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Old 28th May 2008, 10:18 PM   #361 (permalink)
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Caliber Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by melkoriii
Oh one last thing (lol)

Do Multi-classed caster characters get access to rituals?
Re: Warlord's Inspiring Word, it is exactly the same as Healing Word, as far as I remember.

For rituals, you have to take a feat to be able to use them (the feat requires training in Arcana or Religion, so multiclassing into Cleric/Wizard helps out). Wizards start with a few Rituals known (and presumably Clerics do too but I don't recall). Anyone with the feat can use them though, so if you want a Ritual using Fighter, saddle up, 'cause you just got him!
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Old 28th May 2008, 10:19 PM   #362 (permalink)
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Mordralis Goblin Sharpshooter (Lvl 2)
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Originally Posted by Caliber
Hehe. Nice scene.

Re: domains, no sign of anything like it. However, each god had a feat that gives a worshipper a different use for their Channel Divinity ability. The KotS Cleric has the one for Bahamut, for example.
I noticed some of that in an earlier post, too. It looks cool and frees domains up for me to use as my houseruled alternate alignment system. Win-win!
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Old 28th May 2008, 10:19 PM   #363 (permalink)
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Originally Posted by Chibbot
I might have missed this somewhere along the line, but I was wondering how the Warlord's Inspiring Word power works. Is it identical to the Cleric's Healing Word, as predicted, or does it behave somewhat differently?

Thanks.
They be identical in all but name and flavor text
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Old 28th May 2008, 10:26 PM   #364 (permalink)
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jedrious Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Caliber
Re: Warlord's Inspiring Word, it is exactly the same as Healing Word, as far as I remember.

For rituals, you have to take a feat to be able to use them (the feat requires training in Arcana or Religion, so multiclassing into Cleric/Wizard helps out). Wizards start with a few Rituals known (and presumably Clerics do too but I don't recall). Anyone with the feat can use them though, so if you want a Ritual using Fighter, saddle up, 'cause you just got him!
Clerics get Gentle Repose and the 1st level ritual of their choice added to their ritual book at 1st level, Wizards are the masters of ritual though:
Quote:
Rituals: Your book contains three 1st-level rituals of your choice that you have mastered.
At 5th level, and again at 11th, 15th, 21st, and 25th level, you master two more rituals of your choice and add them to your spellbook. Any ritual you add must be your level or lower.
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Old 28th May 2008, 10:28 PM   #365 (permalink)
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Originally Posted by Caliber
Hehe. Nice scene.

Re: domains, no sign of anything like it. However, each god had a feat that gives a worshipper a different use for their Channel Divinity ability. The KotS Cleric has the one for Bahamut, for example.
These make me cranky. This is setting specific info thats taking up space in a book, and a lot of feat space. Out of all the things that have been mentioned, these make me the least happy, because there just aren't a lot of options for a setting other than the nebulous default one: toss out, cherry-pick mechanics, or try to come up with something similar.
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Old 28th May 2008, 10:31 PM   #366 (permalink)
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Okay. I skimmed the last few pages, but looks like everyone got their questions answered. I AM AVAILABLE FOR ANSWERIN'. Anyone got anything?
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Old 28th May 2008, 10:34 PM   #367 (permalink)
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Quote:
Originally Posted by Voss
These make me cranky. This is setting specific info thats taking up space in a book, and a lot of feat space. Out of all the things that have been mentioned, these make me the least happy, because there just aren't a lot of options for a setting other than the nebulous default one: toss out, cherry-pick mechanics, or try to come up with something similar.
Eh. They aren't THAT setting specific. I mean, sure your world doesn't have Bahamut. But if you have some kind of LG defender of the weak type god, giving their followers the ability to take Bahamuts Channel Divinity feat (changing the name to Armor of WhatsHisFace) seems like cake to me.

To be fair though, I don't get riled by fluff so YMMV.
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Old 28th May 2008, 10:35 PM   #368 (permalink)
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Quote:
Originally Posted by jedrious
Clerics get Gentle Repose and the 1st level ritual of their choice added to their ritual book at 1st level, Wizards are the masters of ritual though:
Cool! Thanks for clarifying that for me (I'd likely have forgotten to check by the time I make it home from work today!)
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Old 28th May 2008, 10:36 PM   #369 (permalink)
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Could I get a sense of the powers a bow ranger has access to in the heroic tier? Also, is there a way for a non-rogue character to use his Dex bonus instead of his Str bonus as the +hit attribute in melee (via using a certain weapon, feat, whatever)?
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Old 28th May 2008, 10:39 PM   #370 (permalink)
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Here's a question from a guy sitting at work without his books to those sitting somewhere with them. How dare you make me so jealous of you? :P

Ok ok, real question. Is there Weapon Finesse still? Or is this built into certain weapons? Or is this simply built into certain class powers? A friend asked me at lunch and I couldn't answer ...

