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Old 29th May 2008, 04:57 PM   #441 (permalink)
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How many different Channel Divinity class features do Clerics and Paladins have? More than what we've seen or just the one's we know about. Thanks
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Old 29th May 2008, 05:00 PM   #442 (permalink)
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Here's another question: Is there a repeating crossbow in the superior weapons section? If so how does it work?
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Old 29th May 2008, 05:00 PM   #443 (permalink)
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melkoriii Goblin Sharpshooter (Lvl 2)
Could some one comment on how Paragon lvl Multi-Classing differs from Heroic lvl? Then Destiny lvl as well?

Someone said at Paragon it was more of a one for one kind of power swap. Is this true?

Im a multi-classer and so far very disappointed in 4ed so called multi-classing
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Old 29th May 2008, 05:06 PM   #444 (permalink)
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Quote:
Originally Posted by jaldaen
Here's another question: Is there a repeating crossbow in the superior weapons section? If so how does it work?
Nope, the only superior ranged weapon is the shuriken.

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I know that we now have the Dragonborn to sate our draconic needs, but is there any information in the MM on playing a Half-Dragon?
Nope, there's no half-anything in the MM. Unless you count the Cambion.

Quote:
Could some one comment on how Paragon lvl Multi-Classing differs from Heroic lvl? Then Destiny lvl as well?
Until you get to Paragon level, multi-classing is feat-based and is based on swapping out powers, as we saw in the excerpt.

At Paragon level, you trade one of your at-wills for an at-will ability from another class. Then you gain powers from that class instead of gaining Paragon path powers.

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To keep this from being a mindless bump, I'll ask if anyone can fill me in on Ranger utility powers.
I wasn't massively impressed to be honest. They have about a hundred flavours of "you can run away/move around without drawing attacks of opportunity" and "if one of your friends is using a skill you have trained but they don't, they get a bonus equal to your wisdom modifier" stuff.

The rogue has way better utilities, in my opinion.
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Old 29th May 2008, 05:32 PM   #445 (permalink)
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How does Aid Another work in 4e? Is there Aiming?
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Old 29th May 2008, 05:47 PM   #446 (permalink)
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Originally Posted by jaldaen
How does Aid Another work in 4e? Is there Aiming?
Aid Another hasn't changed, and there is no Aim action.
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Old 29th May 2008, 05:48 PM   #447 (permalink)
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Chibbot Goblin Sharpshooter (Lvl 2)
A somewhat large request, but if someone could be so kind...

What are the races of monsters (goblin, kobold, etc) that have creatures in the 1-3 level range? And, if you're feeling exceptionally generous, how do they break down by level?

Thanks a ton!
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Old 29th May 2008, 05:50 PM   #448 (permalink)
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RandomCitizenX Goblin Sharpshooter (Lvl 2)
Aid Another can be used in combat or with a skill

In combat you pick an adjacent enemy, and make an attack against AC 10. If you hit you don't deal any damage, but can pick an ally to give +2 on an attack against that enemy.

Skill and Ability checks are similar, beat a DC 10 to give an ally +2 on their next roll

In both instances the bonus only lasts until the end of the ally's next turn
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Old 29th May 2008, 05:52 PM   #449 (permalink)
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Wizard Utility 6, Daily. Wall of Fog. You create a wall of fog 8 squares long and up to 4 squares high (Not sure what that means; I haven't seen anything about 3D squares). Ends on your next turn, sustain minor. Everyone inside has concealment, wall blocks line of sight.
Heh. Suddenly I feel a great need to get my hands on 1" x 1" blocks for use when those kinds of spells are cast.
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Old 29th May 2008, 05:57 PM   #450 (permalink)
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Classic Villany Goblin Sharpshooter (Lvl 2)
Could someone provide a descreption of the Abilities/Powers for the Balor and Marilith?

And could someone please list all of the Giants and Titans in the MM (excluding the Hill Giants and Earth Titan)?
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Old 29th May 2008, 06:00 PM   #451 (permalink)
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Originally Posted by Chibbot
A somewhat large request, but if someone could be so kind...

What are the races of monsters (goblin, kobold, etc) that have creatures in the 1-3 level range? And, if you're feeling exceptionally generous, how do they break down by level?

Thanks a ton!
Seconded.
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Old 29th May 2008, 06:08 PM   #452 (permalink)
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Voss Goblin Sharpshooter (Lvl 2)
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Nope, there's no half-anything in the MM. Unless you count the Cambion.
*Voss does the Dance of Someone Pleased with the lack of implied bestiality*

Merlin can stay.
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Old 29th May 2008, 06:12 PM   #453 (permalink)
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Chibbot Goblin Sharpshooter (Lvl 2)
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Originally Posted by Voss
*Voss does the Dance of Someone Pleased with the lack of implied bestiality*
I agree. Implied bestiality is the worst.

Thats why my setting with have explicit bestiality! Yay!
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Old 29th May 2008, 06:12 PM   #454 (permalink)
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Mengu Goblin Sharpshooter (Lvl 2)
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Originally Posted by Chibbot
A somewhat large request, but if someone could be so kind...

