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Old 18th March 2008, 12:41 AM   #21 (permalink)
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Looking at the XP table and seeing "Level 2 Minion 31.25 XP" made me shudder. I understand that minions are worth a whole lot less, but do we really think that we need to consider quarter units of XP? Surely the table in PHB would have nice whole numbers?
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Old 18th March 2008, 01:00 AM   #22 (permalink)
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I think many of those XP values are estimates - likely any fractions will simply round down. My understanding is that the characters were made with 28 pt. buy and that a few are 29 pt. buy by accident (they also have odd numbers that can be easily changed without impacting anything on the rest of the sheet). Keeping that in mind, I think it's hard to say what the stat boosts are for many of the races. We've seen some of them, and others can be deduced from the stats, but many are questionable. The Human probably gets a bonus to any 2 stats, but that could be restricted in some way (must be 1 mental and 1 physical, for example). The Dwarf, if it is a product of 3e style pt. buy, is getting a +2 to Str and Con or a +4 to Con. Those are the only two that work and make sense. The halfling is almost definately getting a +2 to Dex, but he is also getting a +2 to Wis or Cha (I'm guessing Cha). The Eladrin is a +2 to Dex and probably Int. This is all partly guess work though.
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Old 18th March 2008, 01:37 AM   #23 (permalink)
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I'm pretty sure that the line about them being 28 point buy with mistakes from 2am is either speculation or a designer's fib - to cover the fact that they all add up fine with a 32 point buy and the modified chart shown (I stand by 17 being 14 points, though)

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Old 18th March 2008, 02:21 AM   #24 (permalink)
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Feats

I would also add "Backstabber" to the feats list - it's in the Rogue class write-up on the Wizards site. I would bet that it's the rogue equivalent to Lethal Hunter - increasing the die size of back stabs.
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Old 18th March 2008, 03:57 AM   #25 (permalink)
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That's a great compilation of information! Some things that I think need to be revised:

You have Ray of Frost listed under Encounter powers for the Wizard, but the power description says At-Will. I read something someone posted about this maybe being an At-Will Wizard power which the Half-Elf took as an Encounter ability due to a racial ability, but I don't know if that is true. I am not sure it it is an At-Will or Encounter ability for Wizards. It's power seems perhaps more like an At-Will than an Encounter ability.

Under Feats, Skill Training should say it makes one untrained skill trained, thereby granting the +5 (not +2 bonus). That seems confirmed by the tiefling pregen. He has a total of Stealth +9, which has to come from Dex +2, Tiefling race bonus to Stealth +2, and his Skill Training feat +5.
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Old 18th March 2008, 04:06 AM   #26 (permalink)
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D&DExp Character Sheets!

Thats the relevant thread on the point buy.

For some reason I still think its point buy 28 with some mistakes... which as i write it
seems more like point buy 29... but he mentions the mistakes are in the PCs favor

Evidence?)

Dwarf Fighter with +2 STR +2 CON = 28
Halfing Paladin with +2 DEX +2 CHA = 29
Human Cleric with +2 (wis) and +2(any one other score) = 28
Eladrin Ranger with +2 DEX +2 INT = 29
Tiefling Wizard with +2 INT +2 CHA = 29
Half-Elf Warlock with +2 CHA +2(con?) = 29
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Old 18th March 2008, 07:33 AM   #27 (permalink)
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Perhaps - but the modified system is almost the same as the one used for Iron Heroes by Mike Mearls, shifting the optimization point to the odd scores... which allows for more dynamic point spending.

So I'm inclined to think that if you can do 32 point buy for all the characters using the chart given, that it's true. I wish I could remember if I actually saw Chris Tulach (I think that was the wotc guy) post that they added up or if it was hearsay/second hand...

And this post confirms that.
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Old 18th March 2008, 07:34 AM   #28 (permalink)
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Quote:
Originally Posted by zoroaster100
That's a great compilation of information! Some things that I think need to be revised:

You have Ray of Frost listed under Encounter powers for the Wizard, but the power description says At-Will. I read something someone posted about this maybe being an At-Will Wizard power which the Half-Elf took as an Encounter ability due to a racial ability, but I don't know if that is true. I am not sure it it is an At-Will or Encounter ability for Wizards. It's power seems perhaps more like an At-Will than an Encounter ability.
It was at-will at the con, and encounter when wotc posted the sheets on their website.

