Quote:
Originally Posted by Saeviomagy That'll work great if any DM lets you play a punisher of the gods. IIRC, they lead to some sort of infinite action problem. |
What he said, but if you want to get into this sort of silliness, then consider the following build:
Half-Elf, Avenger, Daggermaster, Punisher of the Gods
Build: Pursuing Avenger
Avenger's Censure: Censure of Pursuit
Background: Cormyr (General)
FINAL ABILITY SCORES
Str 22, Con 14, Dex 17, Int 12, Wis 24, Cha 12.
Starting Ability Scores
Str 15, Con 10, Dex 13, Int 10, Wis 17, Cha 8.
AC: 35 Fort: 32 Reflex: 30 Will: 33
HP: 202 Surges: 9 Surge Value: 50
TRAINED SKILLS
Religion, Stealth, Athletics, Perception, Thievery.
FEATS
1: Sneak of Shadows
2: Improved Armor of Faith
4: Two-Weapon Fighting
6: Swift Blade Style
8: Two-Weapon Defense
10: Weapon Expertise (Light Blade)
11: Versatile Master
12: Invigorating Pursuit
14: Action Surge
16: Action Recovery
18: Backstabber
20: Devastating Critical
21: Two-Weapon Opening
POWERS
1, At-Will: Bond of Pursuit
1, At-Will: Overwhelming Strike
1, At-Will: Twin Strike
ITEMS
Wraithblade Dagger +6 (2)
With Wraithblade, if you crit, you automatically deal your Sneak Attack damage, regardless if you have already used the ability this encounter or this round (depending on if you have Sneak Attack or Sneak of Shadows).
Twin Strike, 4 rolls against two targets, crit on 18-20, on a crit deal 2d4+5d8+6d6+1d10 damage, and if you crit with your main hand attack, gain an extra attack. With Immortal Curse, that is 100 damage per crit, and there are still many opportunities to tailor this build so that it has some additional oomph for non-crits as well
