Go Back   EN World D&D / RPG News > D&D 4th Edition Discussion > D&D 4th Edition Rules

D&D 4th Edition Rules Ask questions about 4th-Edition rules and the like in here. General discussion about 4E or any other game belongs in General RPG Discussion, above.

 
Share LinkBack Thread Tools Display Modes
Old 15th December 2008, 04:12 PM   #101 (permalink)
Arch Chancellor
 
Mustrum_Ridcully's Avatar
 
Join Date: Jan 2002
Location: Oldenburg, Germany
Posts: 12,848
Mustrum_Ridcully Snaketongue Initiate (Lvl 7)Mustrum_Ridcully Snaketongue Initiate (Lvl 7)
I like the idea of the sustain requiring an attack. It also introduces an interesting decision point for the "trapped" monsters - they have to decide whether they want to get out or keep hitting their enemies.

Other escape ideas: Trying to escape requires a basic attack against the wizards will defense. The target is either the orb or the borders of the terrain. On a success, a creature can leave.

The topology of the orb might also be less usual - instead of a simple square, it could actually on a four-dimensional torus, so if you go out south, you go in north. This makes it a lot harder for the Wizard to protect himself from attacks. So you really shouldn't take too many enemies with you...
__________________
Mustrum "Gummibärchen helfen auch" Ridcully

Thoughts of the Arch Chancellor - My weblog on EN World
- containing game related material, like: house rules, design theories, reviews, play reports, adventure ideas

Secret Member of <Think we would just hide our secret with a spoiler tag, eh?>
Mustrum_Ridcully is online now   Reply With Quote
Old 15th December 2008, 05:58 PM   #102 (permalink)
Registered User
 
Nail's Avatar
 
Join Date: Jan 2002
Location: Cedar Rapids, IA PCs now: Genasi Warlord 5 Human BRV Fighter 5
Posts: 8,000
Nail Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Mustrum_Ridcully View Post
I like the idea of the sustain requiring an attack.
Me too: That is, the wizard can sustain the orb each round with a Standard Action, not a Minor Action.
__________________
- Nail

Last edited by Nail: Today....just a few minutes ago
Nail is offline   Reply With Quote
Old 15th December 2008, 06:53 PM   #103 (permalink)
Registered User
 
IanArgent's Avatar
 
Join Date: Jul 2004
Posts: 304
IanArgent Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Kraydak View Post
a) The fighter auto-damage stances do damage dice (1W, by and large)

b) If fighters can be expected to work with 11 healing surges in epic (say, the str/wis or str/dex fighters people were talking about in the battlerager thread), then the dwarven high con fighter with 20 healing surges has spares to burn. A *lot* of spares.
Don't allow expenditure of healing surges in a rest where the PC isn't damaged. It's not that easy to expend healing surges outside of a rest.
__________________
Quote:
Originally Posted by Rob Balder
I don't mind the text sometimes, the images it shows. / Running from the Ds and Ls, and killing all the Os.
Faded prints and subtle hints and fortune cookie lies. / You never ID all your stuff, until your @ sign dies.
IanArgent is offline   Reply With Quote
Old 7th May 2009, 02:03 PM   #104 (permalink)
Registered User
 
CapnZapp's Avatar
 
Join Date: Jun 2003
Posts: 1,833
CapnZapp Hobgoblin Soldier (Lvl 3)
Discussion cont'd here: Sequestered Orbs and Tattoos
CapnZapp is offline   Reply With Quote
Old 7th May 2009, 04:06 PM   #105 (permalink)
Registered User
 
Bagpuss's Avatar
 
Join Date: Apr 2002
Location: Wirral, UK
Posts: 3,880
Bagpuss Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Gruns View Post
I think my group will ignore these due to their lameness factor. Magical tattoos are just a little too Oriental Adventures for us, I guess.
I've tended to rebrand anything that is described as a tattoo to be instead ritual scarring.

So for my Goliath Warden, so when he gained his Markings of the Victor feat, he used a thorn, bone or animal tooth to pluck patterns in his flesh. It gets it away from the Oriental feel of them pretty well, and has a much more tribal and primal feel.
__________________

My RPG Stuff - Free D20 Modern GM's Screen available.
Wolfgang Baur I cheated your room.
Bagpuss is offline   Reply With Quote
Old 7th May 2009, 05:36 PM   #106 (permalink)
Registered User
 
Join Date: Jan 2007
Posts: 71
mlangsdorf Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by IanArgent View Post
Don't allow expenditure of healing surges in a rest where the PC isn't damaged. It's not that easy to expend healing surges outside of a rest.
Wrong. Look up a Healer's Sash from AV1. The fighter doesn't even have to wear one, just stand next to someone wearing one for 30 seconds at the start of the day.

At high levels (16+), it's reasonable for a party that wants them to have 2 or more Healer's Sashes. The party's battlerager can start the day with 10 healing surges expended and with moderately intelligent tactical positioning he never even has to worry about running out of healing, because he'll get 2 surges worth of healing per combat. There's some nicely broken synergy there.
mlangsdorf is offline   Reply With Quote
Old 7th May 2009, 08:57 PM   #107 (permalink)
Registered User
 
Join Date: Feb 2008
Posts: 346
Tuft Hobgoblin Soldier (Lvl 3)
Quote:
Originally Posted by mlangsdorf View Post
Wrong. Look up a Healer's Sash from AV1. The fighter doesn't even have to wear one, just stand next to someone wearing one for 30 seconds at the start of the day.

At high levels (16+), it's reasonable for a party that wants them to have 2 or more Healer's Sashes. The party's battlerager can start the day with 10 healing surges expended and with moderately intelligent tactical positioning he never even has to worry about running out of healing, because he'll get 2 surges worth of healing per combat. There's some nicely broken synergy there.
Hm, reading the Healer's Sash description begs the question: Can a character refuse to take a Long Rest (or Short, for that sake) while the rest of the party takes one? Keep doing laps around the courtyard or something?...
Tuft is offline   Reply With Quote
Old 7th May 2009, 11:33 PM   #108 (permalink)
Registered User
 
Join Date: Apr 2008
Posts: 294
webrunner Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Tuft View Post
Hm, reading the Healer's Sash description begs the question: Can a character refuse to take a Long Rest (or Short, for that sake) while the rest of the party takes one? Keep doing laps around the courtyard or something?...
For most characters, the DM would probably start endurance checks due to sleep deprivation. If it's a warforged or eladrin or something, then yeah- assuming they don't ever plan to cast dailies ever again:P
webrunner is offline   Reply With Quote
Old 8th May 2009, 03:08 PM   #109 (permalink)
Astral Admin - Mwahahaha!
 
Plane Sailing's Avatar
 
Join Date: Jan 2002
Location: Harpenden, UK
Posts: 14,782
Plane Sailing Snaketongue Initiate (Lvl 7)Plane Sailing Snaketongue Initiate (Lvl 7)
Quote:
Originally Posted by mlangsdorf View Post
Wrong. Look up a Healer's Sash from AV1. The fighter doesn't even have to wear one, just stand next to someone wearing one for 30 seconds at the start of the day.
Please be polite when you bring up refuting arguments, otherwise you'll end up with an enforced holiday from ENworld. You're not trying to win an argument, you're trying to have a friendly discussion.

Thanks
__________________
Plane Sailing
(Enworld Admin)
If you need to email me click here

"It makes as much sense as having Batman kill his parents and then go on to fight mutants from another dimension." - Rykion
Plane Sailing is online now   Reply With Quote


Bookmarks

Tags
adventurer's, playtest, vault

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 05:44 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.