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D&D 4th Edition RulesAsk questions about 4th-Edition rules and the like in here. General discussion about 4E or any other game belongs in General RPG Discussion, above.
No, you should answer questions here, and you should ignore people who are rude to you. But I'd strongly advise making it clear that you're without a PHB and are also new to the game, just to hopefully avoid this in future.
And using the D&D Compendium is an excellent idea.
__________________ 5... 4... 3... 2... 1. Probability factor of 1 to 1, we have normality, I repeat we have normality. Anything you can no longer cope with is therefore your own problem.
Is it correct that you can curse a new target each round, without losing the curse on your previous target(s), so long as the new target is the closest visible target to you this round?
I assumed this was the case, but I've run into some opposition. The curse class feature doesn't contain the verbage that hunter's quarry does regarding losing your current quarry when you designate a new one.
Yes, a Warlock can carry as many curses during an encounter as they're able to place. The only limitations on this is that once cursed by one warlock, the monster cannot be cursed by another warlock and you can only curse the closest enemy.
Correct, but remember that with the way 4e counts diagonals, it is often easier than you might think to make an opponent at least as close to another one (which is enough to curse him).
Yes, a Warlock can carry as many curses during an encounter as they're able to place. The only limitations on this is that once cursed by one warlock, the monster cannot be cursed by another warlock and you can only curse the closest enemy.
And, following on from previous threads, that is "The closest enemy" NOT "The closest enemy that isn't already cursed".
If the nearest enemy to you has already been cursed you can't curse someone else - you have to keep moving to get closer to another enemy if you want to spread your curses around.
You decide whether to apply the extra
damage after making the damage roll. You can deal
this extra damage once per round.
A Warlock’s Curse remains in effect until the end of
the encounter or until the cursed enemy drops to 0 hit
points or fewer.
You can place a Warlock’s Curse on multiple targets
over the course of an encounter; each curse requires
the use of a minor action. You can’t place a Warlock’s
Curse on a creature that is already affected by your or
another character’s Warlock’s Curse.
As stated previously, the nearest foe is not the nearest foe thats not alreay cursed, so you have to move in order to have a different closest foe.
Also twofold curse paragon feat rox0rs.
Don't forget you can only add the curse dmg once per round. that means on a single cursed foe i think, even tho you might be affecting a hundred cursed foe you choose which one suffers for this entire round.
As stated previously, the nearest foe is not the nearest foe thats not alreay cursed, so you have to move in order to have a different closest foe.
Also twofold curse paragon feat rox0rs.
Don't forget you can only add the curse dmg once per round. that means on a single cursed foe i think, even tho you might be affecting a hundred cursed foe you choose which one suffers for this entire round.[/left]
But Pact Boons are unlimited. And with the Double Pact feat from Dragon Magazine (the starlock article), you can even get different benefits.
A related question, can you get your pact boon more than once per round? Star pact mentions this explicitly, Infernal pact seems like it should work, and Fey pact says you can teleport as a free action. I heard differently, however, but cannot find it anywhere.
A related question, can you get your pact boon more than once per round? Star pact mentions this explicitly, Infernal pact seems like it should work, and Fey pact says you can teleport as a free action. I heard differently, however, but cannot find it anywhere.
Yes, you can get your pact boon more than once per round.
The thing is, Temporary hit points never stack. So the Infernal warlock simply "refreshes" her temp HP pool, I guess.
A related question, can you get your pact boon more than once per round? Star pact mentions this explicitly, Infernal pact seems like it should work, and Fey pact says you can teleport as a free action. I heard differently, however, but cannot find it anywhere.
Jay
The teleporting thing gets nasty. I ran a short campaign with a warlock who could curse a minion, automatically dealing damage via the Rod he was using, which then granted him a teleport - which damaged all nearby creatures as he left the square! Very nasty combo but very much in character.