Go Back   EN World D&D / RPG News > D&D 4th Edition Discussion > D&D 4th Edition Rules

D&D 4th Edition Rules Ask questions about 4th-Edition rules and the like in here. General discussion about 4E or any other game belongs in General RPG Discussion, above.

 
Share LinkBack Thread Tools Display Modes
Old 9th May 2008, 08:56 PM   #1 (permalink)
Registered User
 
Korgoth's Avatar
 
Join Date: Feb 2007
Location: Barbaria
Posts: 1,624
Korgoth Gnoll Huntmaster (Lvl 5)
Minion Fist Fights

When minions get in fist fights with one another... do they all just die? I'm being serious.
__________________
"I despise all weavers of the black arts. Speaking of which, can you pass the gravy?"

"I didn't know there would be this much talking."
Korgoth is offline   Reply With Quote
Old 9th May 2008, 09:01 PM   #2 (permalink)
Registered User
 
ShinRyuuBR's Avatar
 
Join Date: Sep 2004
Location: Salvador, BA, Brasil
Posts: 97
ShinRyuuBR Goblin Sharpshooter (Lvl 2)
Being minion is relative ONLY to the PCs, NOT to each other. A DM designates certain enemies as minions against the PCs so he doesn't have to keep track of their HP. Your point is interesting because a PC could dominate a minion into attack another. I don't know what would happen then, but since the PC's perspective is what matters, I'd assume they would be killed ignoring HP all the same.
ShinRyuuBR is offline   Reply With Quote
Old 9th May 2008, 09:02 PM   #3 (permalink)
Pixel Pusher
 
frankthedm's Avatar
 
Join Date: Jan 2002
Posts: 11,165
frankthedm Orc Berserker (Lvl 4)
Yes, if you were so inclined as a DM to say the minion's punches were breaking the knecks of the other minions, you'd be within your power. Most DMs I know would instead say they knocked themselves out.
frankthedm is offline   Reply With Quote
Old 9th May 2008, 09:04 PM   #4 (permalink)
Registered User
 
Join Date: Jun 2006
Posts: 4,608
Cadfan Snaketongue Initiate (Lvl 7)Cadfan Snaketongue Initiate (Lvl 7)
Yes. They all just die.

Also, if the PCs meet a level 29 minion and kill it by shooting it with an area of effect attack that does half damage on a miss, they all get a free level. This is why wizards are so much more powerful than everyone else, even in 4e. They kill legion devil minions for sport until they get to level 20 or so. It takes about an hour, or slightly longer if you invite one of your lower level friends to hide behind a pillar nearby and absorb experience points.
Cadfan is offline   Reply With Quote
Old 9th May 2008, 09:06 PM   #5 (permalink)
Registered User
 
Join Date: Jul 2003
Location: Tarrs, PA
Posts: 222
BarkingDeathSquirrel Goblin Sharpshooter (Lvl 2)
Send a message via AIM to BarkingDeathSquirrel
Quote:
Originally Posted by Cadfan
Yes. They all just die.

Also, if the PCs meet a level 29 minion and kill it by shooting it with an area of effect attack that does half damage on a miss, they all get a free level. This is why wizards are so much more powerful than everyone else, even in 4e. They kill legion devil minions for sport until they get to level 20 or so. It takes about an hour, or slightly longer if you invite one of your lower level friends to hide behind a pillar nearby and absorb experience points.
From the Orc preview
"HP 1; a missed attack never damages a minion."
__________________
The Many sing to us...
BarkingDeathSquirrel is offline   Reply With Quote
Old 9th May 2008, 09:07 PM   #6 (permalink)
Registered User
 
Join Date: Mar 2005
Posts: 82
LEHaskell Goblin Sharpshooter (Lvl 2)
Brings a whole new meaning to "The Quick and the Dead." You'd think that orcs would have evolved better Init mods under these circumstances.
LEHaskell is offline   Reply With Quote
Old 9th May 2008, 09:08 PM   #7 (permalink)
Registered User
 
