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Old 28th December 2008, 02:18 PM   #1 (permalink)
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Flying creatures standing up from prone

Can flying creatures stand from prone as part of their move action instead of spending a move action to do so?

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As the dragon can fly as well as swim, I do believe that he is free to raise himself off of the ground during normal movement and negating the prone condition. He doesn't have to "stand up" again. It doesn't seem to me to make sense that it has to spend a move action to "stand up" from prone, when he can fly to 1 space higher and no longer be prone.

I know it's not explicitly stated in the rules, but I don't see a problem with the flying creature not to have to "stand up" when taking flight, as opposed to a land-based creature knocked prone needs to physically stand up to relieve the prone condition.
If you've ever watched a flying creature, I'd say it might even take them longer to get into the air, as they need to adjust before flying.
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Old 28th December 2008, 02:21 PM   #2 (permalink)
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Can flying creatures stand from prone as part of their move action instead of spending a move action to do so?



If you've ever watched a flying creature, I'd say it might even take them longer to get into the air, as they need to adjust before flying.
No.

A flying creature that is knocked prone descends a distance equal to its flying speed. If that gets them to the ground, it lands safely. If not, it crashes the rest of the way and takes falling damage (and hits the ground prone). It must then take a move action to stand up and another move action to start flying again.
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Old 28th December 2008, 02:27 PM   #3 (permalink)
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Is there a specific place from the rules that states this?

We're a 6th level party taking on a Black Dragon 11 and need all the help we can get.
The dragon was knocked prone, on the ground. On it's action, it moved into a murky pool of water to gain total concealment, then attacked. To move, the dragon would need to spend a move action to right itself before slipping into the water, correct?
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Old 28th December 2008, 06:09 PM   #4 (permalink)
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Correct.

Oh, and the crashing rules are DMG p. 47-48
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Old 28th December 2008, 08:58 PM   #5 (permalink)
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Is there a specific place from the rules that states this?

We're a 6th level party taking on a Black Dragon 11 and need all the help we can get.
The dragon was knocked prone, on the ground. On it's action, it moved into a murky pool of water to gain total concealment, then attacked. To move, the dragon would need to spend a move action to right itself before slipping into the water, correct?
Correct, unless it was able to reach the water by crawling.
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Old 31st December 2008, 08:06 PM   #6 (permalink)
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Correct, unless it was able to reach the water by crawling.
Q: If you crawl into water from prone, do you then swim with the prone condition?
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Old 1st January 2009, 05:19 AM   #7 (permalink)
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If you're swimming, you're not prone. You're only prone if you're lying on the bottom.
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Old 1st January 2009, 06:40 AM   #8 (permalink)
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If you're swimming, you're not prone. You're only prone if you're lying on the bottom.
So lets say a flying creature, crashes into water, that negates the prone effect? What happens if you make a creature who is already swimming prone? Is the prone effect simply invalid while swimming?
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Old 1st January 2009, 08:27 PM   #9 (permalink)
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It's as invalid while swimming as it is while flying. The twain never meet. Flying and swimming are both different ways of saying "not on the ground" and prone means "on the ground." It's not like 3.x where you could be flying through the air supine and be considered prone.

Whether crashing into water prevents the flier from becoming prone is up to the GM. I'd say it does unless the water is shallow enought that the flier can hit bottom that round. If you make a creature that is swimming prone, they fall to the bottom just like they would if they were flying and knocked prone. If they can't reach the bottom that round, it's up to the GM what happens.
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Old 1st January 2009, 09:30 PM   #10 (permalink)
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It's as invalid while swimming as it is while flying. The twain never meet. Flying and swimming are both different ways of saying "not on the ground" and prone means "on the ground." It's not like 3.x where you could be flying through the air supine and be considered prone.

Whether crashing into water prevents the flier from becoming prone is up to the GM. I'd say it does unless the water is shallow enought that the flier can hit bottom that round. If you make a creature that is swimming prone, they fall to the bottom just like they would if they were flying and knocked prone. If they can't reach the bottom that round, it's up to the GM what happens.
Very Correct! After all, a bit of science here, Flying and Swimming are the same thing, just done through substances of differing viscosities... Walking, however, is VERY different because it relies on two substances that must be of different physical states (Gas/Liquid, Gas/Solid, Liquid/Solid) IE- Water-walking, ground-walking, walking under water... So can be knocked prone IF you are able to walk in some fashion, but not if able to fly or swim in that condition...

I would rule it as you cause a "prone" status on an enemy who is flying, they begin to fall, if that fall reaches water or ground during its movement, it is prone for that turn. If the dragon fell onto water, it is effectively prone for that round. Next round it can begin swimming as normal for being in the water. I would also rule that if the creature fell from a height of more than 30 feet in a "cause prone" manner, then it would take falling damage because water is akin to concrete if not entered properly lol...
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Old 1st January 2009, 10:08 PM   #11 (permalink)
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I would also rule that if the creature fell from a height of more than 30 feet in a "cause prone" manner, then it would take falling damage because water is akin to concrete if not entered properly lol...
I could have sworn this was handled already by there being rules for falling into water, but can't find them now. I may be remembering prior editions.
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Old 4th January 2009, 07:25 AM   #12 (permalink)
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Thanks to all for their input.

We're against this dragon that was hovering at 5' when it was knocked prone. It was forced out of the air, and crashes to the ground. It takes no damage, as it was less than 10' high. This was the final ruling:
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The effect of knocking prone a flying creature is that the creature crashes to the ground (as stated in the DMG). After that, the effects follow the DMG and PHB rules for falling. Whether or not, the creature is ACTUALLY prone after crashing depends on if it takes falling damage or not. The power causing the flying creature to be knocked prone only causes the creature to crash, but not necessarily to be also prone (unless it also takes falling damage from the crash).
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