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Originally Posted by Mort_Q You could just pick more elegant numbers. It's not like the exact percentage is that important to game balance. |
I think the rest of his post is more to the point. Having the roll be d20 would probably lead to the creation of unbalanced powers of a creatures level, supposedly "balanced" by having them recharge only on a 20. Nitpickiness over how a recharge 14 is balanced against a recharge 15.
Also, the d6 recharge icon and the physical die itself is easier to read for me than just another number mixed in the stat block and the smaller digits on the d20. And generally d6's stop rolling sooner.
Lastly, like the unwritten rule of percentages in
3E, having a different die lets the gamers know that this isn't a d20 roll which can be modified like attack and defense rolls. It's flat, unchanging.