What are the races of monsters (goblin, kobold, etc) that have creatures in the 1-3 level range? And, if you're feeling exceptionally generous, how do they break down by level?

Thanks a ton!
I'll third it.
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Old 29th May 2008, 06:24 PM   #455 (permalink)
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Westwind Goblin Sharpshooter (Lvl 2)
Looking at the feat list from page 14, I noticed that the old "+2 save" feats aren't listed, but I've seen playtest characters with Iron Will listed as a feat. Are they available at the paragon tier? If so, do they do something in addition to a flat +2 defense bonus?
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Old 29th May 2008, 06:28 PM   #456 (permalink)
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What other power levels gain benefits from the Artful Dodger/Brutal Scoundrel builds, or are those builds only beneficial for the attack 1 encounter powers?
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Old 29th May 2008, 06:50 PM   #457 (permalink)
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What are the Wizard's encounter attack power 1 spells? What do they do (in short)?
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Old 29th May 2008, 06:54 PM   #458 (permalink)
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Dyrvom Goblin Sharpshooter (Lvl 2)
If a power or feature or what-have-you refers to allies, can/does its effect also apply to the user of said power/feature?
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Old 29th May 2008, 06:55 PM   #459 (permalink)
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jedrious Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Chibbot
A somewhat large request, but if someone could be so kind...

What are the races of monsters (goblin, kobold, etc) that have creatures in the 1-3 level range? And, if you're feeling exceptionally generous, how do they break down by level?

Thanks a ton!
Granted

Code:
Halfling Slinger                      Level 1 Artillery
Kobold Slinger                        Level 1 Artillery
Dire Rat                              Level 1 Brute
Fire Beetle                           Level 1 Brute
Riding Horse                          Level 1 Brute
Goblin Blackblade                     Level 1 Lurker
Stirge                                Level 1 Lurker
Decrepit Skeleton                     Level 1 Minion
Giant Rat                             Level 1 Minion
Goblin Cutter                         Level 1 Minion
Kobold Minion                         Level 1 Minion
Goblin Warrior                        Level 1 Skirmisher
Kobold Skirmisher                     Level 1 Skirmisher
Spiretop Drake                        Level 1 Skirmisher
Stormclaw Scorpion                    Level 1 Soldier
Elf Archer                            Level 2 Artillery
Goblin Sharpshooter                   Level 2 Artillery
Guard Drake                           Level 2 Brute
Kruthik Young                         Level 2 Brute
Zombie                                Level 2 Brute
Clay Scout (Homunculus)               Level 2 Lurker
Gnome Skulk                           Level 2 Lurker
Halfling Stout                        Level 2 Minion
Human Rabble                          Level 2 Minion
Kruthik Hatchling                     Level 2 Minion
Elf Scout                             Level 2 Skirmisher
Gray Wolf                             Level 2 Skirmisher
Halfling Thief                        Level 2 Skirmisher
Human Bandit                          Level 2 Skirmisher
Hyena                                 Level 2 Skirmisher
Rat Swarm                             Level 2 Skirmisher
Kobold Dragonshield                   Level 2 Soldier
Needlefang Drake Swarm                Level 2 Soldier
Hobgoblin Archer (Goblin)             Level 3 Artillery
Kobold Wyrmpriest                     Level 3 Artillery (L)
Spitting Drake                        Level 3 Artillery
Goblin Skullcleaver                   Level 3 Brute
Gravehound (Zombie)                   Level 3 Brute
Ochre Jelly (Ooze)                    Level 3 Elite Brute
Warhorse                              Level 3 Brute
Young White Dragon                    Level 3 Solo Brute
Gnome Arcanist                        Level 3 Controller (L)
Goblin Hexer                          Level 3 Controller (L)
Hobgoblin Warcaster (Goblin)          Level 3 Controller (L)
Imp (Devil)                           Level 3 Lurker
Pseudodragon (Drake)                  Level 3 Lurker
Shadowhunter Bat                      Level 3 Lurker
Hobgoblin Grunt (Goblin)              Level 3 Minion
Zombie Rotter                         Level 3 Minion
Doppelganger Sneak                    Level 3 Skirmisher
Orc Raider                            Level 3 Skirmisher
Wererat (Lycanthrope)                 Level 3 Skirmisher
Hobgoblin Soldier (Goblin)            Level 3 Soldier
Human Guard                           Level 3 Soldier
Iron Defender (Homunculus)            Level 3 Soldier
Skeleton                              Level 3 Soldier
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Old 29th May 2008, 06:57 PM   #460 (permalink)
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jedrious Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Westwind
Looking at the feat list from page 14, I noticed that the old "+2 save" feats aren't listed, but I've seen playtest characters with Iron Will listed as a feat. Are they available at the paragon tier? If so, do they do something in addition to a flat +2 defense bonus?
Paragon Tier, +2 to the specified defense no other benefit
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