Jury is still out.
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Old 18th March 2008, 01:09 PM   #29 (permalink)
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Originally Posted by Relique du Madde
Uhm... Not to be a total killjoy, but what you did *MIGHT* considered a infringement since there IS NO OGL for 4e and since there is no SGL available at the moment. Like your pdf saids, "CONTENTS PROPERTY OF WIZARDS OF THE COAST." Thus, I'm not sure if you could legally compile information on 4e they way you did (especially any text they might have released with a copywrite).
Given that a number of significant WotC employees frequent this site, I think it is safe to say that they are aware of this. Since no-one's dropped him a line going *ahem* I think he's in the clear
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Old 18th March 2008, 05:36 PM   #30 (permalink)
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Where's that XP v. Level chart from?
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Old 18th March 2008, 09:30 PM   #31 (permalink)
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Thanks everyone for your comments. I've made many changes and updated the PHB "Lite" to version 1.1 (follow link in post 1). I'll try and comment on some things here....

Quote:
Originally Posted by dm4hire
Not bad, but the lay out is a little confusing in certain areas. Perhaps adding in a dividing line between subsections would help. Example is the break between Ranger and Rogue.
Done

Quote:
I'm not convinced that Controllers only get 3 HP per level, but otherwise, good job!
Adjusted to:
Fighter 6
Rogue 5
Wizard 4

Quote:
Very nice - there are some errors. Like, the half-elf gets a bonus power... check out Ray of Frost (an encounter power), which suggests humans can take encounter powers too. Also note it's from another class.
I've added a bonus power to the half-elf entry.

Quote:
The halfling +1 to all defenses seems less likely since they updated Corrin on wotc's site to remove 2 from his Will, suggesting paladins get +1 to all defenses and halflings get nothing.
I've changed it to this now.

Quote:
I _really_ suspect 17 is 14 points, not 13. 13->18 seems ludicrous.
That was my thought too, originally, but I kept the author's formula (http://forums.gleemax.com/showpost.p...&postcount=54). I've changed it to 14 now.

Quote:
I would suggest sourcing it, too:
I've added URLs or source information for a lot of things, but I will endevour to try and track down more sources for future updates.

Quote:
The human cleric's init was fixed, so humans don't get +1 init
Taken off the human entry.

Quote:
As far as I can tell, the halfling's size does not effect its defenses.
Done.

Quote:
I thought the DDXP PCs where made using a 28 (or, in error, 29) point buy with the same cost as 3E IIRC.
Since there is still some debate about this point, I've simply put both in the document as "Method A" and "Method B".

Quote:
Looking at the XP table and seeing "Level 2 Minion 31.25 XP" made me shudder.
I rounded these off

Quote:
I would also add "Backstabber" to the feats list - it's in the Rogue class write-up on the Wizards site. I would bet that it's the rogue equivalent to Lethal Hunter - increasing the die size of back stabs.
Added. Thanks for finding this one.

Quote:
Under Feats, Skill Training should say it makes one untrained skill trained, thereby granting the +5 (not +2 bonus).
I had this in the "Skills" section, but missed it in the "Feats" section. It is now fixed.
Quote:
Where's that XP v. Level chart from?
This chart came from discussions here, specifically the chart developed by Racinante. It is admittedly speculative.

Quote:
what you did *MIGHT* considered a infringement
I did indeed consider this, but my hope is that WotC sees this for what it is - a labour of love by a 'fan' who wants to see 4E succeed. All the material is already available for free on the internet; I've just collected into a more digestible format. Consider it free viral marketing. If WotC or EnWorld objects I will remove it at once, of course.

Looking forward to any other additions, corrections and comments.
Cheers,
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Old 19th March 2008, 06:53 AM   #32 (permalink)
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Awesome!

Thanks, this is fantastic!
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Old 19th March 2008, 10:12 AM   #33 (permalink)
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Thanks for all the work, mate.
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Old 19th March 2008, 01:58 PM   #34 (permalink)
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Count me as someone else unhappy with the copyright issues.
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Old 19th March 2008, 02:16 PM   #35 (permalink)
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Old 19th March 2008, 02:19 PM   #36 (permalink)
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Quote:
Originally Posted by keterys
Very nice - there are some errors. Like, the half-elf gets a bonus power... check out Ray of Frost (an encounter power), which suggests humans can take encounter powers too. Also note it's from another class.
What makes you attribute that bonus power to the half-elf rather than to the choice of fey pact warlock? When I first saw it, my thought was that it was a power tied to fey pact. Presumably the other pacts would have different abilities associated with them. Sure, it's a wizard spell, but it might also be a fey spell.
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Old 19th March 2008, 02:21 PM   #37 (permalink)
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Old 19th March 2008, 02:28 PM   #38 (permalink)
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Wonderful... now how and I going to start converting... LOL
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Old 19th March 2008, 02:29 PM   #39 (permalink)
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This is awesome and utterly helpful. Thank you for helping me clean out my 4E folder, its literally down to the pregens, three adventures, Monsters & More, and this now.

Oh and of course I havesome 4E stuff that people, such as Keterys, have made.
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Old 19th March 2008, 09:28 PM   #40 (permalink)
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Neceros has updated his 4e Character Sheet Beta , which works really well with the PHB "Lite" for those that want to try and make their own pre-4e 1st level characters.
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