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Old 31st October 2009, 11:17 PM   #41 (permalink)
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Originally Posted by Freakohollik View Post
yes, but are things like Power Attack & Smite "usual" damage?
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Old 1st November 2009, 12:05 AM   #42 (permalink)
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By implication yes, because that same page lists an exception: "Exception: Extra damage dice over and above a weapon’s normal damage are never multiplied."

Edit: Rules compendium p.17 on multiplying damage states: "Roll the damage dice and add all modifiers multiple times. Total the results. Extra damage dice over and above a weapon's normal damage, such as those dealt by precision damage abilities, are never multiplied."

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Old 1st November 2009, 12:22 AM   #43 (permalink)
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Originally Posted by Elethiomel View Post
By implication yes, because that same page lists an exception: "Exception: Extra damage dice over and above a weapon’s normal damage are never multiplied."

Edit: Rules compendium p.17 on multiplying damage states: "Roll the damage dice and add all modifiers multiple times. Total the results. Extra damage dice over and above a weapon's normal damage, such as those dealt by precision damage abilities, are never multiplied."
Thanks - it's not worded very well, IMO.
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Old 1st November 2009, 12:57 AM   #44 (permalink)
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Thanks - it's not worded very well, IMO.
I agree, it's horribly worded. It is ambiguous as to whether you roll the original damage dice several times, for instance.
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Old 1st November 2009, 01:36 AM   #45 (permalink)
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I agree, it's horribly worded. It is ambiguous as to whether you roll the original damage dice several times, for instance.
Thanks - at least I'm not alone on that... I even searched the FAQ and couldn't find an answer.
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Old 1st November 2009, 03:07 PM   #46 (permalink)
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I find DnD's rules to be like the pirate's code - their more like guidelines.

Just admit your interpretation and move on. Its not like everyone is going to have the same interpretation of all the poorly written stuff out there.
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Old 1st November 2009, 04:00 PM   #47 (permalink)
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I find DnD's rules to be like the pirate's code - their more like guidelines.

Just admit your interpretation and move on. Its not like everyone is going to have the same interpretation of all the poorly written stuff out there.
true, they are guidelines, but I'd like to be fair to everybody as well. My group has a paladin of freedom in the group that is very hard to hit, but he doesn't do a lot of melee damage despite having a keen elven thin blade (threat of a crit on a 15-20, auto-confirmed if he casts Bless Weapon) - however, if his smite damage is also doubled, that would add some punch to his melee attacks. We had been playing that it is NOT multiplied in the past.
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Old 2nd November 2009, 02:07 PM   #48 (permalink)
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Lots of good feats flying around that people of suggested already, you could get a flying mount and go for diving with a piercing weapon (x3).

Not to mention riding boots (MIC) boosting your spirited charge damage.
Also just for that added to-hit go for the battle standard in Heroes of battle that adds some more to-hit when you charge.

Also dipping 1 level into lion barbarian from Complete champion, you know you want that pounce ability. (Although if you are going paladin, the other way to get this is get an item with lion's charge spell.) As far as I recall, all the attacks count as charging so all the lance, spirited charge, etc bonueses get applied to each one.

Edit: another idea, albeit stepping into custom item rules from the DMG, is creating wands of wraithstrike and making a chamber in your lance for them with the rules from Dungeonscape. Yes this is will make your DM hate you, now hit that monsters touch AC with your already high to-hit.
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Old 2nd November 2009, 04:07 PM   #49 (permalink)
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Lots of good feats flying around that people of suggested already, you could get a flying mount and go for diving with a piercing weapon (x3).

Not to mention riding boots (MIC) boosting your spirited charge damage.
Also just for that added to-hit go for the battle standard in Heroes of battle that adds some more to-hit when you charge.

Also dipping 1 level into lion barbarian from Complete champion, you know you want that pounce ability. (Although if you are going paladin, the other way to get this is get an item with lion's charge spell.) As far as I recall, all the attacks count as charging so all the lance, spirited charge, etc bonueses get applied to each one.