Moniker's Avatar
 
Join Date: Aug 2007
Posts: 737
Moniker Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by BarkingDeathSquirrel
From the Orc preview
"HP 1; a missed attack never damages a minion."
I believe the intention is that Minions ALWAYS die whenever they're damaged. That statement doesn't take into account some missed Daily attacks still render damage, and appears to be an oversight.
__________________
Deismaar: Year 200
a 4e campaign setting
Moniker is offline   Reply With Quote
Old 9th May 2008, 09:13 PM   #8 (permalink)
Registered User
 
FunkBGR's Avatar
 
Join Date: Mar 2002
Location: Iowa
Posts: 356
FunkBGR Goblin Sharpshooter (Lvl 2)
Send a message via AIM to FunkBGR Send a message via MSN to FunkBGR
Minion = Mook

I bet common sense still applies though - but yeah, Jackie Chan has "minions" in his movies running into walls, and all kinds of crazy things, and bam, down they go!
FunkBGR is offline   Reply With Quote
Old 9th May 2008, 09:16 PM   #9 (permalink)
Registered User
 
Join Date: Dec 2002
Location: East Bay, CA, US
Posts: 154
Maximillian Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Maximillian
Quote:
Originally Posted by Moniker
I believe the intention is that Minions ALWAYS die whenever they're damaged. That statement doesn't take into account some missed Daily attacks still render damage, and appears to be an oversight.
I believe that you're incorrect. I'm pretty sure that the intent is that half-damage attacks and residual damage from a missed daily power do not kill minions. The intent seems to be that you should have to be able to hit minions to kill them. In this way, their level actually accounts for something. Level one PCs won't be hitting level 6 minions as easily, and thus won't be killing them.

However, I still wonder about powers that don't require an attack roll, like the Stormwarden ranger paragon path's ability to deal damage to one or more adjacent foes every round.
__________________
I left my heart in the City of Brass.
Maximillian is offline   Reply With Quote
Old 9th May 2008, 09:16 PM   #10 (permalink)
Pixel Pusher
 
frankthedm's Avatar
 
Join Date: Jan 2002
Posts: 11,165
frankthedm Orc Berserker (Lvl 4)
Quote:
Originally Posted by Moniker
I believe the intention is that Minions ALWAYS die whenever they're damaged. That statement doesn't take into account some missed Daily attacks still render damage, and appears to be an oversight.
That is EXACTLY what that statement is taking into account. A missed daily that still deals damage does not kill the minion.

Minions have 1 HP is there to make it easy for the DM, who won't have to track the critter's HP. Not so the minion autodies against attacks that deal damage on a miss.
frankthedm is offline   Reply With Quote
Old 9th May 2008, 09:17 PM   #11 (permalink)
Registered User
 
Join Date: Jul 2003
Location: Tarrs, PA
Posts: 222
BarkingDeathSquirrel Goblin Sharpshooter (Lvl 2)
Send a message via AIM to BarkingDeathSquirrel
Quote:
Originally Posted by Moniker
I believe the intention is that Minions ALWAYS die whenever they're damaged. That statement doesn't take into account some missed Daily attacks still render damage, and appears to be an oversight.
Heck, the pre-gen fighter (I believe) from Keep on the Shadowfell has an at-will power that deals damage on a miss.

I believe that line fully takes into account that those powers exist. Otherwise, you do get the odd (although, corner case and highly DM-dependant) situation that Cadfan described.

Edit: Ninja'd, I guess.
__________________
The Many sing to us...
BarkingDeathSquirrel is offline   Reply With Quote
Old 9th May 2008, 09:17 PM   #12 (permalink)
Registered User
 
Boarstorm's Avatar
 
Join Date: Apr 2008
Location: West Texas
Posts: 656
Boarstorm Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Moniker
I believe the intention is that Minions ALWAYS die whenever they're damaged. That statement doesn't take into account some missed Daily attacks still render damage, and appears to be an oversight.
Err... it seems to me to be the opposite case. They know that some missed attacks still render damage, so they decided to make minions hit-only to PREVENT that kind of cheese.

Edit: Hardcore ninja'd.
__________________
If my post comes off as unnecessarily snarky, it's because I have a disability.

