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I'm not sure if it appeared elsewhere and I just missed it, but the beta of the character generator includes a third at-will called "Magic Weapon" and it's marked as (PREVIEW). I checked in the Compendium and didn't see it there, and it wasn't in the original Artificer article when I first downloaded it.
I'm not sure if it appeared elsewhere and I just missed it, but the beta of the character generator includes a third at-will called "Magic Weapon" and it's marked as (PREVIEW). I checked in the Compendium and didn't see it there, and it wasn't in the original Artificer article when I first downloaded it.
Anybody spot any other (PREVIEW) material?
They may have included it in the character builder so that humans could be artificers. They may do the same when bards get added to the builder.
I'm not sure if it appeared elsewhere and I just missed it, but the beta of the character generator includes a third at-will called "Magic Weapon" and it's marked as (PREVIEW). I checked in the Compendium and didn't see it there, and it wasn't in the original Artificer article when I first downloaded it.
Anybody spot any other (PREVIEW) material?
Sooo.. What does the power do? Y'know, for those who can not get the builder to work on their computer and who happen to be playing artificers?
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Hmm, I haven't checked any of the preview classes... Perhaps I'll do that after class today.
However, when making my swordmage, I was surprised to find out that there was some significant errata to the class and was suddenly required to take a proficiency feat to use the khopesh I had been using for an entire LFR adventure .. THe good news is that I got a new skill slot to play with ^_^
Hmm, I haven't checked any of the preview classes... Perhaps I'll do that after class today.
However, when making my swordmage, I was surprised to find out that there was some significant errata to the class and was suddenly required to take a proficiency feat to use the khopesh I had been using for an entire LFR adventure .. THe good news is that I got a new skill slot to play with ^_^
That's not errata..those are mistakes from the compendium (the character builder uses the same data base). The designers have already posted saying that they will fix this in the next build.
I'm so stoked that WotC released this power. I've been getting by with my thundering armor and aggravating force at-wills, but I hated that I was relatively ineffective in melee combat, especially since I had multi-classed into rogue. Magic weapon solves a lot of problems that I've had playing my character and my DM is allowing me to swap out one of my at-wills without retraining. I'm looking forward to playing my revised character on Monday.
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