyway) that an Unholy weapon would possess (just not the extra attack/damage bonuses). So it bypasses Damage Reduction as an evil weapon (such as any DR X/evil or DR X/evil and magic), and non-evil creatures suffer if they try to hold it.
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