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Is there an Ranger attack 1 encounter power that attacks two or more creatures? If so what damage and effect does it do? I'm guessing it does 1[W] + Dexterity (due to my current theory of power design). Thansk for your help.
__________________ Joseph Miller
Designer and Writer of the Nevermore 4th edition campaign setting. Currently only available in PDF. Privateer Press Wordsmith (Monsternomicon & Monsternomicon revised!) Mongoose Freelancer (EA: Illusionism & Familiars, SG to Derro)
Former ENnies Biz Manager (2004)
Stay tuned for more upcoming products...
Last edited by jaldaen; 29th May 2008 at 03:00 AM..
Reason: Edited to clarify my question is in regards to encounter Ranger powers.
Is there a ranger attack 1 power that attacks two or more creatures? If so what damage and effect does it do? I'm guessing it does 1[W] + Dexterity (due to my current theory of power design). Thansk for your help.
Yes, Twin Strike, it does 1W damage, At Will. It's str or dex vs ac (depending on if your melee or ranged respectively), and you get 2 attacks vs one or two targets.
again, please, how many skills does each class get?
Cleric: Religion, 3 more class skills
Fighter: 3
Paladin: Religion, 3 more
Ranger: Nature or Dungeoneering, 4 more
Rogue: Stealth and Theivery, 4 more
Warlock: 4
Warlord: 4
Wizard: Arcana, 3 more
Cleric: Religion, 3 more class skills
Fighter: 3
Paladin: Religion, 3 more
Ranger: Nature or Dungeoneering, 4 more
Rogue: Stealth and Theivery, 4 more
Warlock: 4
Warlord: 4
Wizard: Arcana, 3 more
so does this mean if look close enough you can still see the rule "fighters don't get nice things."
What kind of pacts can high level Fey-pact Warlocks look forward to? Are they geared more towards the controller or striker role?
There are a FEW spells that are bursts, but I'd say 95% are "Make one guy very unhappy".
As for high level fey pacts...
Throns of Venom, 23 Encounter, 3d8+cha poison damage, target is immobilized, takes 1+Int penalty to AC and Reflex until end of your next turn.
Curse of the Twin Princes, 25 Daily. 4d10+Cha psychic damage. Any time you take damage, roll another attack; if you hit, you and your original target split the damage. Until the end of the encounter, if you're adjacent to your original target, you look exactly alike, and anyone attacking either of you has 50% of hitting the other.
I put an order through Buy.com last night at around 10pm eastern and it changed in status last night to "sent to warehouse" but it has been saying that all day today too and has not been sent to shipping yet. I even ordered 2 business day express shipping. I am worried and wondering if maybe they caught the mistake and are holding new orders now till the release date. Their site also says that they do not charge your card until the item ships but my card has already been charged in full.
Yes, Twin Strike, it does 1W damage, At Will. It's str or dex vs ac (depending on if your melee or ranged respectively), and you get 2 attacks vs one or two targets.
Oops... sorry my bad... I meant is there an attack 1 encounter power that attacks two or more creatures.
__________________ Joseph Miller
Designer and Writer of the Nevermore 4th edition campaign setting. Currently only available in PDF. Privateer Press Wordsmith (Monsternomicon & Monsternomicon revised!) Mongoose Freelancer (EA: Illusionism & Familiars, SG to Derro)
Former ENnies Biz Manager (2004)
Stay tuned for more upcoming products...
Oops... sorry my bad... I meant is there an attack 1 encounter power that attacks two or more creatures.
Quite alright. Yes, there is basically a whirlwind style attack where you attack everyone adjacent to you as an encounter power. Str vs. AC, 1W+str mod damage.
Edit: There is also a daily to make 2 attacks that do 2W+mod damage. There is a seperate daily for melee and ranged. The ranged is 2 rolls, but you take the better of the two for both targets. The melee does 1W than 2W, but you get to shift in between the attacks and the 2nd target is weakened.
Last edited by CrimsonNeko; 29th May 2008 at 03:11 AM..
Crappiest art for a dharculus ever. Wish I had a scanner...
A dharculus is a long, cigar-shaped monster, with one end twisted around to face backwards. That end of it is basically a huge maw; the other end is a swarm of long tentacles with eyes or mouths on the end.
The dharculus swims around in the border ethereal, inserting its tentacles into the Material Plane. Then, when it finds prey, it tries to bite it and get a hold on it. If it succeeds, it draws the victim onto the ethereal plane and eats him.
IIRC 3e did a very poor job of capturing the feel of the dharculus. It is straight out of the Gates of Firestorm Peak.
Hmm, confirmation of ki as a power source, and that's the first time I've seen elemental listed as being a separate power source. Very interesting indeed. Let the grid speculation begin!
OK there's about 13 pages or so so far, so here's my thought. Elemental power source allows the Elemental Clerics in Dark Sun
A dharculus is a long, cigar-shaped monster, with one end twisted around to face backwards. That end of it is basically a huge maw; the other end is a swarm of long tentacles with eyes or mouths on the end.
The dharculus swims around in the border ethereal, inserting its tentacles into the Material Plane. Then, when it finds prey, it tries to bite it and get a hold on it. If it succeeds, it draws the victim onto the ethereal plane and eats him.
Holy crap that's scary. Not in the MM, no.
Though in 4e I'd say that it swims through the Far Realms, and can slip its tentacles through any crack between the Far Realms and the Real world. I'd treat any mirror as a window.
The TWF build for rangers all specify that you can use two MELEE weapons [w]+S, or two RANGED weapons [W]+Dex.
So yes, you can be using two thrown weapons with all the TWF powers. I'm not sure how you'd pull that off with the Close Burst powers (If you make an attack with a ranged weapon adjacent to an enemy, doesn't int draw an OA?).