I'm a chronic smart@$$.
Boarstorm is offline   Reply With Quote
Old 9th May 2008, 09:17 PM   #13 (permalink)
Registered User
 
Wormwood's Avatar
 
Join Date: Jan 2002
Location: Bael Turath
Posts: 4,504
Wormwood Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Korgoth
I'm being serious.
Your first mistake.
Wormwood is offline   Reply With Quote
Old 9th May 2008, 09:18 PM   #14 (permalink)
Registered User
 
Join Date: Feb 2003
Location: Troy, OH
Posts: 354
Kaffis Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Moniker
I believe the intention is that Minions ALWAYS die whenever they're damaged. That statement doesn't take into account some missed Daily attacks still render damage, and appears to be an oversight.
Actually, I think it does take that into account. In fact, the minion appears to be the exception to said powers that do partial damage on misses.
__________________
Kaffis,
Squirrel Master Extraordinaire
Never follow my advice. Except when I'm right. -- Rel
Kaffis is offline   Reply With Quote
Old 9th May 2008, 09:20 PM   #15 (permalink)
Registered User
 
Join Date: Mar 2008
Posts: 298
Sojorn Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Boarstorm
Err... it seems to me to be the opposite case. They know that some missed attacks still render damage, so they decided to make minions hit-only to PREVENT that kind of cheese.
The old wording confused the issue of auto-hits though, this new wording seems to indicate that damage auras do instantly kill minions.

I'm sure there'll be a section in the DMG or MM that explains EXACTLY what they mean though.
Sojorn is offline   Reply With Quote
Old 9th May 2008, 09:23 PM   #16 (permalink)
Registered User
 
Korgoth's Avatar
 
Join Date: Feb 2007
Location: Barbaria
Posts: 1,624
Korgoth Gnoll Huntmaster (Lvl 5)
Quote:
Originally Posted by Wormwood
Your first mistake.
Maybe so. But when I get interested in a fantasy game, part of it is imagining the world. I have to be able to do that somewhat consistently.

Imagine a bar full of minions. They get into a fight with each other. When some guy hits another guy with a chair or beer mug, does that guy automatically die?

It just seems strange. Like some people are way too tough and others are way too fragile.
__________________
"I despise all weavers of the black arts. Speaking of which, can you pass the gravy?"

"I didn't know there would be this much talking."
Korgoth is offline   Reply With Quote
Old 9th May 2008, 09:29 PM   #17 (permalink)
Registered User
 
Join Date: Dec 2002
Location: East Bay, CA, US
Posts: 154
Maximillian Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Maximillian
Quote:
Originally Posted by Sojorn
I'm sure there'll be a section in the DMG or MM that explains EXACTLY what they mean though.
Hopefully that'll be included in the article on the 19th. From the preview article updating the DDI schedule:

Quote:
Mon 05/19: Minions (MM)
__________________
I left my heart in the City of Brass.
Maximillian is offline   Reply With Quote
Old 9th May 2008, 09:31 PM   #18 (permalink)
Registered User
 
Join Date: Mar 2008
Posts: 298
Sojorn Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Maximillian
Hopefully that'll be included in the article on the 19th. From the preview article updating the DDI schedule:
Minions: Unsafe at any speed
Sojorn is offline   Reply With Quote
Old 9th May 2008, 09:33 PM   #19 (permalink)
Registered User
 
Join Date: Feb 2003
Location: Troy, OH
Posts: 354
Kaffis Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Korgoth
Maybe so. But when I get interested in a fantasy game, part of it is imagining the world. I have to be able to do that somewhat consistently.

Imagine a bar full of minions. They get into a fight with each other. When some guy hits another guy with a chair or beer mug, does that guy automatically die?

It just seems strange. Like some people are way too tough and others are way too fragile.
See, the problem here is, you're assuming minions *can* get in a bar fight. Everybody knows that tavern brawls are PC activities. Thus, once said fight breaks out, the minions become PCs.
__________________
Kaffis,
Squirrel Master Extraordinaire
Never follow my advice. Except when I'm right. -- Rel
Kaffis is offline   Reply With Quote
Old 9th May 2008, 09:41 PM   #20 (permalink)
Registered User
 
Join Date: Jun 2006
Posts: 4,608
Cadfan Snaketongue Initiate (Lvl 7)Cadfan Snaketongue Initiate (Lvl 7)
No, the problem is that you're assuming that "minion" is a characteristic of the identified NPC, rather than a characteristic of the relationship between the identified NPC and the PCs.
Cadfan is offline   Reply With Quote


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 01:41 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.