Edit: another idea, albeit stepping into custom item rules from the DMG, is creating wands of wraithstrike and making a chamber in your lance for them with the rules from Dungeonscape. Yes this is will make your DM hate you, now hit that monsters touch AC with your already high to-hit.
Interesting ideas, but I'm not sure the lion totem barbarian fits in with a paladin of tyranny. It would have fit better with the frenzied berserker I threw at the party a few sessions back - but, the FB (with levels in regular barbarian) combined with a high level evil cleric that cast Blasphemy almost resulted in a TPK.
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Old 2nd November 2009, 04:41 PM   #50 (permalink)
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Interesting ideas, but I'm not sure the lion totem barbarian fits in with a paladin of tyranny. It would have fit better with the frenzied berserker I threw at the party a few sessions back - but, the FB (with levels in regular barbarian) combined with a high level evil cleric that cast Blasphemy almost resulted in a TPK.
Didn't think it would, though pounce is lovely in charger builds. Items that grant lion's charge, or the psionic version of it can help. If you don't get pounce all the other multipliers I mentioned still are juicy uppers to damage.
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Old 2nd November 2009, 06:48 PM   #51 (permalink)
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It's also highly debatable if you can pounce while mounted, as any Pal charger build would be. I definitely don't allow it, especially on a Ride-by Attack.

Jeff...is there a reason you're trying to make an NPC that can vaporize people on the tip of his lance? It's an awesome, fun build exercise, but really not a good/fun idea to actually use in play, especially against the PCs. DM: *rolls a 2 to hit* "Thanks to Shock Trooper, that still hits you even with full PA, you take 534 damage." PC: "....What?!"

The only time I've ever used an uber-charger as an enemy, his damage was still in the range where barring a crit, he could at best knock someone to dying, but not dead. And I made him boastful and full of hubris, so the PCs knew what to expect. Fight became almost more like a puzzle, with them doing everything they could to prevent his charge. Grease worked amazingly (used as a readied action ). Stopped one charge, then when he tried the next round, the Setting Sun focused PC used Counter Charge and sent him right back into the grease, leaving him prone to boot! It was an awesome fight. /reminiscing
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Old 2nd November 2009, 07:17 PM   #52 (permalink)
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I was going to do it something like that - have the evil paladin charge an NPC/ally/cohort and skewer the NPC/ally/cohort with the big damage. Then, when the paladin turns to charge again, the PCs know they have a formidable foe on their hands and will have to do something about this foe instead of just concentrating on the evil cleric (the party psion can do his "entangling ectoplasm" first level power and stop the charge cold as well...similarly, a dismissal/banishment on the nightmare mount will keep the charge damage down, or just outright killing the mount... and I'm sure they have other options I'm not aware of either.) Also, edited to add that I would agree that Pounce would not work while mounted.... I'm going more for the Valorous Lance, Spirited Charge, Power Attack & Charging Smite route

But, since the party has a paladin of freedom that can jack his AC up to the 60s and his touch AC to around 50, I was going to have the paladin of tyranny face off with him as well.

Similarly, I also warned them on the frenzied berserker - giving them a description of how he took out the elf king with a massive leap across the battlefield and then one round of huge damage (in fact, when I saw the psion had taken the entangling ectoplasm power when advancing from level 16 to 17, I thought for sure he'd use it on the FB)... however, they still rushed into combat with him and ended up paying the price.
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Old 8th November 2009, 05:44 PM   #53 (permalink)
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ok, i was looking through the variant character classes & the like in Unearthed Arcana and I could not find Charging Smite at all? Which book is that from?

Thanks
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Old 8th November 2009, 06:06 PM   #54 (permalink)
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ok, i was looking through the variant character classes & the like in Unearthed Arcana and I could not find Charging Smite at all? Which book is that from?

Thanks
PHB 2. Trade your Paladin special mount for it, so it's hard to do mounted charges with it without an ally, a cohort mount via leadership, or another class giving a special mount (and even then, probably as a gestalt character, lest the mount's still too wimpy to live long).
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Old 8th November 2009, 07:28 PM   #55 (permalink)
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Thanks - It says I must spread XP around more before giving to you again!
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