Thanks!
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Old 28th May 2008, 10:47 PM   #371 (permalink)
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Weird Question: Obviously the Bard is slated for the next PH, but do any of the current skills allow you to perform, as in for money, like in 3.5?

What kind of pacts can high level Fey-pact Warlocks look forward to? Are they geared more towards the controller or striker role?
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Old 28th May 2008, 10:49 PM   #372 (permalink)
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Originally Posted by Westwind
Could I get a sense of the powers a bow ranger has access to in the heroic tier? Also, is there a way for a non-rogue character to use his Dex bonus instead of his Str bonus as the +hit attribute in melee (via using a certain weapon, feat, whatever)?
here's a midheroic level ranger ranged power

Quote:
Excruciating Shot Ranger Attack 5
One well-placed arrow leaves your enemy hunched over and howling in pain.
Daily ✦ Martial, Weapon
Standard Action Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 3[W] + Dexterity modifier damage, and the target is weakened (save ends).
Miss: Half damage, and the target is not weakened.

and for using dex for attacks, I posted this one earlier

Quote:
Armor-Piercing Thrust Fighter Attack 3
You drive your weapon through a weak point in your foe’s defenses.
Encounter ✦ Martial,Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. Reflex
Weapon: If you’re wielding a light blade or a spear, you gain a bonus to the attack roll equal to your Dexterity modifier.
Hit: 1[W] + Strength modifier damage.
Weapon: If you’re wielding a light blade or a spear, you gain a bonus to the damage roll equal to your Dexterity modifier.
the fighter has quite a few powers that do things like this differing based upon weapon choice, haven't checked for other classes using dex for melee, will look and post again
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Old 28th May 2008, 10:52 PM   #373 (permalink)
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I've got some questions that are kind of related to Golems.

1. What Golems are in the MM?

2. What kind of Immunities, Resistances and Vulnerabilities do they have?

3. Are there rules for different metals like Mithral and Adamantine?

4. Are Rusting Grasp or Transmute Rock to Mud still in the rules?
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Old 28th May 2008, 10:56 PM   #374 (permalink)
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Quote:
Originally Posted by Westwind
Could I get a sense of the powers a bow ranger has access to in the heroic tier?
Excruciating Shot (Daily, 5). 3[W]+Dex damage, target is weakened (save ends). Miss: Half damage, no weakening.
Hawk's Talon 7: Gain a bonus on this attack equal to your wisdom bonus. Ignore cover and concealment penalties. 2[W]+Dex damage.
Spikes of the Manticore 7: Two targets. 2[w]+Dex first target, 1[W]+Dex second target.

Quote:
Also, is there a way for a non-rogue character to use his Dex bonus instead of his Str bonus as the +hit attribute in melee (via using a certain weapon, feat, whatever)?
Looking, I don't see any feats.

Ack, I must go. Food calls.
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Old 28th May 2008, 11:02 PM   #375 (permalink)
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Does the half-elf racial description say whether they are supposed to include half human/half eladrin characters, or does it only mention elves?
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Old 28th May 2008, 11:05 PM   #376 (permalink)
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Originally Posted by oukan
Weird Question: Obviously the Bard is slated for the next PH, but do any of the current skills allow you to perform, as in for money, like in 3.5?
Hmm, this brings up another question I just thought of...

With the 8 power sources now known, which one would most likely fit the Bard?
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Old 28th May 2008, 11:06 PM   #377 (permalink)
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Here is a request, if someone wants to take the time.

I would love to see an Elf Cleric of Corellon (to replace the half-elf cleric from KotSF), done in a similar style, with level up powers for 2nd and 3rd levels.
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Old 28th May 2008, 11:10 PM   #378 (permalink)
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Originally Posted by RigaMortus2
Hmm, this brings up another question I just thought of...

With the 8 power sources now known, which one would most likely fit the Bard?
Arcane, I'd say. In fact, I think the designers have referred to the Bard as an Arcane Leader.
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Are you running SoW and are interested in getting some ideas on the overarching plot?
Looking for better ways to tie the disparate modules together?
Come visit my thread on doing exactly that! Also, visit the wiki it inspired! Player's stay out!
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Old 28th May 2008, 11:15 PM   #379 (permalink)
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Originally Posted by jaldaen
Another question: What are the weapon proficiencies of the wizard? All simple melee and ranged? Or a specific subset of these?
dagger and quarterstaff. Only that.
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Old 28th May 2008, 11:27 PM   #380 (permalink)
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Here's a fun one...

What is the coolest thing (in your opinion) that you have seen so far that was previously unknown?
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