Thanks for the feedback Herschel.
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Originally Posted by Herschel
2. Why did you waste a feat on hide? For the same feat cost and exactly 1 stat point you can have Improved Swordmage Warding, +1 to initiative and if you ever need a missile weapon AND you open the door to numerous multi-class feats, not that Swordmages don't have a ton of use for feats anyway. (I'm assuming you already have Focused Expertise, Toughness and Eladrin Soldier already). |
the reason I didn't take Improved Swordmage Warding is simply because Arcane power had not been out when I got to that point. Didn't switch it up yet, but it is a good plan to do so. Although, if i go down, that extra 1 armor from Hide does come in practical.
I do have Eladrin Soldier but not the others. I didn't find that 5 HP from toughness was worth it yet but I do like the Focused Expertise (Longsword).
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Originally Posted by Herschel 3. I find resistences HUGE with a Swordmage, especially when hosing a solo, say, dragon or the like. Cloak of Survival (Fire & Cold), Deathcut Armor (Necrotic & Poison), Viper Belt (Poison) or just Armor of Resistance (choose) are very good. Ongoing damage eats away at HP fairly quickly and somewhat stealthily. Make it so you ignore a lot of it. |
So far, in our games, there have not been to much need for resistances. It is not that often that there is ongoing damage..although that may change.
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Originally Posted by Herschel 4. If you still want a bit of an AC boost, Boots of the Fencing Master are nice. Sure you need to shift, but they're dandy. You want a very nice AC,
but don't make it TOO high. You want to be attacked. |
I was looking for something that would help with my at wills or movement/teleportation. I like the Cloak of Translocation (lvl 9) so far is nice for example.
al