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Old 19th October 2009, 07:14 PM   #21 (permalink)
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Lesser Aasimar, although your DM may not allow it.
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Old 19th October 2009, 07:54 PM   #22 (permalink)
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Lesser Aasimar, although your DM may not allow it.
I'm the DM - I was trying to make a sorcerer villain. I should also add that I wanted the higher CHA so the sorcerer's spells will be innately harder to save against - the party has made almost all their saves in recent encounters.
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Last edited by NewJeffCT; 19th October 2009 at 10:11 PM.. Reason: more info
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Old 19th October 2009, 09:51 PM   #23 (permalink)
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Dromites from XPH have LA +1 and +2 Cha.

It always seemed wrong to me that tieflings get a charisma penalty and therefore make poor sorcerers.
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Old 20th October 2009, 02:27 AM   #24 (permalink)
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you're the DM? just make a character that happens to have an insanely high Charisma stat. it's not like your players are going to check him out and inspect him.
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Old 20th October 2009, 02:44 AM   #25 (permalink)
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Quote:
Originally Posted by hunterofjello View Post
you're the DM? just make a character that happens to have an insanely high Charisma stat. it's not like your players are going to check him out and inspect him.
Not saying this is good or the case here, but there are players who might attempt to argue with the NPC's stat score.

It's likely a bad habit, since the DM is attempting to challenge them without killing them, but it's something I'm sure some will do.
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Old 20th October 2009, 03:31 AM   #26 (permalink)
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you're the DM? just make a character that happens to have an insanely high Charisma stat. it's not like your players are going to check him out and inspect him.
I try my best to keep the characters in line with the rules. I only did what you said once for an NPC I had not intended to be anything more than a passing encounter (I bumped her CHA up by 4 from magic, as the book had described her as "rivaling goddesses with her beauty...")

I do tend to give most of my major bad guys a base of 18 in their key stat - intelligence for wizards, charisma for sorcerers, etc. Then, I'd give the sorcerer a cloak of charisma to bump up their CHA and help save DCs, and I'd bump his CHA by 1 every 4 levels, so a level 16 sorcerer would have a 22 Charisma base and then another +4 or +6 from a cloak of charisma.

However, a race that has a CHA bonus would further enhance the save DCs without me needing to burn a spell focus feat on one school of magic.
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Old 20th October 2009, 05:02 AM   #27 (permalink)
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Within the rules, you can always add an inherent bonus to Cha. It's entirely plausible a character of that level added tomes/wishes to his prime ability score.
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Old 20th October 2009, 06:56 AM   #28 (permalink)
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