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Old 7th August 2008, 01:23 PM   #281 (permalink)
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Old 11th August 2008, 02:15 AM   #282 (permalink)
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Perception (+5) is less then Wisdom modifier (+8).
I believe they just forgot to add the Wisdom bonus to the Trained Perception skill.
For a total of +13 to Perception.
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Old 12th August 2008, 11:02 AM   #283 (permalink)
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The new August 11, 2008 errata for the PH makes Brew Potion a level 1 ritual, but the weakest potion, the potion of healing, at a mere 50 gp value, is a level 5 item. Perhaps potion of healing was meant to be a level 1 item?
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Old 12th August 2008, 11:56 AM   #284 (permalink)
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The new August 11, 2008 errata for the PH makes Brew Potion a level 1 ritual, but the weakest potion, the potion of healing, at a mere 50 gp value, is a level 5 item. Perhaps potion of healing was meant to be a level 1 item?
Doh!

That's worse than the disease errata issue (they had initially changed the DCs for the diseases in the DMG but not the ones in the MM, so there were quite a few variations of the mummy rot disease -- this has since been fixed).

I wonder if either the ritual should still be level 5 or whether there should be something you can make with it at levels 1-4? Perhaps there will be something in the Adventurer's Vault?

Still, it's a rather useless errata change at the moment as it doesn't actually fix anything ... You can now take the ritual at 1st level but you still can't do anything with it until 5th level.
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Old 12th August 2008, 10:54 PM   #285 (permalink)
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Perhaps potion of healing was meant to be a level 1 item?
I doubt it. I could imagine potions from future sources being level 1, though.
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You can now take the ritual at 1st level but you still can't do anything with it until 5th level.
It's still a pretty nice change for clerics and wizards who get free rituals.

If you look at the market price of the brew potion ritual it's also quite clear it was meant to be a level 1 ritual from the beginning.
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Old 12th August 2008, 11:59 PM   #286 (permalink)
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I doubt it. I could imagine potions from future sources being level 1, though.
That's what WotC Customer Service says. I'm willing to bet there's something in Adventurer's Vault.

Quote:
It's still a pretty nice change for clerics and wizards who get free rituals.
At least, once there's actually something they can do with it, it will be.

Quote:
If you look at the market price of the brew potion ritual it's also quite clear it was meant to be a level 1 ritual from the beginning.
That's a good point.
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Old 13th August 2008, 04:20 AM   #287 (permalink)
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Page74

Page 74, PHB

Solar wrath lacks either implement or weapon as a key word.

I have to imagine it was to have implement.
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Old 13th August 2008, 07:10 AM   #288 (permalink)
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Page 74, PHB

Solar wrath lacks either implement or weapon as a key word.

I have to imagine it was to have implement.
Already covered in errata. Yes it does have the implement keyword.
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Old 19th August 2008, 03:08 AM   #289 (permalink)
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The OP is still missing the most recent errata... What's up, UnderageAOLer? Summer vacation?
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Old 22nd August 2008, 02:55 PM   #290 (permalink)
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I cracked open the DM screen today, I saw (in the middle column of the third panel):

Quote:
Heal
Let a character use a healing surge
which should be:

Quote:
Heal
Let a character use second wind
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Old 23rd August 2008, 09:53 AM   #291 (permalink)
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I cracked open the DM screen today, I saw (in the middle column of the third panel):



which should be:
That sucks.
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Old 24th August 2008, 12:58 AM   #292 (permalink)
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I cracked open the DM screen today, I saw (in the middle column of the third panel):



which should be:
Two lines below that we find "Help a dying character recover". That application of the Heal skill is not listed in PH.

Also, on the second panel, the action "Ready or stow a shield" is listed as a minor action, but it's a standard action in the rule book (table on page 289).

At last, in the fourth panel (under "Healing a dying character" / "Regain Hit Points") we read "If a healing effect requires you to spend a healing surge, but you have none left, your condition doesn't change", but the rule book (PH page 295) says you are restored to 1 hit point in that case.
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Old 24th August 2008, 08:05 AM   #293 (permalink)
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Two lines below that we find "Help a dying character recover". That application of the Heal skill is not listed in PH.

Also, on the second panel, the action "Ready or stow a shield" is listed as a minor action, but it's a standard action in the rule book (table on page 289).

At last, in the fourth panel (under "Healing a dying character" / "Regain Hit Points") we read "If a healing effect requires you to spend a healing surge, but you have none left, your condition doesn't change", but the rule book (PH page 295) says you are restored to 1 hit point in that case.
Aargh. And it's too late for me to cancel my order because it shipped on Saturday. What's the use of a DM screen if it's riddled with errors? I was hoping that the errata'd table would be the only thing I'd have to change. Sigh ...
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Old 25th August 2008, 12:35 AM   #294 (permalink)
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Call and complain, there's a chance that they'd give you a refund I would hope. Or at least let you return it. You'd probably have to pay to ship it back though. I've never dealt with WotC CS so I don't know. Shipping a defective product is pretty bad form though.
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Old 25th August 2008, 01:03 AM   #295 (permalink)
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Call and complain, there's a chance that they'd give you a refund I would hope. Or at least let you return it. You'd probably have to pay to ship it back though. I've never dealt with WotC CS so I don't know. Shipping a defective product is pretty bad form though.
I have been thinking about complaining. Chances are I'll keep it though. I don't really have time/money to make my own - and the overall utility of it may outweigh the errors (assuming there aren't any/too many more).
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Old 25th August 2008, 09:31 AM   #296 (permalink)
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Once again, please stick to errata in this thread. Complaining and other things belong in other threads.
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Old 24th September 2008, 07:36 AM   #297 (permalink)
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MM p139:
"Hobgoblin archers take up positions behind cover (if available)
and form a tight line to gain the benefits of coordinated
fire
."

The hob archer's listed powers are longsword, longbow, and hobgoblin resilience.

I'm guessing it is supposed to be the ability that is tacked on to its longbow attack: "grants an ally within 5 squares of it a +2 bonus to its next ranged attack roll against the same target"


The phrase "coordinated fire" is in italics which means the authors are refering to a power, not the general military tactic.

Last edited by TikkchikFenTikktikk; 24th September 2008 at 07:49 AM..
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Old 25th September 2008, 09:22 PM   #298 (permalink)
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Hey folks,

I just wanted to take a moment to encourage anyone who has gathered potential update material to check out our new forum at the wizard's site for collecting errors. You can find it here:

4e Books Errata - Wizards Community

I will continue to monitor this thread (and ENworld as a while), but the main focus of my efforts will be devoted to collecting materials from the aforementioned thread. Thanks for all your hard work.

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Old 18th December 2008, 11:26 PM   #299 (permalink)
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Old 19th December 2008, 12:12 AM   #300 (permalink)
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I thought Gleemax was being obliterated?
Gleemax (as the networking/blogging site) has been obliterated. However, the Wizards forums continue to exist.

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