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Old 8th November 2008, 10:25 PM   #1 (permalink)
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Mal Malenkirk Hobgoblin Soldier (Lvl 3)
Shadowwalk and teleportation

Does teleportation grant the benefit of Shadowalk (warlock)?

Pro : It's a movement.

Con : Whenever a power says : Move 2 square (such as deft strike), it nevers means teleport 2 square. You have to walk.

Last edited by Mal Malenkirk; 8th November 2008 at 11:19 PM..
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Old 8th November 2008, 10:49 PM   #2 (permalink)
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Quote:
Originally Posted by Mal Malenkirk View Post
Does teleportation grant the benefit of Shadowalk (warlock)?

Pro : It's a movement.

Con : Whenever a power says : Move 2 square, it nevers means teleport 2 square. You have to walk.
You don't have to walk. Are you claiming it doesn't work if you run? How about fly? Shifting? Falling?

Teleport is a move. You determine where you go by counting squares, just as other forms of movement. So your Warlock who moves at least 3 squares "from where you started on your turn" gains concealment.
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Old 8th November 2008, 11:17 PM   #3 (permalink)
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Mal Malenkirk Hobgoblin Soldier (Lvl 3)
Quote:
Shadow Walk
On your turn, if you move at least 3 squares away from
where you started your turn, you gain concealment
until the end of your next turn.
When you teleport, the power says ''Teleport X square.'' Not move.

Quote:
RUN: MOVE ACTION
✦ Speed + 2: Move up to your speed + 2. For example,
if your speed is normally 6, you can move up to 8
squares when you run.
So no, obviously, I am not arguing that Shadow walk doesn't work with run.

But yes, I would argue it doesn't wark if you fall.

Has there ever been an official ruling on this?
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Old 8th November 2008, 11:51 PM   #4 (permalink)
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Larrin Goblin Sharpshooter (Lvl 2)
I think you will find that Teleportation counts as movement. If you were here, and now you're there, you moved, thus you can benefit from shadow walk, etc.

Look a little closer at the description of Teleport in the PHB, and you'll see it included in movement. Teleport powers of course say 'teleport x squares' but look at the actual definition of the word teleport, i'm not sure where its defined, but its in the PHB (else how would we know what teleport x squares even means). That is where i'm confident you'll find it linked to moving.

The shadow walk ability uses the word move, because there really is only one easy way to imply going from one place to the other. They aren't trying to restrict how you move in any way (falling is certainly moving, its like flying..but downward).

(this next bit is speculation, so take it with a grain of salt)
You mention Move 2 meaning only 'move'. Well, what is 'move'? What if you're a flying creature? could you fly 2 with a move two power? Can you swim 2? Burrow 2? When can you use a special move type for moving granted by powers?

I wonder if you have a speed listed (fly, swim, burrow, climb, teleport) if you should be able to use those as forms of movement for most cases of 'Move 2' powers? I think this is poorly defined at best.
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Old 9th November 2008, 12:39 AM   #5 (permalink)
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Mal Malenkirk Hobgoblin Soldier (Lvl 3)
Quote:
Originally Posted by Larrin View Post
The shadow walk ability uses the word move, because there really is only one easy way to imply going from one place to the other. They aren't trying to restrict how you move in any way (falling is certainly moving, its like flying..but downward).
If that is the intent, they would/should write: ''If you end your turn 3 square or more from where you started.''
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Old 9th November 2008, 12:54 AM   #6 (permalink)
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WalterKovacs Hobgoblin Soldier (Lvl 3)
Quote:
Originally Posted by Mal Malenkirk View Post
If that is the intent, they would/should write: ''If you end your turn 3 square or more from where you started.''
Except, that would not count moving 3 squares back and 3 squares forward, and ending where you started.

Shifting and teleporting are included as forms of movement. The difference being that a normal "move" can provoke opportunity attacks, a slide/shift/push ignores difficult terrain.

In the description of a teleport you get the following lines:

"Your movement doesn't provoke opportunity attacks"

"Many powers and rituals allow you to teleport - to move instantly from one point to another."

Throughout the definition, the word "movement" is used to describe it.

Move has two meanings, one is all forms of movement, the other is the "default" form of movement.
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Old 9th November 2008, 01:02 AM   #7 (permalink)
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The only quibble I would add is the way that teleportation interacts with immobilization.
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Old 9th November 2008, 03:11 AM   #8 (permalink)
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Quote:
Originally Posted by Mal Malenkirk View Post
When you teleport, the power says ''Teleport X square.'' Not move.
..and that Teleport is a form of movement.


Quote:
Originally Posted by Mal Malenkirk View Post
But yes, I would argue it doesn't wark if you fall.
If you fall 20 feet, have you ended your turn 3 or more squares away from where you started?

Quote:
Originally Posted by Mal Malenkirk View Post
Has there ever been an official ruling on this?
None is needed, as Teleportation is movement.
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Old 9th November 2008, 03:36 AM   #9 (permalink)
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DracoSuave Gnoll Huntmaster (Lvl 5)
Teleportation is in the section on the different kinds of movement. It just has specific exceptions to the general rule as to how it works.
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